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@@ -42,7 +42,7 @@ void Array3d<T>::Set(int x, int y, int z, T type) {
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template <class T>
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T Array3d<T>::Get(int x, int y, int z) const { return m_array[To1dIndex(x, y, z)]; }
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template <class T>
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void Array3d<T>::Reset(T type) {
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for (int i = 0; i < m_x * m_y * m_z; ++i)
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