Correction pour pouvoir tomber partout en dehors du monde

This commit is contained in:
MarcEricMartel
2021-11-19 09:05:28 -05:00
parent 78903ecb06
commit 6b87156ff7
5 changed files with 7 additions and 7 deletions

View File

@@ -10,10 +10,8 @@ Chunk* World::ChunkAt(float x, float y, float z) const {
int cx = (int)x / CHUNK_SIZE_X;
int cz = (int)z / CHUNK_SIZE_Z;
if (cx >= VIEW_DISTANCE || // L'array en ce moment est de VIEW_DISTANCE par VIEW_DISTANCE.
cz >= VIEW_DISTANCE ||
cx < 0 || cz < 0)
return 0;
if (x < 0 || y < 0 || z < 0 ||
cx >= VIEW_DISTANCE || cz >= VIEW_DISTANCE || y >= CHUNK_SIZE_Y) return 0;
return m_chunks.Get(cx, cz);
}