Update Squelette.cs

This commit is contained in:
MarcEricMartel 2023-05-03 11:06:26 -04:00
parent ffe39cd55c
commit 255644bc76

View File

@ -39,7 +39,8 @@ namespace JeuHoy_WPF_Natif.Model {
_sque[i * 2 + 1] = po.Y;
}
_rep = reponse;
if (reponse.Length == 1)
_rep = reponse;
}
private Point GetPoint(KinectSensor sensor, CameraSpacePoint position, Vector trans) {