477 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			477 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
 | |
| // "$Id: glut.H 4288 2005-04-16 00:13:17Z mike $"
 | |
| //
 | |
| // GLUT emulation header file for the Fast Light Tool Kit (FLTK).
 | |
| //
 | |
| // Copyright 1998-2005 by Bill Spitzak and others.
 | |
| //
 | |
| // This library is free software; you can redistribute it and/or
 | |
| // modify it under the terms of the GNU Library General Public
 | |
| // License as published by the Free Software Foundation; either
 | |
| // version 2 of the License, or (at your option) any later version.
 | |
| //
 | |
| // This library is distributed in the hope that it will be useful,
 | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
| // Library General Public License for more details.
 | |
| //
 | |
| // You should have received a copy of the GNU Library General Public
 | |
| // License along with this library; if not, write to the Free Software
 | |
| // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
 | |
| // USA.
 | |
| //
 | |
| // Please report all bugs and problems on the following page:
 | |
| //
 | |
| //     http://www.fltk.org/str.php
 | |
| //
 | |
| 
 | |
| // Emulation of GLUT using fltk.
 | |
| 
 | |
| // GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
 | |
| // "This program is freely distributable without licensing fees  and is
 | |
| // provided without guarantee or warrantee expressed or  implied. This
 | |
| // program is -not- in the public domain."
 | |
| 
 | |
| // Although I have copied the GLUT API, none of my code is based on
 | |
| // any GLUT implementation details and is therefore covered by the LGPL.
 | |
| 
 | |
| // FLTK does not include the GLUT drawing functions (such as
 | |
| // glutWireTeapot()) or the stroke fonts but the declarations for the
 | |
| // drawing functions are included here because otherwise there is no
 | |
| // way to get them along with this.  To use them you will have to
 | |
| // link in the original GLUT library, put -lglut *after* -lfltk.
 | |
| 
 | |
| // Commented out lines indicate parts of GLUT that are not emulated.
 | |
| 
 | |
| #ifndef __glut_h__
 | |
| #  define __glut_h__
 | |
| 
 | |
| #  include "gl.h"
 | |
| //#  include <GL/glu.h>
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////
 | |
| // GLUT is emulated using this window class and these static variables
 | |
| // (plus several more static variables hidden in glut.C):
 | |
| 
 | |
| #  include "Fl.H"
 | |
| #  include "Fl_Gl_Window.H"
 | |
| 
 | |
| class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window {
 | |
|   void _init();
 | |
|   int mouse_down;
 | |
| protected:
 | |
|   void draw();
 | |
|   void draw_overlay();
 | |
|   int handle(int);
 | |
| public: // so the inline functions work
 | |
|   int number;
 | |
|   int menu[3];
 | |
|   void make_current();
 | |
|   void (*display)();
 | |
|   void (*overlaydisplay)();
 | |
|   void (*reshape)(int w, int h);
 | |
|   void (*keyboard)(uchar, int x, int y);
 | |
|   void (*mouse)(int b, int state, int x, int y);
 | |
|   void (*motion)(int x, int y);
 | |
|   void (*passivemotion)(int x, int y);
 | |
|   void (*entry)(int);
 | |
|   void (*visibility)(int);
 | |
|   void (*special)(int, int x, int y);
 | |
|   Fl_Glut_Window(int w, int h, const char *);
 | |
|   Fl_Glut_Window(int x, int y, int w, int h, const char *);
 | |
|   ~Fl_Glut_Window();
 | |
| };
 | |
| 
 | |
| extern FL_EXPORT Fl_Glut_Window *glut_window;	// the current window
 | |
| extern FL_EXPORT int glut_menu;			// the current menu
 | |
| 
 | |
| // function pointers that are not per-window:
 | |
| extern FL_EXPORT void (*glut_idle_function)();
 | |
| extern FL_EXPORT void (*glut_menustate_function)(int);
 | |
| extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////
 | |
| 
 | |
| //#  define GLUT_API_VERSION This does not match any version of GLUT exactly...
