67 lines
3.2 KiB
HTML
67 lines
3.2 KiB
HTML
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<html dir="LTR">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=Windows-1252" />
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<meta name="vs_targetSchema" content="http://schemas.microsoft.com/intellisense/ie5" />
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<title>ISoundEffectControl Class</title>
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<xml>
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</xml>
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<link rel="stylesheet" type="text/css" href="MSDN.css" />
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</head>
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<body id="bodyID" class="dtBODY">
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<div id="nsbanner">
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<div id="bannerrow1">
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<table class="bannerparthead" cellspacing="0">
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<tr id="hdr">
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<td class="runninghead">IrrKlang.NET</td>
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<td class="product">
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</td>
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</tr>
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</table>
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<div id="TitleRow">
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<h1 class="dtH1">ISoundEffectControl Class</h1>
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<p> Interface to control the active sound effects (echo, reverb,...) of an ISound object, a playing sound. Sound effects such as chorus, distorsions, echo, reverb and similar can be controlled using this. An instance of this interface can be obtained via ISound::getSoundEffectControl(). The sound containing this interface has to be started via ISoundEngine::play2D() or ISoundEngine::play3D() with the flag enableSoundEffects=true, otherwise no acccess to this interface will be available. For the DirectSound driver, these are effects available since DirectSound8. For most effects, sounds should have a sample rate of 44 khz and should be at least 150 milli seconds long for optimal quality when using the DirectSound driver. </p>
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<p>For a list of all members of this type, see <a href="IrrKlang.ISoundEffectControlMembers.html">ISoundEffectControl Members</a>.</p>
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<p>
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<a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemObjectClassTopic.htm">System.Object</a>
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<br /><EFBFBD><EFBFBD><EFBFBD><b>IrrKlang.ISoundEffectControl</b></p>
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<div class="syntax">
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<span class="lang">[Visual<61>Basic]</span>
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<br />Public<EFBFBD>Class<EFBFBD>ISoundEffectControl</div>
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<div class="syntax">
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<span class="lang">[C#]</span>
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<div>public<EFBFBD>class<EFBFBD>ISoundEffectControl</div>
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</div>
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<H4 class="dtH4">Thread Safety</H4>
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<P>Public static (<b>Shared</b> in Visual Basic) members of this type are
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safe for multithreaded operations. Instance members are <b>not</b> guaranteed to be
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thread-safe.</P>
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<h4 class="dtH4">Requirements</h4>
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<p>
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<b>Namespace: </b>
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<a href="IrrKlang.html">IrrKlang</a>
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</p>
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<p>
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<b>Assembly: </b>irrKlang.NET (in irrKlang.NET.dll)
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</p>
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<h4 class="dtH4">See Also</h4>
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<p>
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<a href="IrrKlang.ISoundEffectControlMembers.html">ISoundEffectControl Members</a> | <a href="IrrKlang.html">IrrKlang Namespace</a></p>
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<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e" viewastext="true" style="display: none;">
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<param name="Keyword" value="ISoundEffectControl class, about ISoundEffectControl class">
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</param>
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</object>
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<hr />
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<div id="footer">
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<p>
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<a>The irrKlang Sound Engine Documentation <20> 2003-2010 by Nikolaus Gebhardt.</a>
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</p>
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<p>
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</p>
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</div>
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</div>
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</body>
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</html>
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