Retrait d'instances de mc"clone"
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							| @@ -0,0 +1,117 @@ | ||||
| //////////////////////////////////////////////////////////// | ||||
| // | ||||
| // SFML - Simple and Fast Multimedia Library | ||||
| // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org) | ||||
| // | ||||
| // This software is provided 'as-is', without any express or implied warranty. | ||||
| // In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| // | ||||
| // Permission is granted to anyone to use this software for any purpose, | ||||
| // including commercial applications, and to alter it and redistribute it freely, | ||||
| // subject to the following restrictions: | ||||
| // | ||||
| // 1. The origin of this software must not be misrepresented; | ||||
| //    you must not claim that you wrote the original software. | ||||
| //    If you use this software in a product, an acknowledgment | ||||
| //    in the product documentation would be appreciated but is not required. | ||||
| // | ||||
| // 2. Altered source versions must be plainly marked as such, | ||||
| //    and must not be misrepresented as being the original software. | ||||
| // | ||||
| // 3. This notice may not be removed or altered from any source distribution. | ||||
| // | ||||
| //////////////////////////////////////////////////////////// | ||||
|  | ||||
| #ifndef SFML_CLOCK_HPP | ||||
| #define SFML_CLOCK_HPP | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| // Headers | ||||
| //////////////////////////////////////////////////////////// | ||||
| #include <SFML/System/Export.hpp> | ||||
| #include <SFML/System/Time.hpp> | ||||
|  | ||||
|  | ||||
| namespace sf | ||||
| { | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \brief Utility class that measures the elapsed time | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
| class SFML_SYSTEM_API Clock | ||||
| { | ||||
| public: | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Default constructor | ||||
|     /// | ||||
|     /// The clock starts automatically after being constructed. | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     Clock(); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Get the elapsed time | ||||
|     /// | ||||
|     /// This function returns the time elapsed since the last call | ||||
|     /// to restart() (or the construction of the instance if restart() | ||||
|     /// has not been called). | ||||
|     /// | ||||
|     /// \return Time elapsed | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     Time getElapsedTime() const; | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Restart the clock | ||||
|     /// | ||||
|     /// This function puts the time counter back to zero. | ||||
|     /// It also returns the time elapsed since the clock was started. | ||||
|     /// | ||||
|     /// \return Time elapsed | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     Time restart(); | ||||
|  | ||||
| private: | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     // Member data | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     Time m_startTime; ///< Time of last reset, in microseconds | ||||
| }; | ||||
|  | ||||
| } // namespace sf | ||||
|  | ||||
|  | ||||
| #endif // SFML_CLOCK_HPP | ||||
|  | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \class sf::Clock | ||||
| /// \ingroup system | ||||
| /// | ||||
| /// sf::Clock is a lightweight class for measuring time. | ||||
| /// | ||||
| /// Its provides the most precise time that the underlying | ||||
| /// OS can achieve (generally microseconds or nanoseconds). | ||||
| /// It also ensures monotonicity, which means that the returned | ||||
| /// time can never go backward, even if the system time is | ||||
| /// changed. | ||||
| /// | ||||
| /// Usage example: | ||||
| /// \code | ||||
| /// sf::Clock clock; | ||||
| /// ... | ||||
| /// Time time1 = clock.getElapsedTime(); | ||||
| /// ... | ||||
| /// Time time2 = clock.restart(); | ||||
| /// \endcode | ||||
| /// | ||||
| /// The sf::Time value returned by the clock can then be | ||||
| /// converted to a number of seconds, milliseconds or even | ||||
| /// microseconds. | ||||
| /// | ||||
| /// \see sf::Time | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
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