Ajout du Dash!
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@@ -16,9 +16,8 @@ private:
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Vector3f m_position;
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float m_rotX = 0;
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float m_rotY = 0;
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float m_topspeed = 20;
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float m_jumpforce = 0.4f;
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float m_topspeed = 30;
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float m_jumpforce = 0.6f;
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};
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#endif //_PLAYER_H__
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