2023-11-27 16:03:06 -05:00
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#include "settings.h"
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Settings::Settings(Audio& audio)
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: m_audio(audio),
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m_mainVolume(0.5f),
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m_musicVolume(0.5f),
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m_sfxVolume(0.5f),
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m_resolution(FHD),
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m_fullscreen(false),
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m_brightness(0.5f),
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m_contrast(0.5f),
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2023-12-13 17:15:58 -05:00
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m_mouseSensitivity(0.0f) {
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2023-11-27 16:03:06 -05:00
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ApplyResolution(m_resolution);
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}
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void Settings::SaveFile(const std::string& filename) {
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std::ofstream file(filename);
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if (!file.is_open()) {
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std::cerr << "Failed to open file for saving parameters" << std::endl;
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return;
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}
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file << m_mainVolume << '\n';
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file << m_musicVolume << '\n';
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file << m_sfxVolume << '\n';
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file << static_cast<int>(m_resolution) << '\n';
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file << m_fullscreen << '\n';
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file << m_brightness << '\n';
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file << m_contrast << '\n';
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file << m_mouseSensitivity << '\n';
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file.close();
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}
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void Settings::LoadFile(const std::string& filename) {
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std::ifstream file(filename);
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if (!file.is_open()) {
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std::cerr << "Failed to open file for loading parameters" << std::endl;
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return;
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}
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file >> m_mainVolume;
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file >> m_musicVolume;
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file >> m_sfxVolume;
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int resolutionValue;
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file >> resolutionValue;
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m_resolution = static_cast<Resolution>(resolutionValue);
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file >> m_fullscreen;
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file >> m_brightness;
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file >> m_contrast;
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file >> m_mouseSensitivity;
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file.close();
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}
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float Settings::GetMainVolume() const {
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return m_mainVolume;
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}
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void Settings::SetMainVolume(float volume) {
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m_mainVolume = volume;
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}
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void Settings::GetMusicVolume() {
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m_musicVolume = m_audio.GetMusicVolume();
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}
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void Settings::SetMusicVolume(float volume) {
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m_musicVolume = volume;
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}
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float Settings::GetSfxVolume() const {
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return m_sfxVolume;
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}
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void Settings::SetSfxVolume(float volume) {
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m_sfxVolume = volume;
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}
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float Settings::GetBrightness() const {
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return m_brightness;
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}
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void Settings::SetBrightness(float brightness) {
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m_brightness = brightness;
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}
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float Settings::GetContrast() const {
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return m_contrast;
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}
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void Settings::SetContrast(float contrast) {
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m_contrast = contrast;
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}
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bool Settings::GetFullscreen() const {
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return m_fullscreen;
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}
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void Settings::SetFullscreen(bool fullscreen) {
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m_fullscreen = fullscreen;
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}
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const Resolution& Settings::GetResolution() const {
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return m_resolution;
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}
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void Settings::SetResolution(const Resolution& resolution) {
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m_resolution = resolution;
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}
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float Settings::GetMouseSensitivity() const {
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return m_mouseSensitivity;
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}
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void Settings::SetMouseSensitivity(float sensitivity) {
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m_mouseSensitivity = sensitivity;
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}
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void Settings::ApplyResolution(Resolution resolution) {
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switch (resolution) {
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case HD:
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m_rezWidth = 1280;
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m_rezHeight = 720;
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break;
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case FHD:
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m_rezWidth = 1920;
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m_rezHeight = 1080;
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break;
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case QHD:
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m_rezWidth = 2560;
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m_rezHeight = 1440;
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break;
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case UHD:
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m_rezWidth = 3840;
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m_rezHeight = 2160;
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break;
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default:
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break;
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}
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}
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