 | |
| 
 | |
| FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window
 | |
| 
 | |
| FL_EXPORT void glutInitDisplayMode(unsigned int mode);
 | |
| // the FL_ symbols have the same value as the GLUT ones:
 | |
| #  define GLUT_RGB	FL_RGB
 | |
| #  define GLUT_RGBA	FL_RGB
 | |
| #  define GLUT_INDEX	FL_INDEX
 | |
| #  define GLUT_SINGLE	FL_SINGLE
 | |
| #  define GLUT_DOUBLE	FL_DOUBLE
 | |
| #  define GLUT_ACCUM	FL_ACCUM
 | |
| #  define GLUT_ALPHA	FL_ALPHA
 | |
| #  define GLUT_DEPTH	FL_DEPTH
 | |
| #  define GLUT_STENCIL	FL_STENCIL
 | |
| #  define GLUT_MULTISAMPLE FL_MULTISAMPLE
 | |
| #  define GLUT_STEREO	FL_STEREO
 | |
| // #  define GLUT_LUMINANCE		512
 | |
| 
 | |
| FL_EXPORT void glutInitWindowPosition(int x, int y);
 | |
| 
 | |
| FL_EXPORT void glutInitWindowSize(int w, int h);
 | |
| 
 | |
| FL_EXPORT void glutMainLoop();
 | |
| 
 | |
| FL_EXPORT int glutCreateWindow(char *title);
 | |
| 
 | |
| FL_EXPORT int glutCreateSubWindow(int win, int x, int y, int width, int height);
 | |
| 
 | |
| FL_EXPORT void glutDestroyWindow(int win);
 | |
| 
 | |
| inline void glutPostRedisplay() {glut_window->redraw();}
 | |
| 
 | |
| FL_EXPORT void glutSwapBuffers();
 | |
| 
 | |
| inline int glutGetWindow() {return glut_window->number;}
 | |
| 
 | |
| FL_EXPORT void glutSetWindow(int win);
 | |
| 
 | |
| inline void glutSetWindowTitle(char *t) {glut_window->label(t);}
 | |
| 
 | |
| inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);}
 | |
| 
 | |
| inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
 | |
| 
 | |
| inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);}
 | |
| 
 | |
| inline void glutPopWindow() {glut_window->show();}
 | |
| 
 | |
| //inline void glutPushWindow();
 | |
| 
 | |
| inline void glutIconifyWindow() {glut_window->iconize();}
 | |
| 
 | |
| inline void glutShowWindow() {glut_window->show();}
 | |
| 
 | |
| inline void glutHideWindow() {glut_window->hide();}
 | |
| 
 | |
| inline void glutFullScreen() {glut_window->fullscreen();}
 | |
| 
 | |
| inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
 | |
| // notice that the numeric values are different than glut:
 | |
| #  define GLUT_CURSOR_RIGHT_ARROW		((Fl_Cursor)2)
 | |
| #  define GLUT_CURSOR_LEFT_ARROW		((Fl_Cursor)67)
 | |
| #  define GLUT_CURSOR_INFO			FL_CURSOR_HAND
 | |
| #  define GLUT_CURSOR_DESTROY			((Fl_Cursor)45)
 | |
| #  define GLUT_CURSOR_HELP			FL_CURSOR_HELP
 | |
| #  define GLUT_CURSOR_CYCLE			((Fl_Cursor)26)
 | |
| #  define GLUT_CURSOR_SPRAY			((Fl_Cursor)63)
 | |
| #  define GLUT_CURSOR_WAIT			FL_CURSOR_WAIT
 | |
| #  define GLUT_CURSOR_TEXT			FL_CURSOR_INSERT
 | |
| #  define GLUT_CURSOR_CROSSHAIR			FL_CURSOR_CROSS
 | |
| #  define GLUT_CURSOR_UP_DOWN			FL_CURSOR_NS
 | |
| #  define GLUT_CURSOR_LEFT_RIGHT		FL_CURSOR_WE
 | |
| #  define GLUT_CURSOR_TOP_SIDE			FL_CURSOR_N
 | |
| #  define GLUT_CURSOR_BOTTOM_SIDE		FL_CURSOR_S
 | |
| #  define GLUT_CURSOR_LEFT_SIDE			FL_CURSOR_W
 | |
| #  define GLUT_CURSOR_RIGHT_SIDE		FL_CURSOR_E
 | |
| #  define GLUT_CURSOR_TOP_LEFT_CORNER		FL_CURSOR_NW
 | |
