Changement dans le splachscreen
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@@ -31,7 +31,6 @@ public:
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virtual void MouseMoveEvent(int x, int y) = 0;
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virtual void MousePressEvent(const MOUSE_BUTTON &button, int x, int y) = 0;
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virtual void MouseReleaseEvent(const MOUSE_BUTTON &button, int x, int y) = 0;
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virtual void RenderSplashScreen();
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bool Start(const std::string& title, int width, int height, bool fullscreen);
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bool Stop();
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@@ -63,7 +62,6 @@ private:
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bool m_fullscreen;
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std::string m_title;
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float m_lastFrameTime;
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Texture m_textureSplash;
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};
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#endif // OPENGLCONTEXT_H__
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