134 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			134 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ////////////////////////////////////////////////////////////
 | |
| //
 | |
| // SFML - Simple and Fast Multimedia Library
 | |
| // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
 | |
| //
 | |
| // This software is provided 'as-is', without any express or implied warranty.
 | |
| // In no event will the authors be held liable for any damages arising from the use of this software.
 | |
| //
 | |
| // Permission is granted to anyone to use this software for any purpose,
 | |
| // including commercial applications, and to alter it and redistribute it freely,
 | |
| // subject to the following restrictions:
 | |
| //
 | |
| // 1. The origin of this software must not be misrepresented;
 | |
| //    you must not claim that you wrote the original software.
 | |
| //    If you use this software in a product, an acknowledgment
 | |
| //    in the product documentation would be appreciated but is not required.
 | |
| //
 | |
| // 2. Altered source versions must be plainly marked as such,
 | |
| //    and must not be misrepresented as being the original software.
 | |
| //
 | |
| // 3. This notice may not be removed or altered from any source distribution.
 | |
| //
 | |
| ////////////////////////////////////////////////////////////
 | |
| 
 | |
| #ifndef SFML_OUTPUTSOUNDFILE_HPP
 | |
| #define SFML_OUTPUTSOUNDFILE_HPP
 | |
| 
 | |
| ////////////////////////////////////////////////////////////
 | |
| // Headers
 | |
| ////////////////////////////////////////////////////////////
 | |
| #include <SFML/Audio/Export.hpp>
 | |
| #include <SFML/System/NonCopyable.hpp>
 | |
| #include <string>
 | |
| 
 | |
| 
 | |
| namespace sf
 | |
| {
 | |
| class SoundFileWriter;
 | |
| 
 | |
| ////////////////////////////////////////////////////////////
 | |
| /// \brief Provide write access to sound files
 | |
| ///
 | |
| ////////////////////////////////////////////////////////////
 | |
| class SFML_AUDIO_API OutputSoundFile : NonCopyable
 | |
| {
 | |
| public:
 | |
| 
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     /// \brief Default constructor
 | |
|     ///
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     OutputSoundFile();
 | |
| 
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     /// \brief Destructor
 | |
|     ///
 | |
|     /// Closes the file if it was still open.
 | |
|     ///
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     ~OutputSoundFile();
 | |
| 
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     /// \brief Open the sound file from the disk for writing
 | |
|     ///
 | |
|     /// The supported audio formats are: WAV, OGG/Vorbis, FLAC.
 | |
|     ///
 | |
|     /// \param filename     Path of the sound file to write
 | |
|     /// \param sampleRate   Sample rate of the sound
 | |
|     /// \param channelCount Number of channels in the sound
 | |
|     ///
 | |
|     /// \return True if the file was successfully opened
 | |
|     ///
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     bool openFromFile(const std::string& filename, unsigned int sampleRate, unsigned int channelCount);
 | |
| 
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     /// \brief Write audio samples to the file
 | |
|     ///
 | |
|     /// \param samples     Pointer to the sample array to write
 | |
|     /// \param count       Number of samples to write
 | |
|     ///
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     void write(const Int16* samples, Uint64 count);
 | |
| 
 | |
| private:
 | |
| 
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     /// \brief Close the current file
 | |
|     ///
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     void close();
 | |
| 
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     // Member data
 | |
|     ////////////////////////////////////////////////////////////
 | |
|     SoundFileWriter* m_writer; ///< Writer that handles I/O on the file's format
 | |
| };
 | |
| 
 | |
| } // namespace sf
 | |
| 
 | |
| 
 | |
| #endif // SFML_OUTPUTSOUNDFILE_HPP
 | |
| 
 | |
| 
 | |
| ////////////////////////////////////////////////////////////
 | |
| /// \class sf::OutputSoundFile
 | |
| /// \ingroup audio
 | |
| ///
 | |
| /// This class encodes audio samples to a sound file. It is
 | |
| /// used internally by higher-level classes such as sf::SoundBuffer,
 | |
| /// but can also be useful if you want to create audio files from
 | |
| /// custom data sources, like generated audio samples.
 | |
| ///
 | |
| /// Usage example:
 | |
| /// \code
 | |
| /// // Create a sound file, ogg/vorbis format, 44100 Hz, stereo
 | |
| /// sf::OutputSoundFile file;
 | |
| /// if (!file.openFromFile("music.ogg", 44100, 2))
 | |
| ///     /* error */;
 | |
| ///
 | |
| /// while (...)
 | |
| /// {
 | |
| ///     // Read or generate audio samples from your custom source
 | |
| ///     std::vector<sf::Int16> samples = ...;
 | |
| ///
 | |
| ///     // Write them to the file
 | |
| ///     file.write(samples.data(), samples.size());
 | |
| /// }
 | |
| /// \endcode
 | |
| ///
 | |
| /// \see sf::SoundFileWriter, sf::InputSoundFile
 | |
| ///
 | |
| ////////////////////////////////////////////////////////////
 |