63 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ////////////////////////////////////////////////////////////
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| //
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| // SFML - Simple and Fast Multimedia Library
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| // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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| //
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| // This software is provided 'as-is', without any express or implied warranty.
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| // In no event will the authors be held liable for any damages arising from the use of this software.
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| //
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| // Permission is granted to anyone to use this software for any purpose,
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| // including commercial applications, and to alter it and redistribute it freely,
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| // subject to the following restrictions:
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| //
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| // 1. The origin of this software must not be misrepresented;
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| //    you must not claim that you wrote the original software.
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| //    If you use this software in a product, an acknowledgment
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| //    in the product documentation would be appreciated but is not required.
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| //
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| // 2. Altered source versions must be plainly marked as such,
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| //    and must not be misrepresented as being the original software.
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| //
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| // 3. This notice may not be removed or altered from any source distribution.
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| //
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| ////////////////////////////////////////////////////////////
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| 
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| #ifndef SFML_NATIVEACTIVITY_HPP
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| #define SFML_NATIVEACTIVITY_HPP
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| 
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| 
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| ////////////////////////////////////////////////////////////
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| // Headers
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| ////////////////////////////////////////////////////////////
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| #include <SFML/System/Export.hpp>
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| 
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| 
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| #if !defined(SFML_SYSTEM_ANDROID)
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| #error NativeActivity.hpp: This header is Android only.
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| #endif
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| 
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| 
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| struct ANativeActivity;
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| 
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| namespace sf
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| {
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| ////////////////////////////////////////////////////////////
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| /// \ingroup system
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| /// \brief Return a pointer to the Android native activity
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| ///
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| /// You shouldn't have to use this function, unless you want
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| /// to implement very specific details, that SFML doesn't
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| /// support, or to use a workaround for a known issue.
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| ///
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| /// \return Pointer to Android native activity structure
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| ///
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| /// \sfplatform{Android,SFML/System/NativeActivity.hpp}
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| ///
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| ////////////////////////////////////////////////////////////
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| SFML_SYSTEM_API ANativeActivity* getNativeActivity();
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| 
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| } // namespace sf
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| 
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| 
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| #endif // SFML_NATIVEACTIVITY_HPP
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