126 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ////////////////////////////////////////////////////////////
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| //
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| // SFML - Simple and Fast Multimedia Library
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| // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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| //
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| // This software is provided 'as-is', without any express or implied warranty.
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| // In no event will the authors be held liable for any damages arising from the use of this software.
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| //
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| // Permission is granted to anyone to use this software for any purpose,
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| // including commercial applications, and to alter it and redistribute it freely,
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| // subject to the following restrictions:
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| //
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| // 1. The origin of this software must not be misrepresented;
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| //    you must not claim that you wrote the original software.
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| //    If you use this software in a product, an acknowledgment
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| //    in the product documentation would be appreciated but is not required.
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| //
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| // 2. Altered source versions must be plainly marked as such,
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| //    and must not be misrepresented as being the original software.
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| //
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| // 3. This notice may not be removed or altered from any source distribution.
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| //
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| ////////////////////////////////////////////////////////////
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| 
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| #ifndef SFML_SOUNDFILEWRITER_HPP
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| #define SFML_SOUNDFILEWRITER_HPP
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| 
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| ////////////////////////////////////////////////////////////
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| // Headers
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| ////////////////////////////////////////////////////////////
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| #include <SFML/Audio/Export.hpp>
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| #include <string>
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| 
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| 
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| namespace sf
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| {
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| ////////////////////////////////////////////////////////////
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| /// \brief Abstract base class for sound file encoding
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| ///
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| ////////////////////////////////////////////////////////////
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| class SFML_AUDIO_API SoundFileWriter
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| {
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| public:
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| 
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|     ////////////////////////////////////////////////////////////
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|     /// \brief Virtual destructor
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|     ///
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|     ////////////////////////////////////////////////////////////
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|     virtual ~SoundFileWriter() {}
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| 
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|     ////////////////////////////////////////////////////////////
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|     /// \brief Open a sound file for writing
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|     ///
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|     /// \param filename     Path of the file to open
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|     /// \param sampleRate   Sample rate of the sound
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|     /// \param channelCount Number of channels of the sound
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|     ///
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|     /// \return True if the file was successfully opened
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|     ///
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|     ////////////////////////////////////////////////////////////
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|     virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount) = 0;
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| 
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|     ////////////////////////////////////////////////////////////
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|     /// \brief Write audio samples to the open file
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|     ///
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|     /// \param samples Pointer to the sample array to write
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|     /// \param count   Number of samples to write
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|     ///
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|     ////////////////////////////////////////////////////////////
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|     virtual void write(const Int16* samples, Uint64 count) = 0;
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| };
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| 
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| } // namespace sf
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| 
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| 
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| #endif // SFML_SOUNDFILEWRITER_HPP
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| 
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| 
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| ////////////////////////////////////////////////////////////
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| /// \class sf::SoundFileWriter
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| /// \ingroup audio
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| ///
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| /// This class allows users to write audio file formats not natively
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| /// supported by SFML, and thus extend the set of supported writable
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| /// audio formats.
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| ///
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| /// A valid sound file writer must override the open and write functions,
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| /// as well as providing a static check function; the latter is used by
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| /// SFML to find a suitable writer for a given filename.
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| ///
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| /// To register a new writer, use the sf::SoundFileFactory::registerWriter
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| /// template function.
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| ///
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| /// Usage example:
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| /// \code
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| /// class MySoundFileWriter : public sf::SoundFileWriter
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| /// {
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| /// public:
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| ///
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| ///     static bool check(const std::string& filename)
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| ///     {
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| ///         // typically, check the extension
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| ///         // return true if the writer can handle the format
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| ///     }
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| ///
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| ///     virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount)
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| ///     {
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| ///         // open the file 'filename' for writing,
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| ///         // write the given sample rate and channel count to the file header
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| ///         // return true on success
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| ///     }
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| ///
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| ///     virtual void write(const sf::Int16* samples, sf::Uint64 count)
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| ///     {
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| ///         // write 'count' samples stored at address 'samples',
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| ///         // convert them (for example to normalized float) if the format requires it
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| ///     }
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| /// };
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| ///
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| /// sf::SoundFileFactory::registerWriter<MySoundFileWriter>();
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| /// \endcode
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| ///
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| /// \see sf::OutputSoundFile, sf::SoundFileFactory, sf::SoundFileReader
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| ///
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| ////////////////////////////////////////////////////////////
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