Changement dans le splachscreen
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@@ -25,6 +25,7 @@ public:
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Engine();
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virtual ~Engine();
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virtual void DrawMenu();
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virtual void DrawSplachScreen();
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virtual void Init();
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virtual void DeInit();
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virtual void LoadResource();
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@@ -87,9 +88,13 @@ private:
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Texture MenuStartTexture;
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Texture MenuQuitTexture;
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Texture MenuOptionsTexture;
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Texture SplachScreenTexture;
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float m_scale;
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float m_time = 0;
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float m_time_SplashScreen = 0;
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float m_Width = 0;
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float m_Height = 0;
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int m_renderCount = 0;
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int m_countdown = COUNTDOWN;
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