| #  define GLUT_CURSOR_TOP_RIGHT_CORNER		FL_CURSOR_NE
 | |
| #  define GLUT_CURSOR_BOTTOM_RIGHT_CORNER	FL_CURSOR_SE
 | |
| #  define GLUT_CURSOR_BOTTOM_LEFT_CORNER	FL_CURSOR_SW
 | |
| #  define GLUT_CURSOR_INHERIT			FL_CURSOR_DEFAULT
 | |
| #  define GLUT_CURSOR_NONE			FL_CURSOR_NONE
 | |
| #  define GLUT_CURSOR_FULL_CROSSHAIR		FL_CURSOR_CROSS
 | |
| 
 | |
| //inline void glutWarpPointer(int x, int y);
 | |
| 
 | |
| inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
 | |
| 
 | |
| inline void glutRemoveOverlay() {glut_window->hide_overlay();}
 | |
| 
 | |
| inline void glutUseLayer(GLenum layer) {
 | |
|   layer ? glut_window->make_overlay_current() : glut_window->make_current();}
 | |
| enum {GLUT_NORMAL, GLUT_OVERLAY};
 | |
| 
 | |
| inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
 | |
| 
 | |
| inline void glutShowOverlay() {glut_window->redraw_overlay();}
 | |
| 
 | |
| inline void glutHideOverlay() {glut_window->hide_overlay();}
 | |
| 
 | |
| FL_EXPORT int glutCreateMenu(void (*)(int));
 | |
| 
 | |
| FL_EXPORT void glutDestroyMenu(int menu);
 | |
| 
 | |
| inline int glutGetMenu() {return glut_menu;}
 | |
| 
 | |
| inline void glutSetMenu(int m) {glut_menu = m;}
 | |
| 
 | |
| FL_EXPORT void glutAddMenuEntry(char *label, int value);
 | |
| 
 | |
| FL_EXPORT void glutAddSubMenu(char *label, int submenu);
 | |
| 
 | |
| FL_EXPORT void glutChangeToMenuEntry(int item, char *label, int value);
 | |
| 
 | |
| FL_EXPORT void glutChangeToSubMenu(int item, char *label, int submenu);
 | |
| 
 | |
| FL_EXPORT void glutRemoveMenuItem(int item);
 | |
| 
 | |
| inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
 | |
| 
 | |
| inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
 | |
| 
 | |
| inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
 | |
| 
 | |
| inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
 | |
| 
 | |
| inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
 | |
|   glut_window->keyboard = f;}
 | |
| 
 | |
| inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
 | |
|   glut_window->mouse = f;}
 | |
| #  define GLUT_LEFT_BUTTON		0
 | |
| #  define GLUT_MIDDLE_BUTTON		1
 | |
| #  define GLUT_RIGHT_BUTTON		2
 | |
| #  define GLUT_DOWN			0
 | |
| #  define GLUT_UP			1
 | |
| 
 | |
| inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
 | |
| 
 | |
| inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
 | |
|   glut_window->passivemotion= f;}
 | |
| 
 | |
| inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
 | |
| enum {GLUT_LEFT, GLUT_ENTERED};
 | |
| 
 | |
| inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
 | |
| enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
 | |
| 
 | |
| inline void glutIdleFunc(void (*f)()) {Fl::set_idle(f);}
 | |
| 
 | |
| // Warning: this cast may not work on all machines:
 | |
| inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
 | |
|   Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)value);
 | |
| }
 | |
| 
 | |
| inline void glutMenuStateFunc(void (*f)(int state)) {
 | |
|   glut_menustate_function = f;}
