Ajout version Release/x64 avec les libraries x64 et tuning de la version Debug
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								SQCSim2021/external/sfml251/lib/cmake/SFML/SFMLConfig.cmake
									
									
									
									
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								SQCSim2021/external/sfml251/lib/cmake/SFML/SFMLConfig.cmake
									
									
									
									
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							| @@ -0,0 +1,148 @@ | ||||
| # This script provides the SFML libraries as imported targets | ||||
| # ------------------------------------ | ||||
| # | ||||
| # Usage | ||||
| # ----- | ||||
| # | ||||
| # When you try to locate the SFML libraries, you must specify which modules you want to use (system, window, graphics, network, audio, main). | ||||
| # If none is given, no imported target will be created and you won't be able to link to SFML libraries. | ||||
| # example: | ||||
| #   find_package(SFML COMPONENTS graphics window system) # find the graphics, window and system modules | ||||
| # | ||||
| # You can enforce a specific version, either MAJOR.MINOR or only MAJOR. | ||||
| # If nothing is specified, the version won't be checked (i.e. any version will be accepted). | ||||
| # example: | ||||
| #   find_package(SFML COMPONENTS ...)     # no specific version required | ||||
| #   find_package(SFML 2 COMPONENTS ...)   # any 2.x version | ||||
| #   find_package(SFML 2.4 COMPONENTS ...) # version 2.4 or greater | ||||
| # | ||||
| # By default, the dynamic libraries of SFML will be found. To find the static ones instead, | ||||
| # you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...). | ||||
| # You don't need to deal with SFML's dependencies when linking your targets against SFML libraries, | ||||
| # they will all be configured automatically, even if you use SFML static libraries. | ||||
| # example: | ||||
| #   set(SFML_STATIC_LIBRARIES TRUE) | ||||
| #   find_package(SFML 2 COMPONENTS network system) | ||||
| # | ||||
| # On macOS by default CMake will search for frameworks. If you want to use static libraries and have installed | ||||
| # both SFML frameworks and SFML static libraries, your must set CMAKE_FIND_FRAMEWORK to "NEVER" or "LAST" | ||||
| # in addition to setting SFML_STATIC_LIBRARIES to TRUE. Otherwise CMake will check the frameworks bundle config and | ||||
| # fail after finding out that it does not provide static libraries. Please refer to CMake documentation for more details. | ||||
| # | ||||
| # Additionally, keep in mind that SFML frameworks are only available as release libraries unlike dylibs which | ||||
| # are available for both release and debug modes. | ||||
| # | ||||
| # If SFML is not installed in a standard path, you can use the SFML_DIR CMake variable | ||||
| # to tell CMake where SFML's config file is located (PREFIX/lib/cmake/SFML for a library-based installation, | ||||
| # and PREFIX/SFML.framework/Resources/CMake on macOS for a framework-based installation). | ||||
| # | ||||
| # Output | ||||
| # ------ | ||||
| # | ||||
| # This script defines the following variables: | ||||
| # - For each specified module XXX (system, window, graphics, network, audio, main): | ||||
| #   - SFML_XXX_FOUND:  true if either the debug or release library of the xxx module is found | ||||
| # - SFML_FOUND:        true if all the required modules are found | ||||
| # | ||||
| # And the following targets: | ||||
| # - For each specified module XXX (system, window, graphics, network, audio, main): | ||||
| #   - sfml-XXX | ||||
| # The SFML targets are the same for both Debug and Release build configurations and will automatically provide | ||||
