Optimization du renderer.
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@@ -19,7 +19,7 @@ public:
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Vector3f GetDirection() const;
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Vector3f GetVelocity() const;
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Vector3f GetPOV() const;
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void Transpose(int& x, int& z);
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void Teleport(int& x, int& z);
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private:
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Vector3f m_position;
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