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@@ -166,7 +166,7 @@ bool World::GenerateChunk(int chx, int chy, Perlin& perlin) {
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for (int x = 0; x < CHUNK_SIZE_X; ++x) // "Lacs"
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for (int z = 0; z < CHUNK_SIZE_Z; ++z) {
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for (int y = 0; y < 12; ++y) {
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for (int y = 0; y < 13; ++y) {
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if (chunk->GetBlock(x, y, z) == BTYPE_AIR)
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chunk->SetBlock(x, y, z, BTYPE_ICE, this);
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}
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