TOUT FONCTIONNE!

This commit is contained in:
MarcEricMartel
2021-11-16 20:48:52 -05:00
parent aa1d19d93d
commit b12e5599be
8 changed files with 124 additions and 303 deletions

View File

@@ -25,41 +25,5 @@ private:
int m_center[2] = {0, 0};
};
//
//template <class T>
//Chunk* World::ChunkAt(T x, T y, T z) const {
// int cx = (int)x / CHUNK_SIZE_X;
// int cz = (int)z / CHUNK_SIZE_Z;
//
// if (cx >= VIEW_DISTANCE || // L'array en ce moment est de VIEW_DISTANCE par VIEW_DISTANCE.
// cz >= VIEW_DISTANCE ||
// cx < 0 || cz < 0)
// return 0;
//
// return m_chunks.Get(cx, cz);
//}
//
//template <class T>
//Chunk* World::ChunkAt(const Vector3<T>& pos) const { return ChunkAt(pos.x, pos.y, pos.z); }
//
//template <class T>
//BlockType World::BlockAt(T x, T y, T z, BlockType defaultBlockType) const {
// Chunk* c = ChunkAt(x, y, z);
//
// if (!c)
// return defaultBlockType;
//
// int bx = (int)x % CHUNK_SIZE_X;
// int by = (int)y % CHUNK_SIZE_Y;
// int bz = (int)z % CHUNK_SIZE_Z;
//
// return c->GetBlock(bx, by, bz);
//}
//
//template <class T>
//BlockType World::BlockAt(const Vector3<T>& pos, BlockType defaultBlockType) const {
// return BlockAt(pos.x, pos.y, pos.z);
//}
#endif
#endif // WORLD_H__