InitClear du canvas
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@ -1,7 +1,5 @@
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namespace BlazorCanvas.Data;
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namespace BlazorCanvas.Data;
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// https://www.codeproject.com/Articles/5269947/Drawing-with-the-HTML-Canvas-Element-in-Blazor-Ser
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public class CanvasCommand {
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public class CanvasCommand {
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public double X { get; set; }
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public double X { get; set; }
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public double Y { get; set; }
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public double Y { get; set; }
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@ -11,6 +11,8 @@ using Microsoft.AspNetCore.Mvc.ApplicationModels;
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namespace BlazorCanvas.Data;
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namespace BlazorCanvas.Data;
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// https://www.codeproject.com/Articles/5269947/Drawing-with-the-HTML-Canvas-Element-in-Blazor-Ser
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public class CanvasService {
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public class CanvasService {
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private Canvas2DContext? _currentCanvasContext;
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private Canvas2DContext? _currentCanvasContext;
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private IJSRuntime _jsRuntime;
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private IJSRuntime _jsRuntime;
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@ -29,8 +31,10 @@ public class CanvasService {
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// TODO: Dessiner à partir des commandes de Franz.
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// TODO: Dessiner à partir des commandes de Franz.
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public async void Draw(IEnumerable<CanvasCommand> lscommand) {
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public async void Draw(IEnumerable<CanvasCommand> lscommand) {
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if (_currentCanvasContext is null)
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if (_currentCanvasContext is null) {
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_currentCanvasContext = await myCanvas.CreateCanvas2DAsync();
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_currentCanvasContext = await myCanvas.CreateCanvas2DAsync();
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await _currentCanvasContext.ClearRectAsync(0, 0, 1920, 1080);
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}
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await _currentCanvasContext.BeginBatchAsync();
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await _currentCanvasContext.BeginBatchAsync();
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foreach (CanvasCommand command in lscommand) {
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foreach (CanvasCommand command in lscommand) {
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await _currentCanvasContext.SetFillStyleAsync(command.Color);
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await _currentCanvasContext.SetFillStyleAsync(command.Color);
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@ -40,8 +44,10 @@ public class CanvasService {
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}
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}
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public async void Draw(CanvasCommand command) {
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public async void Draw(CanvasCommand command) {
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if (_currentCanvasContext is null)
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if (_currentCanvasContext is null) {
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_currentCanvasContext = await myCanvas.CreateCanvas2DAsync();
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_currentCanvasContext = await myCanvas.CreateCanvas2DAsync();
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await _currentCanvasContext.ClearRectAsync(0, 0, 1920, 1080);
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}
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await _currentCanvasContext.SetFillStyleAsync(command.Color);
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await _currentCanvasContext.SetFillStyleAsync(command.Color);
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await _currentCanvasContext.FillRectAsync(command.X, command.Y, command.PointSize, command.PointSize);
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await _currentCanvasContext.FillRectAsync(command.X, command.Y, command.PointSize, command.PointSize);
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}
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}
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