Retrait d'instances de mc"clone"
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								SQCSim2021/external/sfml23/include/SFML/System/MemoryInputStream.hpp
									
									
									
									
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							| @@ -0,0 +1,148 @@ | ||||
| //////////////////////////////////////////////////////////// | ||||
| // | ||||
| // SFML - Simple and Fast Multimedia Library | ||||
| // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org) | ||||
| // | ||||
| // This software is provided 'as-is', without any express or implied warranty. | ||||
| // In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| // | ||||
| // Permission is granted to anyone to use this software for any purpose, | ||||
| // including commercial applications, and to alter it and redistribute it freely, | ||||
| // subject to the following restrictions: | ||||
| // | ||||
| // 1. The origin of this software must not be misrepresented; | ||||
| //    you must not claim that you wrote the original software. | ||||
| //    If you use this software in a product, an acknowledgment | ||||
| //    in the product documentation would be appreciated but is not required. | ||||
| // | ||||
| // 2. Altered source versions must be plainly marked as such, | ||||
| //    and must not be misrepresented as being the original software. | ||||
| // | ||||
| // 3. This notice may not be removed or altered from any source distribution. | ||||
| // | ||||
| //////////////////////////////////////////////////////////// | ||||
|  | ||||
| #ifndef SFML_MEMORYINPUTSTREAM_HPP | ||||
| #define SFML_MEMORYINPUTSTREAM_HPP | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| // Headers | ||||
| //////////////////////////////////////////////////////////// | ||||
| #include <SFML/Config.hpp> | ||||
| #include <SFML/System/InputStream.hpp> | ||||
| #include <SFML/System/Export.hpp> | ||||
| #include <cstdlib> | ||||
|  | ||||
|  | ||||
| namespace sf | ||||
| { | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \brief Implementation of input stream based on a memory chunk | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
| class SFML_SYSTEM_API MemoryInputStream : public InputStream | ||||
| { | ||||
| public: | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Default constructor | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     MemoryInputStream(); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Open the stream from its data | ||||
|     /// | ||||
|     /// \param data        Pointer to the data in memory | ||||
|     /// \param sizeInBytes Size of the data, in bytes | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     void open(const void* data, std::size_t sizeInBytes); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Read data from the stream | ||||
|     /// | ||||
|     /// After reading, the stream's reading position must be | ||||
|     /// advanced by the amount of bytes read. | ||||
|     /// | ||||
|     /// \param data Buffer where to copy the read data | ||||
|     /// \param size Desired number of bytes to read | ||||
|     /// | ||||
|     /// \return The number of bytes actually read, or -1 on error | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     virtual Int64 read(void* data, Int64 size); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Change the current reading position | ||||
|     /// | ||||
|     /// \param position The position to seek to, from the beginning | ||||
|     /// | ||||
|     /// \return The position actually sought to, or -1 on error | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     virtual Int64 seek(Int64 position); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Get the current reading position in the stream | ||||
|     /// | ||||
|     /// \return The current position, or -1 on error. | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     virtual Int64 tell(); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Return the size of the stream | ||||
|     /// | ||||
|     /// \return The total number of bytes available in the stream, or -1 on error | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     virtual Int64 getSize(); | ||||
|  | ||||
| private: | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     // Member data | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     const char* m_data;   ///< Pointer to the data in memory | ||||
|     Int64       m_size;   ///< Total size of the data | ||||
|     Int64       m_offset; ///< Current reading position | ||||
| }; | ||||
|  | ||||
| } // namespace sf | ||||
|  | ||||
|  | ||||
| #endif // SFML_MEMORYINPUTSTREAM_HPP | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \class MemoryeInputStream | ||||
| /// \ingroup system | ||||
| /// | ||||
| /// This class is a specialization of InputStream that | ||||
| /// reads from data in memory. | ||||
| /// | ||||
| /// It wraps a memory chunk in the common InputStream interface | ||||
| /// and therefore allows to use generic classes or functions | ||||
| /// that accept such a stream, with content already loaded in memory. | ||||
| /// | ||||
| /// In addition to the virtual functions inherited from | ||||
| /// InputStream, MemoryInputStream adds a function to | ||||
| /// specify the pointer and size of the data in memory. | ||||
| /// | ||||
| /// SFML resource classes can usually be loaded directly from | ||||
| /// memory, so this class shouldn't be useful to you unless | ||||
| /// you create your own algorithms that operate on a InputStream. | ||||
| /// | ||||
| /// Usage example: | ||||
| /// \code | ||||
| /// void process(InputStream& stream); | ||||
| /// | ||||
| /// MemoryStream stream; | ||||
| /// stream.open(thePtr, theSize); | ||||
| /// process(stream); | ||||
| /// \endcode | ||||
| /// | ||||
| /// InputStream, FileStream | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
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