398 lines
8.2 KiB
C++
398 lines
8.2 KiB
C++
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// Copyright (C) 2002-2007 Nikolaus Gebhardt
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// Part of the code for this plugin for irrKlang is based on:
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// MP3 input for Audiere by Matt Campbell <mattcampbell@pobox.com>, based on
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// libavcodec from ffmpeg (http://ffmpeg.sourceforge.net/).
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// See license.txt for license details of this plugin.
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#include "CIrrKlangAudioStreamMP3.h"
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#include <memory.h>
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#include <stdlib.h> // free, malloc and realloc
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#include <string.h>
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namespace irrklang
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{
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CIrrKlangAudioStreamMP3::CIrrKlangAudioStreamMP3(IFileReader* file)
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: File(file), TheMPAuDecContext(0), InputPosition(0), InputLength(0),
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DecodeBuffer(0), FirstFrameRead(false), EndOfFileReached(0),
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FileBegin(0), Position(0)
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{
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if (File)
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{
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File->grab();
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TheMPAuDecContext = new MPAuDecContext();
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if (!TheMPAuDecContext || mpaudec_init(TheMPAuDecContext) < 0)
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{
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File->drop();
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File = 0;
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delete TheMPAuDecContext;
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TheMPAuDecContext = 0;
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return;
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}
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// init, get format
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DecodeBuffer = new ik_u8[MPAUDEC_MAX_AUDIO_FRAME_SIZE];
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if (File->getSize()>0)
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{
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// seekable file, now parse file to get size
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// (needed to make it possible for the engine to loop a stream correctly)
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skipID3IfNecessary();
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TheMPAuDecContext->parse_only = 1;
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Format.FrameCount = 0;
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while(!EndOfFileReached)
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{
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if (!decodeFrame())
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break;
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Format.FrameCount += TheMPAuDecContext->frame_size;
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if (!EndOfFileReached /*&& File->isSeekable()*/ )
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{
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// to be able to seek in the stream, store offsets and sizes
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SFramePositionData data;
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data.size = TheMPAuDecContext->frame_size;
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data.offset = File->getPos() - (InputLength - InputPosition) - TheMPAuDecContext->coded_frame_size;
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FramePositionData.push_back(data);
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}
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}
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TheMPAuDecContext->parse_only = 0;
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setPosition(0);
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}
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else
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decodeFrame(); // decode first frame to read audio format
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if (!TheMPAuDecContext->channels ||
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!TheMPAuDecContext->sample_rate )
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{
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File->drop();
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File = 0;
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delete TheMPAuDecContext;
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TheMPAuDecContext = 0;
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return;
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}
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}
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}
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CIrrKlangAudioStreamMP3::~CIrrKlangAudioStreamMP3()
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{
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if (File)
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File->drop();
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if (TheMPAuDecContext)
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{
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mpaudec_clear(TheMPAuDecContext);
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delete TheMPAuDecContext;
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}
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delete [] DecodeBuffer;
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}
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//! returns format of the audio stream
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SAudioStreamFormat CIrrKlangAudioStreamMP3::getFormat()
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{
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return Format;
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}
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//! tells the audio stream to read n audio frames into the specified buffer
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ik_s32 CIrrKlangAudioStreamMP3::readFrames(void* target, ik_s32 frameCountToRead)
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{
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const int frameSize = Format.getFrameSize();
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int framesRead = 0;
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ik_u8* out = (ik_u8*)target;
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while (framesRead < frameCountToRead)
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{
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// no more samples? ask the MP3 for more
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if (DecodedQueue.getSize() < frameSize)
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{
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if (!decodeFrame() || EndOfFileReached)
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return framesRead;
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// if the buffer is still empty, we are done
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if (DecodedQueue.getSize() < frameSize)
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return framesRead;
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}
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const int framesLeft = frameCountToRead - framesRead;
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const int dequeSize = DecodedQueue.getSize() / frameSize;
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const int framesToRead = framesLeft < dequeSize ? framesLeft : dequeSize;
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DecodedQueue.read(out, framesToRead * frameSize);
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out += framesToRead * frameSize;
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framesRead += framesToRead;
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Position += framesToRead;
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}
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return framesRead;
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}
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bool CIrrKlangAudioStreamMP3::decodeFrame()
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{
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int outputSize = 0;
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while (!outputSize)
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{
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if (InputPosition == InputLength)
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{
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InputPosition = 0;
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InputLength = File->read(InputBuffer, IKP_MP3_INPUT_BUFFER_SIZE);
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if (InputLength == 0)
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{
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EndOfFileReached = true;
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return true;
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}
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}
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int rv = mpaudec_decode_frame( TheMPAuDecContext, (ik_s16*)DecodeBuffer,
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&outputSize,
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(ik_u8*)InputBuffer + InputPosition,
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InputLength - InputPosition);
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if (rv < 0)
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return false;
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InputPosition += rv;
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} // end while
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if (!FirstFrameRead)
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{
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Format.ChannelCount = TheMPAuDecContext->channels;
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Format.SampleRate = TheMPAuDecContext->sample_rate;
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Format.SampleFormat = ESF_S16;
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Format.FrameCount = -1; // unknown lenght
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FirstFrameRead = true;
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}
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else
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if (TheMPAuDecContext->channels != Format.ChannelCount ||
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TheMPAuDecContext->sample_rate != Format.SampleRate)
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{
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// Can't handle format changes mid-stream.
