Bientôt un monde infini?
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		| @@ -17,13 +17,12 @@ class World { | ||||
|  | ||||
|         Chunk* ChunkAt(float x, float y, float z) const; | ||||
|         Chunk* ChunkAt(const Vector3f& pos) const; | ||||
|  | ||||
|   | ||||
|         BlockType BlockAt(float x, float y, float z, BlockType defaultBlockType = BTYPE_AIR) const; | ||||
|         BlockType BlockAt(const Vector3f& pos, BlockType defaultBlockType = BTYPE_AIR) const; | ||||
|  | ||||
| private: | ||||
| 	Array2d<Chunk*> m_chunks = Array2d<Chunk*>(VIEW_DISTANCE, VIEW_DISTANCE); | ||||
| 	Array2d<Chunk*> m_chunks = Array2d<Chunk*>(WORLD_SIZE_X, WORLD_SIZE_Y); | ||||
|  | ||||
| 	int m_center[2] = {0, 0}; | ||||
| }; | ||||
|   | ||||
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