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@@ -1,8 +1,8 @@
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#ifndef AUDIO_H__
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#define AUDIO_H__
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#include "external/irrKlang-1.6.0/include/irrklang.h"
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#include "external/irrKlang-1.6.0/include/ik_ISoundSource.h"
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#include <irrKlang.h>
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#include <ik_ISoundSource.h>
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#include "define.h"
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#include "vector3.h"
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@@ -18,7 +18,7 @@ public:
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void Update3DAudio(Vector3f pos, Vector3f dir, Vector3f speed);
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void Create3DAudioObj(irrklang::ISound* sound, const char* name, Vector3f& pos, Vector3f& vel, float volume);
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void Create3DAudioObj(irrklang::ISound* sound, const char* name, Vector3f pos, Vector3f vel, float volume);
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void Render3DAudioObj(irrklang::ISound* sound, Vector3f& pos, Vector3f& vel, float volume);
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