21 lines
486 B
C
21 lines
486 B
C
|
#ifndef _PLAYER_H__
|
||
|
#define _PLAYER_H__
|
||
|
#include "vector3.h"
|
||
|
#include "transformation.h"
|
||
|
|
||
|
class Player {
|
||
|
public:
|
||
|
Player(const Vector3f& position, float rotX = 0, float rotY = 0);
|
||
|
void TurnLeftRight(float value);
|
||
|
void TurnTopBottom(float value);
|
||
|
void Move(bool front, bool back, bool left, bool right, float elapsedTime);
|
||
|
void ApplyTransformation(Transformation& transformation) const;
|
||
|
|
||
|
private:
|
||
|
Vector3f m_position;
|
||
|
float m_rotX = 0;
|
||
|
float m_rotY = 0;
|
||
|
};
|
||
|
#endif //_PLAYER_H__
|
||
|
|