 | |
| 
 | |
| inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
 | |
|   glut_menustatus_function = f;}
 | |
| enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
 | |
| 
 | |
| inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
 | |
|   glut_window->special = f;}
 | |
| #  define GLUT_KEY_F1			1
 | |
| #  define GLUT_KEY_F2			2
 | |
| #  define GLUT_KEY_F3			3
 | |
| #  define GLUT_KEY_F4			4
 | |
| #  define GLUT_KEY_F5			5
 | |
| #  define GLUT_KEY_F6			6
 | |
| #  define GLUT_KEY_F7			7
 | |
| #  define GLUT_KEY_F8			8
 | |
| #  define GLUT_KEY_F9			9
 | |
| #  define GLUT_KEY_F10			10
 | |
| #  define GLUT_KEY_F11			11
 | |
| #  define GLUT_KEY_F12			12
 | |
| // WARNING: Different values than GLUT uses:
 | |
| #  define GLUT_KEY_LEFT			FL_Left
 | |
| #  define GLUT_KEY_UP			FL_Up
 | |
| #  define GLUT_KEY_RIGHT		FL_Right
 | |
| #  define GLUT_KEY_DOWN			FL_Down
 | |
| #  define GLUT_KEY_PAGE_UP		FL_Page_Up
 | |
| #  define GLUT_KEY_PAGE_DOWN		FL_Page_Down
 | |
| #  define GLUT_KEY_HOME			FL_Home
 | |
| #  define GLUT_KEY_END			FL_End
 | |
| #  define GLUT_KEY_INSERT		FL_Insert
 | |
| 
 | |
| //inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
 | |
| 
 | |
| //inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
 | |
| 
 | |
| //inline void glutSpaceballButtonFunc(void (*)(int button, int state));
 | |
| 
 | |
| //inline void glutButtonBoxFunc(void (*)(int button, int state));
 | |
| 
 | |
| //inline void glutDialsFunc(void (*)(int dial, int value));
 | |
| 
 | |
| //inline void glutTabletMotionFunc(void (*)(int x, int y));
 | |
| 
 | |
| //inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
 | |
| 
 | |
| inline void glutOverlayDisplayFunc(void (*f)()) {
 | |
|   glut_window->overlaydisplay = f;}
 | |
| 
 | |
| //inline void glutWindowStatusFunc(void (*)(int state));
 | |
| //enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
 | |
| //	GLUT_FULLY_COVERED};
 | |
| 
 | |
| //inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
 | |
| 
 | |
| //inline GLfloat glutGetColor(int ndx, int component);
 | |
| //#define GLUT_RED			0
 | |
| //#define GLUT_GREEN			1
 | |
| //#define GLUT_BLUE			2
 | |
| 
 | |
| //inline void glutCopyColormap(int win);
 | |
| 
 | |
| // Warning: values are changed from GLUT!
 | |
| // Also relies on the GL_ symbols having values greater than 100
 | |
| int glutGet(GLenum type);
 | |
| enum {
 | |
|   GLUT_RETURN_ZERO = 0,
 | |
|   GLUT_WINDOW_X,
 | |
|   GLUT_WINDOW_Y,
 | |
|   GLUT_WINDOW_WIDTH,
 | |
|   GLUT_WINDOW_HEIGHT,
 | |
|   GLUT_WINDOW_PARENT,
 | |
| //GLUT_WINDOW_NUM_CHILDREN,
 | |
| //GLUT_WINDOW_CURSOR,
 | |
|   GLUT_SCREEN_WIDTH,
 | |
|   GLUT_SCREEN_HEIGHT,
 | |
| //GLUT_SCREEN_WIDTH_MM,
 | |
| //GLUT_SCREEN_HEIGHT_MM,
 | |
|   GLUT_MENU_NUM_ITEMS,
 | |
|   GLUT_DISPLAY_MODE_POSSIBLE,
 | |
|   GLUT_INIT_WINDOW_X,
 | |
|   GLUT_INIT_WINDOW_Y,
 | |
|   GLUT_INIT_WINDOW_WIDTH,
 | |
|   GLUT_INIT_WINDOW_HEIGHT,
 | |
|   GLUT_INIT_DISPLAY_MODE,
 | |
| //GLUT_ELAPSED_TIME,
 | |
|   GLUT_WINDOW_BUFFER_SIZE
 | |
| };
 | |
| 
 | |
