SQCSimulator2023/mcclone/chunk.h

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#ifndef CHUNK_H__
#define CHUNK_H__
#include "blockarray3d.h"
class Chunk : public BlockArray3d
{
public:
Chunk();
~Chunk();
void RemoveBlock(int x, int y, int z);
void SetBlock(int x, int y, int z, BlockType type);
BlockType GetBlock(int x, int y, int z);
};
#endif // CHUNK_H__