TP3 + classe Skybox
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		@@ -37,7 +37,9 @@ void Player::Move(bool front, bool back, bool left, bool right, bool jump, bool
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	if (dash) dashtimeout = 2;
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	if ((jump || dash) && dbljump < 2 && !jumped ) {
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	if (dbljump >= 2) jump = false;
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	if ((jump || dash)  && !jumped ) {
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		accjmp += jump? m_jumpforce: 0.1f;
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		jumped = true;
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		dbljump++;
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