Ajout de texture pour le cube.

This commit is contained in:
Marc-Eric Martel
2021-09-28 18:50:28 -04:00
parent f3abb11cd3
commit 2016577fed
4 changed files with 19 additions and 19 deletions

View File

@@ -16,27 +16,27 @@ void Player::Move(bool front, bool back, bool left, bool right, float elapsedTim
if (front) {
yrotrad = (m_rotY / 180 * 3.141592654f);
xrotrad = (m_rotX / 180 * 3.141592654f);
m_position.x += float(sin(yrotrad)) * elapsedTime * 10;
m_position.z += float(-cos(yrotrad)) * elapsedTime * 10;
m_position.y += float(-sin(xrotrad)) * elapsedTime * 10;
m_position.x += float(sin(yrotrad)) * elapsedTime * 20;
m_position.z += float(-cos(yrotrad)) * elapsedTime * 20;
m_position.y += float(-sin(xrotrad)) * elapsedTime * 20;
}
else if (back) {
yrotrad = (m_rotY / 180 * 3.141592654f);
xrotrad = (m_rotX / 180 * 3.141592654f);
m_position.x += float(-sin(yrotrad)) * elapsedTime * 10;
m_position.z += float(cos(yrotrad)) * elapsedTime * 10;
m_position.y += float(sin(xrotrad)) * elapsedTime * 10;
m_position.x += float(-sin(yrotrad)) * elapsedTime * 20;
m_position.z += float(cos(yrotrad)) * elapsedTime * 20;
m_position.y += float(sin(xrotrad)) * elapsedTime * 20;
}
if (left) {
yrotrad = (m_rotY / 180 * 3.141592654f);
m_position.x += float(-cos(yrotrad)) * elapsedTime * 10;
m_position.z += float(-sin(yrotrad)) * elapsedTime * 10;
m_position.x += float(-cos(yrotrad)) * elapsedTime * 20;
m_position.z += float(-sin(yrotrad)) * elapsedTime * 20;
}
else if (right) {
yrotrad = (m_rotY / 180 * 3.141592654f);
m_position.x += float(cos(yrotrad)) * elapsedTime * 10;
m_position.z += float(sin(yrotrad)) * elapsedTime * 10;
m_position.x += float(cos(yrotrad)) * elapsedTime * 20;
m_position.z += float(sin(yrotrad)) * elapsedTime * 20;
}
}