237 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			237 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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//    you must not claim that you wrote the original software.
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//    If you use this software in a product, an acknowledgment
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//    in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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//    and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_CONFIG_HPP
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#define SFML_CONFIG_HPP
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////////////////////////////////////////////////////////////
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// Define the SFML version
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////////////////////////////////////////////////////////////
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#define SFML_VERSION_MAJOR 2
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#define SFML_VERSION_MINOR 5
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#define SFML_VERSION_PATCH 1
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////////////////////////////////////////////////////////////
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// Identify the operating system
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// see http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system
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////////////////////////////////////////////////////////////
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#if defined(_WIN32)
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    // Windows
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    #define SFML_SYSTEM_WINDOWS
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    #ifndef NOMINMAX
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        #define NOMINMAX
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    #endif
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#elif defined(__APPLE__) && defined(__MACH__)
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    // Apple platform, see which one it is
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    #include "TargetConditionals.h"
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    #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
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        // iOS
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        #define SFML_SYSTEM_IOS
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    #elif TARGET_OS_MAC
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        // MacOS
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        #define SFML_SYSTEM_MACOS
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    #else
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        // Unsupported Apple system
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        #error This Apple operating system is not supported by SFML library
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    #endif
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#elif defined(__unix__)
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    // UNIX system, see which one it is
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    #if defined(__ANDROID__)
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        // Android
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        #define SFML_SYSTEM_ANDROID
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    #elif defined(__linux__)
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         // Linux
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        #define SFML_SYSTEM_LINUX
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    #elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
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        // FreeBSD
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        #define SFML_SYSTEM_FREEBSD
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    #elif defined(__OpenBSD__)
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        // OpenBSD
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        #define SFML_SYSTEM_OPENBSD
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    #else
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        // Unsupported UNIX system
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        #error This UNIX operating system is not supported by SFML library
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    #endif
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#else
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    // Unsupported system
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    #error This operating system is not supported by SFML library
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#endif
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////////////////////////////////////////////////////////////
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// Define a portable debug macro
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////////////////////////////////////////////////////////////
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#if !defined(NDEBUG)
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    #define SFML_DEBUG
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#endif
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////////////////////////////////////////////////////////////
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// Define helpers to create portable import / export macros for each module
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////////////////////////////////////////////////////////////
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#if !defined(SFML_STATIC)
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    #if defined(SFML_SYSTEM_WINDOWS)
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        // Windows compilers need specific (and different) keywords for export and import
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        #define SFML_API_EXPORT __declspec(dllexport)
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        #define SFML_API_IMPORT __declspec(dllimport)
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        // For Visual C++ compilers, we also need to turn off this annoying C4251 warning
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        #ifdef _MSC_VER
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            #pragma warning(disable: 4251)
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        #endif
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    #else // Linux, FreeBSD, Mac OS X
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        #if __GNUC__ >= 4
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            // GCC 4 has special keywords for showing/hidding symbols,
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            // the same keyword is used for both importing and exporting
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            #define SFML_API_EXPORT __attribute__ ((__visibility__ ("default")))
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            #define SFML_API_IMPORT __attribute__ ((__visibility__ ("default")))
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        #else
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            // GCC < 4 has no mechanism to explicitely hide symbols, everything's exported
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            #define SFML_API_EXPORT
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            #define SFML_API_IMPORT
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        #endif
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    #endif
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#else
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    // Static build doesn't need import/export macros
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    #define SFML_API_EXPORT
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    #define SFML_API_IMPORT
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#endif
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////////////////////////////////////////////////////////////
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// Cross-platform warning for deprecated functions and classes
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//
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// Usage:
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// class SFML_DEPRECATED MyClass
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// {
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//     SFML_DEPRECATED void memberFunc();
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// };
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//
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// SFML_DEPRECATED void globalFunc();
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////////////////////////////////////////////////////////////
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#if defined(SFML_NO_DEPRECATED_WARNINGS)
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    // User explicitly requests to disable deprecation warnings
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    #define SFML_DEPRECATED
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#elif defined(_MSC_VER)
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    // Microsoft C++ compiler
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    // Note: On newer MSVC versions, using deprecated functions causes a compiler error. In order to
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    // trigger a warning instead of an error, the compiler flag /sdl- (instead of /sdl) must be specified.
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    #define SFML_DEPRECATED __declspec(deprecated)
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#elif defined(__GNUC__)
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    // g++ and Clang
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    #define SFML_DEPRECATED __attribute__ ((deprecated))
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#else
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    // Other compilers are not supported, leave class or function as-is.
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    // With a bit of luck, the #pragma directive works, otherwise users get a warning (no error!) for unrecognized #pragma.
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    #pragma message("SFML_DEPRECATED is not supported for your compiler, please contact the SFML team")
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    #define SFML_DEPRECATED
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#endif
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////////////////////////////////////////////////////////////
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// Define portable fixed-size types
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////////////////////////////////////////////////////////////
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namespace sf
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{
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    // All "common" platforms use the same size for char, short and int
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    // (basically there are 3 types for 3 sizes, so no other match is possible),
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    // we can use them without doing any kind of check
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    // 8 bits integer types
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    typedef signed   char Int8;
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    typedef unsigned char Uint8;
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    // 16 bits integer types
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    typedef signed   short Int16;
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    typedef unsigned short Uint16;
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    // 32 bits integer types
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    typedef signed   int Int32;
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    typedef unsigned int Uint32;
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    // 64 bits integer types
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    #if defined(_MSC_VER)
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        typedef signed   __int64 Int64;
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        typedef unsigned __int64 Uint64;
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    #else
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        typedef signed   long long Int64;
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        typedef unsigned long long Uint64;
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    #endif
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} // namespace sf
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#endif // SFML_CONFIG_HPP
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