101 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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//    you must not claim that you wrote the original software.
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//    If you use this software in a product, an acknowledgment
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//    in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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//    and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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namespace sf
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{
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namespace priv
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{
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    template <typename T> SoundFileReader* createReader() {return new T;}
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    template <typename T> SoundFileWriter* createWriter() {return new T;}
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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void SoundFileFactory::registerReader()
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{
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    // Make sure the same class won't be registered twice
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    unregisterReader<T>();
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    // Create a new factory with the functions provided by the class
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    ReaderFactory factory;
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    factory.check = &T::check;
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    factory.create = &priv::createReader<T>;
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    // Add it
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    s_readers.push_back(factory);
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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void SoundFileFactory::unregisterReader()
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{
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    // Remove the instance(s) of the reader from the array of factories
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    for (ReaderFactoryArray::iterator it = s_readers.begin(); it != s_readers.end(); )
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    {
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        if (it->create == &priv::createReader<T>)
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            it = s_readers.erase(it);
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        else
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            ++it;
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    }
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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void SoundFileFactory::registerWriter()
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{
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    // Make sure the same class won't be registered twice
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    unregisterWriter<T>();
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    // Create a new factory with the functions provided by the class
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    WriterFactory factory;
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    factory.check = &T::check;
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    factory.create = &priv::createWriter<T>;
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    // Add it
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    s_writers.push_back(factory);
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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void SoundFileFactory::unregisterWriter()
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{
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    // Remove the instance(s) of the writer from the array of factories
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    for (WriterFactoryArray::iterator it = s_writers.begin(); it != s_writers.end(); )
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    {
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        if (it->create == &priv::createWriter<T>)
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            it = s_writers.erase(it);
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        else
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            ++it;
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    }
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}
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} // namespace sf
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