SQCSimulator2023/SQCSim2021/external/irrKlang-64bit-1.6.0/doc/dotnet/IrrKlang.ISoundEngine.Play3D_overloads.html

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<title>Play3D Method</title>
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<td class="runninghead">IrrKlang.NET</td>
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<h1 class="dtH1">ISoundEngine.Play3D<33>Method</h1>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
<h4 class="dtH4">Overload List</h4>
<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<a href="IrrKlang.ISoundEngine.Play3D_overload_1.html">public<EFBFBD>ISound<EFBFBD>Play3D(ISoundSource,float,float,float,bool,bool,bool);</a>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<a href="IrrKlang.ISoundEngine.Play3D_overload_8.html">public<EFBFBD>ISound<EFBFBD>Play3D(string,Vector3D,bool,bool,StreamMode);</a>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<a href="IrrKlang.ISoundEngine.Play3D_overload_7.html">public<EFBFBD>ISound<EFBFBD>Play3D(string,Vector3D,bool,bool,StreamMode,bool);</a>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<a href="IrrKlang.ISoundEngine.Play3D_overload_2.html">public<EFBFBD>ISound<EFBFBD>Play3D(string,float,float,float);</a>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<a href="IrrKlang.ISoundEngine.Play3D_overload_3.html">public<EFBFBD>ISound<EFBFBD>Play3D(string,float,float,float,bool);</a>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<a href="IrrKlang.ISoundEngine.Play3D_overload_4.html">public<EFBFBD>ISound<EFBFBD>Play3D(string,float,float,float,bool,bool);</a>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<a href="IrrKlang.ISoundEngine.Play3D_overload_5.html">public<EFBFBD>ISound<EFBFBD>Play3D(string,float,float,float,bool,bool,StreamMode);</a>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<a href="IrrKlang.ISoundEngine.Play3D_overload_6.html">public<EFBFBD>ISound<EFBFBD>Play3D(string,float,float,float,bool,bool,StreamMode,bool);</a>
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<h4 class="dtH4">See Also</h4>
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<a href="IrrKlang.ISoundEngine.html">ISoundEngine Class</a> | <a href="IrrKlang.html">IrrKlang Namespace</a></p>
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<a>The irrKlang Sound Engine Documentation <20> 2003-2010 by Nikolaus Gebhardt.</a>
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