Fix des erreurs de build
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deb08be6fc
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@ -60,6 +60,8 @@
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</ApplicationDefinition>
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</ApplicationDefinition>
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<Compile Include="AssemblyInfo.cs" />
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<Compile Include="AssemblyInfo.cs" />
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<Compile Include="Model\CstApplication.cs" />
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<Compile Include="Model\CstApplication.cs" />
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<Compile Include="Model\GestionFichiersSorties.cs" />
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<Compile Include="Model\IGestionFichiers.cs" />
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<Compile Include="Model\Perceptron.cs" />
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<Compile Include="Model\Perceptron.cs" />
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<Compile Include="Model\GestionPerceptrons.cs" />
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<Compile Include="Model\GestionPerceptrons.cs" />
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<Compile Include="Model\Squelette.cs" />
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<Compile Include="Model\Squelette.cs" />
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@ -0,0 +1,21 @@
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using System.Collections.Generic;
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namespace JeuHoy_WPF_Natif.Model
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{
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public class GestionFichiersSorties : IGestionFichiers
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{
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public GestionFichiersSorties()
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{
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}
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public List<Squelette> ChargerCoordonnees(string fichier)
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{
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throw new System.NotImplementedException();
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}
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public int SauvegarderCoordonnees(string fichier, List<Squelette> lstData)
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{
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throw new System.NotImplementedException();
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}
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}
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}
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@ -8,7 +8,7 @@ using System.Threading.Tasks;
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namespace JeuHoy_WPF_Natif.Model {
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namespace JeuHoy_WPF_Natif.Model {
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public class GestionPerceptrons {
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public class GestionPerceptrons {
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private Dictionary<string, Perceptron> _lstPerceptrons = new Dictionary<string, Perceptron>();
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private Dictionary<string, Perceptron> _lstPerceptrons = new Dictionary<string, Perceptron>();
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private IGestionFichiers _gestionSortie = new GestionFichiersSorties();
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private Model.IGestionFichiers _gestionSortie = new GestionFichiersSorties();
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private List<Squelette> _lstData = new List<Squelette>();
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private List<Squelette> _lstData = new List<Squelette>();
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/// <summary>
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/// <summary>
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10
JeuHoyEtudiants/JeuHoy_WPF_Natif/Model/IGestionFichiers.cs
Normal file
10
JeuHoyEtudiants/JeuHoy_WPF_Natif/Model/IGestionFichiers.cs
Normal file
@ -0,0 +1,10 @@
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using System.Collections.Generic;
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namespace JeuHoy_WPF_Natif.Model
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{
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public interface IGestionFichiers
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{
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List<Squelette> ChargerCoordonnees(string fichier);
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int SauvegarderCoordonnees(string fichier, List<Squelette> lstData);
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}
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}
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