SQCSimulator2023/SQCSim2021/define.h

56 lines
1.1 KiB
C
Raw Normal View History

#ifndef DEFINE_H__
#define DEFINE_H__
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
2021-10-11 11:37:58 -04:00
#include <iostream>
#ifdef _WIN32
#include <windows.h>
2021-10-11 11:37:58 -04:00
#include <GL/glew.h>
#include <gl/GL.h>
#include <gl/GLU.h>
#endif
2021-10-31 00:31:08 -04:00
#define CHUNK_SIZE_X 16
#define CHUNK_SIZE_Y 128
#define CHUNK_SIZE_Z 16
2021-12-06 09:45:51 -05:00
#define MAX_SELECTION_DISTANCE 5
#ifdef _DEBUG
#define WORLD_SIZE_X 32
#define WORLD_SIZE_Y 32
#define FRAMES_RENDER_CHUNKS 4
#define FRAMES_UPDATE_CHUNKS 4
#define FRAMES_DELETE_CHUNKS 4
2021-11-26 11:59:02 -05:00
2021-12-06 09:45:51 -05:00
#define VIEW_DISTANCE 128
2021-12-06 10:58:40 -05:00
#define TEXTURE_SIZE 32
2021-12-07 18:59:50 -05:00
#define MAX_BULLETS 64
2021-12-06 10:49:55 -05:00
#endif
#ifdef NDEBUG
2021-11-27 14:14:05 -05:00
#define WORLD_SIZE_X 128
#define WORLD_SIZE_Y 128
2021-11-26 11:59:02 -05:00
2021-12-06 11:53:18 -05:00
#define FRAMES_RENDER_CHUNKS 1
#define FRAMES_UPDATE_CHUNKS 1
#define FRAMES_DELETE_CHUNKS 1
2021-11-27 14:14:05 -05:00
2021-12-06 11:53:18 -05:00
#define VIEW_DISTANCE 1024
2021-12-06 10:58:40 -05:00
#define TEXTURE_SIZE 512
2021-12-07 18:59:50 -05:00
#define MAX_BULLETS 512
2021-12-06 09:45:51 -05:00
#endif
2021-10-11 11:37:58 -04:00
typedef uint8_t BlockType;
2021-10-31 00:31:08 -04:00
enum BLOCK_TYPE { BTYPE_AIR, BTYPE_DIRT, BTYPE_GRASS, BTYPE_METAL, BTYPE_ICE, BTYPE_LAST };
2021-09-27 11:32:10 -04:00
#define TEXTURE_PATH "../SQCSim2021/media/textures/"
2021-10-11 11:37:58 -04:00
#define SHADER_PATH "../SQCSim2021/media/shaders/"
2021-10-19 10:27:59 -04:00
#define AUDIO_PATH "../SQCSim2021/media/audio/"
2021-11-30 19:55:11 -05:00
#define CHUNK_PATH "../SQCSim2021/media/chunks/"
#endif // DEFINE_H__