Ajouts textures et blend.

This commit is contained in:
Marc-Eric Martel
2021-10-04 12:29:10 -04:00
parent 959d70020b
commit b85a25cbac
9 changed files with 119 additions and 68 deletions

View File

@@ -9,22 +9,15 @@ public:
Player(const Vector3f& position, float rotX = 0, float rotY = 0);
void TurnLeftRight(float value);
void TurnTopBottom(float value);
void Move(bool front, bool back, bool left, bool right, bool jump, float elapsedTime);
void Move(bool front, bool back, bool left, bool right, bool jump, bool dash, float elapsedTime);
void ApplyTransformation(Transformation& transformation, bool rel = true) const;
private:
Vector3f m_position;
float m_rotX = 0;
float m_rotY = 0;
float m_accWS = 0;
float m_accAD = 0;
float m_accjmp = 0;
float m_yrotrad = 0;
float m_xrotrad = 0;
bool jumped = false;
float m_topspeed = 20;
float m_jumpheight = .4;
float m_jumpforce = 0.4f;
};