2021-10-11 11:37:58 -04:00
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#ifndef ARRAY2D_H__
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#define ARRAY2D_H__
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#include "define.h"
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template <class T>
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class Array2d
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{
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public:
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Array2d(int x, int y);
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~Array2d();
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Array2d(const Array2d& array);
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void Set(int x, int y, T type);
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T Get(int x, int y) const;
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void Reset(T type);
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private:
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int To1dIndex(int x, int y) const;
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private:
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int m_x, m_y;
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T* m_array;
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};
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template <class T>
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2021-10-19 12:22:25 -04:00
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Array2d<T>::Array2d(int x, int y) : m_x(x), m_y(y) { m_array = new T[m_x * m_y]; }
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2021-10-11 11:37:58 -04:00
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template <class T>
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Array2d<T>::~Array2d() { delete[] m_array; }
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template <class T>
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Array2d<T>::Array2d(const Array2d<T>& array) : m_x(array.m_x), m_y(array.m_y) {
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m_array = new BlockType[m_x * m_y];
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for (int i = 0; i < m_x * m_y; ++i)
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m_array[i] = array.m_array[i];
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}
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template <class T>
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void Array2d<T>::Set(int x, int y, T type) {
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m_array[To1dIndex(x, y)] = type;
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}
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template <class T>
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T Array2d<T>::Get(int x, int y) const {
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return m_array[To1dIndex(x, y)];
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}
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template <class T>
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void Array2d<T>::Reset(T type) {
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for (int i = 0; i < m_x * m_y; ++i)
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m_array[i] = type;
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}
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template <class T>
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int Array2d<T>::To1dIndex(int x, int y) const {
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return x + (y * m_x);
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}
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#endif // ARRAY2D_H__
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