| #  define GLUT_WINDOW_STENCIL_SIZE	GL_STENCIL_BITS
 | |
| #  define GLUT_WINDOW_DEPTH_SIZE	GL_DEPTH_BITS
 | |
| #  define GLUT_WINDOW_RED_SIZE		GL_RED_BITS
 | |
| #  define GLUT_WINDOW_GREEN_SIZE	GL_GREEN_BITS
 | |
| #  define GLUT_WINDOW_BLUE_SIZE		GL_BLUE_BITS
 | |
| #  define GLUT_WINDOW_ALPHA_SIZE	GL_ALPHA_BITS
 | |
| #  define GLUT_WINDOW_ACCUM_RED_SIZE	GL_ACCUM_RED_BITS
 | |
| #  define GLUT_WINDOW_ACCUM_GREEN_SIZE	GL_ACCUM_GREEN_BITS
 | |
| #  define GLUT_WINDOW_ACCUM_BLUE_SIZE	GL_ACCUM_BLUE_BITS
 | |
| #  define GLUT_WINDOW_ACCUM_ALPHA_SIZE	GL_ACCUM_ALPHA_BITS
 | |
| #  define GLUT_WINDOW_DOUBLEBUFFER	GL_DOUBLEBUFFER
 | |
| #  define GLUT_WINDOW_RGBA		GL_RGBA
 | |
| #  define GLUT_WINDOW_COLORMAP_SIZE	GL_INDEX_BITS
 | |
| #  ifdef GL_SAMPLES_SGIS
 | |
| #    define GLUT_WINDOW_NUM_SAMPLES	GL_SAMPLES_SGIS
 | |
| #  else
 | |
| #    define GLUT_WINDOW_NUM_SAMPLES	GLUT_RETURN_ZERO
 | |
| #  endif
 | |
| #  define GLUT_WINDOW_STEREO		GL_STEREO
 | |
| 
 | |
| //int glutDeviceGet(GLenum type);
 | |
| //#define GLUT_HAS_KEYBOARD		600
 | |
| //#define GLUT_HAS_MOUSE		601
 | |
| //#define GLUT_HAS_SPACEBALL		602
 | |
| //#define GLUT_HAS_DIAL_AND_BUTTON_BOX	603
 | |
| //#define GLUT_HAS_TABLET		604
 | |
| //#define GLUT_NUM_MOUSE_BUTTONS	605
 | |
| //#define GLUT_NUM_SPACEBALL_BUTTONS	606
 | |
| //#define GLUT_NUM_BUTTON_BOX_BUTTONS	607
 | |
| //#define GLUT_NUM_DIALS		608
 | |
| //#define GLUT_NUM_TABLET_BUTTONS	609
 | |
| 
 | |
| // WARNING: these values are different than GLUT uses:
 | |
| #  define GLUT_ACTIVE_SHIFT               FL_SHIFT
 | |
| #  define GLUT_ACTIVE_CTRL                FL_CTRL
 | |
| #  define GLUT_ACTIVE_ALT                 FL_ALT
 | |
| inline int glutGetModifiers() {return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
 | |
| 
 | |
| int glutLayerGet(GLenum);
 | |
| #  define GLUT_OVERLAY_POSSIBLE		800
 | |
| //#define GLUT_LAYER_IN_USE		801
 | |
| //#define GLUT_HAS_OVERLAY		802
 | |
| #  define GLUT_TRANSPARENT_INDEX		803
 | |
| #  define GLUT_NORMAL_DAMAGED		804
 | |
| #  define GLUT_OVERLAY_DAMAGED		805
 | |
| 
 | |
| //inline int glutVideoResizeGet(GLenum param);
 | |
| //#define GLUT_VIDEO_RESIZE_POSSIBLE	900
 | |
| //#define GLUT_VIDEO_RESIZE_IN_USE	901
 | |
| //#define GLUT_VIDEO_RESIZE_X_DELTA	902
 | |
| //#define GLUT_VIDEO_RESIZE_Y_DELTA	903
 | |
| //#define GLUT_VIDEO_RESIZE_WIDTH_DELTA	904
 | |
| //#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
 | |
| //#define GLUT_VIDEO_RESIZE_X		906
 | |
| //#define GLUT_VIDEO_RESIZE_Y		907
 | |
| //#define GLUT_VIDEO_RESIZE_WIDTH	908
 | |
| //#define GLUT_VIDEO_RESIZE_HEIGHT	909
 | |
| 
 | |
| //inline void glutSetupVideoResizing();
 | |
| 
 | |
| //inline void glutStopVideoResizing();
 | |
| 
 | |
| //inline void glutVideoResize(int x, int y, int width, int height);
 | |
| 
 | |
| //inline void glutVideoPan(int x, int y, int width, int height);
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////
 | |
| // Emulated GLUT drawing functions:
 | |
| 
 | |
| // Font argument must be a void* for compatability, so...
