Correction pour pouvoir tomber partout en dehors du monde

This commit is contained in:
MarcEricMartel
2021-11-19 09:05:28 -05:00
parent 78903ecb06
commit 6b87156ff7
5 changed files with 7 additions and 7 deletions

View File

@@ -51,7 +51,8 @@ private:
Shader m_shader01;
Audio m_audio = Audio(AUDIO_PATH "music01.wav");
Player m_player = Player(Vector3f(VIEW_DISTANCE * CHUNK_SIZE_X / 2, CHUNK_SIZE_Y / 2, VIEW_DISTANCE * CHUNK_SIZE_Z / 2));
//Player m_player = Player(Vector3f(VIEW_DISTANCE * CHUNK_SIZE_X / 2, CHUNK_SIZE_Y / 2, VIEW_DISTANCE * CHUNK_SIZE_Z / 2));
Player m_player = Player(Vector3f(1, CHUNK_SIZE_Y / 2, 1));
bool m_keyW = false;
bool m_keyA = false;