Début TP2 + Handling des événements de touches de mouvement
This commit is contained in:
		@@ -1,13 +0,0 @@
 | 
			
		||||
#include "chunk.h"
 | 
			
		||||
 | 
			
		||||
Chunk::Chunk(): BlockArray3d(CHUNK_SIZE_X, CHUNK_SIZE_Y, CHUNK_SIZE_Z) {}
 | 
			
		||||
 | 
			
		||||
Chunk::Chunk(Chunk& chk) : BlockArray3d(chk) {}
 | 
			
		||||
 | 
			
		||||
Chunk::~Chunk() {}
 | 
			
		||||
 | 
			
		||||
void Chunk::RemoveBlock(int x, int y, int z) { Set(x, y, z, BTYPE_AIR); }
 | 
			
		||||
 | 
			
		||||
void Chunk::SetBlock(int x, int y, int z, BlockType type) { Set(x, y, z, type); }
 | 
			
		||||
 | 
			
		||||
BlockType Chunk::GetBlock(int x, int y, int z) const { return Get(x, y, z); }
 | 
			
		||||
		Reference in New Issue
	
	Block a user