 | |
| extern FL_EXPORT struct Glut_Bitmap_Font {uchar font; int size;}
 | |
|   glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
 | |
|   glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
 | |
|   glutBitmapHelvetica18;
 | |
| #  define GLUT_BITMAP_9_BY_15             (&glutBitmap9By15)
 | |
| #  define GLUT_BITMAP_8_BY_13             (&glutBitmap8By13)
 | |
| #  define GLUT_BITMAP_TIMES_ROMAN_10      (&glutBitmapTimesRoman10)
 | |
| #  define GLUT_BITMAP_TIMES_ROMAN_24      (&glutBitmapTimesRoman24)
 | |
| #  define GLUT_BITMAP_HELVETICA_10        (&glutBitmapHelvetica10)
 | |
| #  define GLUT_BITMAP_HELVETICA_12        (&glutBitmapHelvetica12)
 | |
| #  define GLUT_BITMAP_HELVETICA_18        (&glutBitmapHelvetica18)
 | |
| 
 | |
| FL_EXPORT void glutBitmapCharacter(void *font, int character);
 | |
| FL_EXPORT int glutBitmapWidth(void *font, int character);
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////
 | |
| // GLUT drawing functions.  These are NOT emulated but you can
 | |
| // link in the glut library to get them.  This assumes the object
 | |
| // files in GLUT remain as they currently are so that there are
 | |
| // not symbol conflicts with the above.
 | |
| 
 | |
| extern "C" {
 | |
| 
 | |
| extern int APIENTRY glutExtensionSupported(char *name);
 | |
| 
 | |
| /* Stroke font constants (use these in GLUT program). */
 | |
| #  ifdef WIN32
 | |
| #    define GLUT_STROKE_ROMAN		((void*)0)
 | |
| #    define GLUT_STROKE_MONO_ROMAN	((void*)1)
 | |
| #  else
 | |
| extern void *glutStrokeRoman;
 | |
| #    define GLUT_STROKE_ROMAN		(&glutStrokeRoman)
 | |
| extern void *glutStrokeMonoRoman;
 | |
| #    define GLUT_STROKE_MONO_ROMAN	(&glutStrokeMonoRoman)
 | |
| #  endif
 | |
| 
 | |
| /* GLUT font sub-API */
 | |
| extern void APIENTRY glutStrokeCharacter(void *font, int character);
 | |
| extern int APIENTRY glutStrokeWidth(void *font, int character);
 | |
| 
 | |
| /* GLUT pre-built models sub-API */
 | |
| extern void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
 | |
| extern void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
 | |
| extern void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
 | |
| extern void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
 | |
| extern void APIENTRY glutWireCube(GLdouble size);
 | |
| extern void APIENTRY glutSolidCube(GLdouble size);
 | |
| extern void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
 | |
| extern void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
 | |
| extern void APIENTRY glutWireDodecahedron();
 | |
| extern void APIENTRY glutSolidDodecahedron();
 | |
| extern void APIENTRY glutWireTeapot(GLdouble size);
 | |
| extern void APIENTRY glutSolidTeapot(GLdouble size);
 | |
| extern void APIENTRY glutWireOctahedron();
 | |
| extern void APIENTRY glutSolidOctahedron();
 | |
| extern void APIENTRY glutWireTetrahedron();
 | |
| extern void APIENTRY glutSolidTetrahedron();
 | |
| extern void APIENTRY glutWireIcosahedron();
 | |
| extern void APIENTRY glutSolidIcosahedron();
 | |
| 
 | |
| }
 | |
| 
 | |
| #endif                  /* !__glut_h__ */
 | |
| 
 | |
| //
 | |
| // End of "$Id: glut.H 4288 2005-04-16 00:13:17Z mike $".
 | |
| //
 |