25 #ifndef SFML_GRAPHICS_HPP    26 #define SFML_GRAPHICS_HPP    32 #include <SFML/Window.hpp>    33 #include <SFML/Graphics/BlendMode.hpp>    34 #include <SFML/Graphics/CircleShape.hpp>    35 #include <SFML/Graphics/Color.hpp>    36 #include <SFML/Graphics/ConvexShape.hpp>    37 #include <SFML/Graphics/Drawable.hpp>    38 #include <SFML/Graphics/Font.hpp>    39 #include <SFML/Graphics/Glyph.hpp>    40 #include <SFML/Graphics/Image.hpp>    41 #include <SFML/Graphics/PrimitiveType.hpp>    42 #include <SFML/Graphics/Rect.hpp>    43 #include <SFML/Graphics/RectangleShape.hpp>    44 #include <SFML/Graphics/RenderStates.hpp>    45 #include <SFML/Graphics/RenderTarget.hpp>    46 #include <SFML/Graphics/RenderTexture.hpp>    47 #include <SFML/Graphics/RenderWindow.hpp>    48 #include <SFML/Graphics/Shader.hpp>    49 #include <SFML/Graphics/Shape.hpp>    50 #include <SFML/Graphics/Sprite.hpp>    51 #include <SFML/Graphics/Text.hpp>    52 #include <SFML/Graphics/Texture.hpp>    53 #include <SFML/Graphics/Transform.hpp>    54 #include <SFML/Graphics/Transformable.hpp>    55 #include <SFML/Graphics/Vertex.hpp>    56 #include <SFML/Graphics/VertexArray.hpp>    57 #include <SFML/Graphics/VertexBuffer.hpp>    58 #include <SFML/Graphics/View.hpp>    61 #endif // SFML_GRAPHICS_HPP