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return false;
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}
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if (!TheMPAuDecContext->parse_only)
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{
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if (outputSize < 0)
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{
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// Couldn't decode this frame. Too bad, already lost it.
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// This should only happen when seeking.
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outputSize = TheMPAuDecContext->frame_size;
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memset(DecodeBuffer, 0, outputSize * Format.getFrameSize());
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}
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DecodedQueue.write(DecodeBuffer, outputSize);
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}
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return true;
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}
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//! sets the position of the audio stream.
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/** For example to let the stream be read from the beginning of the file again,
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setPosition(0) would be called. This is usually done be the sound engine to
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loop a stream after if has reached the end. Return true if sucessful and 0 if not. */
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bool CIrrKlangAudioStreamMP3::setPosition(ik_s32 pos)
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{
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if (!File || !TheMPAuDecContext)
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return false;
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if (pos == 0)
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{
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// usually done for looping, just reset to start
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File->seek(FileBegin); // skip possible ID3 header
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EndOfFileReached = false;
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DecodedQueue.clear();
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MPAuDecContext oldContext = *TheMPAuDecContext;
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mpaudec_clear(TheMPAuDecContext);
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mpaudec_init(TheMPAuDecContext);
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TheMPAuDecContext->bit_rate = oldContext.bit_rate;
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TheMPAuDecContext->channels = oldContext.channels;
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TheMPAuDecContext->frame_size = oldContext.frame_size;
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TheMPAuDecContext->sample_rate = oldContext.sample_rate;
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InputPosition = 0;
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InputLength = 0;
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Position = 0;
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CurrentFramePosition = 0;
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return true;
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}
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else
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{
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// user wants to seek in the stream, so do this here
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int scan_position = 0;
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int target_frame = 0;
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int frame_count = (int)FramePositionData.size();
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while (target_frame < frame_count)
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{
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int frame_size = FramePositionData[target_frame].size;
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if (pos <= scan_position + frame_size)
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break;
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else
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{
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scan_position += frame_size;
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target_frame++;
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}
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}
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const int MAX_FRAME_DEPENDENCY = 10;
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target_frame = std::max(0, target_frame - MAX_FRAME_DEPENDENCY);
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setPosition(0);
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File->seek(FramePositionData[target_frame].offset, false);
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int i;
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for (i = 0; i < target_frame; i++)
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{
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if (i>=(int)FramePositionData.size())
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{
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// internal error
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setPosition(0);
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return false;
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}
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Position += FramePositionData[i].size;
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}
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if (!decodeFrame() || EndOfFileReached)
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{
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setPosition(0);
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return false;
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}
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int frames_to_consume = pos - Position; // PCM frames now
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if (frames_to_consume > 0)
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{
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ik_u8 *buf = new ik_u8[frames_to_consume * Format.getFrameSize()];
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readFrames(buf, frames_to_consume);
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delete[] buf;
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}
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return true;
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}
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return false;
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}
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CIrrKlangAudioStreamMP3::QueueBuffer::QueueBuffer()
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{
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Capacity = 256;
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Size = 0;
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Buffer = (ik_u8*)malloc(Capacity);
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}
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CIrrKlangAudioStreamMP3::QueueBuffer::~QueueBuffer()
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{
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free(Buffer);
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}
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int CIrrKlangAudioStreamMP3::QueueBuffer::getSize()
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{
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return Size;
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}
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void CIrrKlangAudioStreamMP3::QueueBuffer::write(const void* buffer, int size)
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{
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bool needRealloc = false;
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while (size + Size > Capacity)
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{
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Capacity *= 2;
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needRealloc = true;
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}
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if (needRealloc)
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{
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Buffer = (ik_u8*)realloc(Buffer, Capacity);
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}
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memcpy(Buffer + Size, buffer, size);
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Size += size;
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}
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int CIrrKlangAudioStreamMP3::QueueBuffer::read(void* buffer, int size)
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{
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int toRead = size < Size ? size : Size;
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memcpy(buffer, Buffer, toRead);
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memmove(Buffer, Buffer + toRead, Size - toRead);
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Size -= toRead;
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return toRead;
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}
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void CIrrKlangAudioStreamMP3::QueueBuffer::clear()
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{
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Size = 0;
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}
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void CIrrKlangAudioStreamMP3::skipID3IfNecessary()
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{
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char header[10];
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int read = File->read(&header, 10);
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if (read == 10 &&
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header[0] == 'I' && header[1] == 'D' && header[2] == '3')
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{
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int versionMajor = header[3];
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int versionMinor = header[4];
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int flags = header[5];
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// IDv2 size looks like the following: ID3v2 size 4 * %0xxxxxxx.
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// Sick, but that's how it works.
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int size = 0;
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size = (header[6] & 0x7f) << (3*7);
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size |= (header[7] & 0x7f) << (2*7);
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size |= (header[8] & 0x7f) << (1*7);
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size |= (header[9] & 0x7f) ;
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size += 10; // header size
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FileBegin = size;
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File->seek(FileBegin);
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}
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else
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File->seek(0);
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}
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} // end namespace irrklang
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