133 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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//    you must not claim that you wrote the original software.
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//    If you use this software in a product, an acknowledgment
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//    in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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//    and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_RECTANGLESHAPE_HPP
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#define SFML_RECTANGLESHAPE_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Shape.hpp>
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namespace sf
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{
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////////////////////////////////////////////////////////////
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/// \brief Specialized shape representing a rectangle
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///
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////////////////////////////////////////////////////////////
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class SFML_GRAPHICS_API RectangleShape : public Shape
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{
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public:
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    ////////////////////////////////////////////////////////////
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    /// \brief Default constructor
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    ///
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    /// \param size Size of the rectangle
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    ///
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    ////////////////////////////////////////////////////////////
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    explicit RectangleShape(const Vector2f& size = Vector2f(0, 0));
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    ////////////////////////////////////////////////////////////
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    /// \brief Set the size of the rectangle
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    ///
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    /// \param size New size of the rectangle
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    ///
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    /// \see getSize
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    ///
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    ////////////////////////////////////////////////////////////
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    void setSize(const Vector2f& size);
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    ////////////////////////////////////////////////////////////
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    /// \brief Get the size of the rectangle
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    ///
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    /// \return Size of the rectangle
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    ///
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    /// \see setSize
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    ///
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    ////////////////////////////////////////////////////////////
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    const Vector2f& getSize() const;
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    ////////////////////////////////////////////////////////////
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    /// \brief Get the number of points defining the shape
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    ///
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    /// \return Number of points of the shape. For rectangle
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    ///         shapes, this number is always 4.
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    ///
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    ////////////////////////////////////////////////////////////
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    virtual std::size_t getPointCount() const;
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    ////////////////////////////////////////////////////////////
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    /// \brief Get a point of the rectangle
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    ///
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    /// The returned point is in local coordinates, that is,
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    /// the shape's transforms (position, rotation, scale) are
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    /// not taken into account.
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    /// The result is undefined if \a index is out of the valid range.
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    ///
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    /// \param index Index of the point to get, in range [0 .. 3]
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    ///
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    /// \return index-th point of the shape
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    ///
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    ////////////////////////////////////////////////////////////
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    virtual Vector2f getPoint(std::size_t index) const;
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private:
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    ////////////////////////////////////////////////////////////
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    // Member data
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    ////////////////////////////////////////////////////////////
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    Vector2f m_size; ///< Size of the rectangle
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};
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} // namespace sf
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#endif // SFML_RECTANGLESHAPE_HPP
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////////////////////////////////////////////////////////////
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/// \class sf::RectangleShape
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/// \ingroup graphics
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///
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/// This class inherits all the functions of sf::Transformable
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/// (position, rotation, scale, bounds, ...) as well as the
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/// functions of sf::Shape (outline, color, texture, ...).
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///
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/// Usage example:
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/// \code
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/// sf::RectangleShape rectangle;
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/// rectangle.setSize(sf::Vector2f(100, 50));
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/// rectangle.setOutlineColor(sf::Color::Red);
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/// rectangle.setOutlineThickness(5);
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/// rectangle.setPosition(10, 20);
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/// ...
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/// window.draw(rectangle);
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/// \endcode
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///
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/// \see sf::Shape, sf::CircleShape, sf::ConvexShape
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///
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////////////////////////////////////////////////////////////
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