| # correct settings based on your currently active build configuration. The SFML targets name also do not change | ||||
| # when using dynamic or static SFML libraries. | ||||
| # | ||||
| # When linking against a SFML target, you do not need to specify indirect dependencies. For example, linking | ||||
| # against sfml-graphics will also automatically link against sfml-window and sfml-system. | ||||
| # | ||||
| # example: | ||||
| #   find_package(SFML 2 COMPONENTS graphics audio REQUIRED) | ||||
| #   add_executable(myapp ...) | ||||
| #   target_link_libraries(myapp sfml-graphics sfml-audio) | ||||
|  | ||||
| if (NOT SFML_FIND_COMPONENTS) | ||||
|     message(FATAL_ERROR "find_package(SFML) called with no component") | ||||
| endif() | ||||
|  | ||||
| set(FIND_SFML_PATHS | ||||
|     "${CMAKE_CURRENT_LIST_DIR}/../.." | ||||
|     ${SFML_ROOT} | ||||
|     $ENV{SFML_ROOT} | ||||
|     ~/Library/Frameworks | ||||
|     /Library/Frameworks | ||||
|     /usr/local | ||||
|     /usr | ||||
|     /sw | ||||
|     /opt/local | ||||
|     /opt/csw | ||||
|     /opt) | ||||
|  | ||||
| find_path(SFML_DOC_DIR SFML.tag | ||||
|           PATH_SUFFIXES SFML/doc share/SFML/doc | ||||
|           PATHS ${FIND_SFML_PATHS}) | ||||
|  | ||||
|  | ||||
| # Update requested components (eg. request window component if graphics component was requested) | ||||
| set(FIND_SFML_SYSTEM_DEPENDENCIES "") | ||||
| set(FIND_SFML_MAIN_DEPENDENCIES "") | ||||
| set(FIND_SFML_AUDIO_DEPENDENCIES system) | ||||
| set(FIND_SFML_NETWORK_DEPENDENCIES system) | ||||
| set(FIND_SFML_WINDOW_DEPENDENCIES system) | ||||
| set(FIND_SFML_GRAPHICS_DEPENDENCIES window system) | ||||
| set(FIND_SFML_ADDITIONAL_COMPONENTS "") | ||||
| foreach(component ${SFML_FIND_COMPONENTS}) | ||||
|     string(TOUPPER "${component}" UPPER_COMPONENT) | ||||
|     list(APPEND FIND_SFML_ADDITIONAL_COMPONENTS ${FIND_SFML_${UPPER_COMPONENT}_DEPENDENCIES}) | ||||
| endforeach() | ||||
| list(APPEND SFML_FIND_COMPONENTS ${FIND_SFML_ADDITIONAL_COMPONENTS}) | ||||
| list(REMOVE_DUPLICATES SFML_FIND_COMPONENTS) | ||||
|  | ||||
| # Choose which target definitions must be imported | ||||
| if (SFML_STATIC_LIBRARIES) | ||||
| 	set(SFML_IS_FRAMEWORK_INSTALL "") | ||||
|     if (SFML_IS_FRAMEWORK_INSTALL) | ||||
|         message(WARNING "Static frameworks are not supported by SFML. Clear SFML_DIR cache entry, \ | ||||
| and either change SFML_STATIC_LIBRARIES or CMAKE_FIND_FRAMEWORK before calling find_package(SFML)") | ||||
|     endif() | ||||
|     set(config_name "Static") | ||||
| else() | ||||
|     set(config_name "Shared") | ||||
| endif() | ||||
| set(targets_config_file "${CMAKE_CURRENT_LIST_DIR}/SFML${config_name}Targets.cmake") | ||||
|  | ||||
| # Generate imported targets for SFML and its dependencies | ||||
| if (EXISTS "${targets_config_file}") | ||||
|     # Set SFML_FOUND to TRUE by default, may be overwritten by one of the includes below | ||||
|     set(SFML_FOUND TRUE) | ||||
|     include("${targets_config_file}") | ||||
|     include("${CMAKE_CURRENT_LIST_DIR}/SFMLConfigDependencies.cmake") | ||||
|  | ||||
|     if (SFML_FOUND) | ||||
|         foreach (component ${SFML_FIND_COMPONENTS}) | ||||
|             string(TOUPPER "${component}" UPPER_COMPONENT) | ||||
|             if (TARGET sfml-${component}) | ||||
|                 set(SFML_${UPPER_COMPONENT}_FOUND TRUE) | ||||
|             else() | ||||
|                 set(FIND_SFML_ERROR "Found SFML but requested component '${component}' is missing in the config defined in ${SFML_DIR}.") | ||||
|                 set(SFML_${UPPER_COMPONENT}_FOUND FALSE) | ||||
|                 set(SFML_FOUND FALSE) | ||||
|             endif() | ||||
|         endforeach() | ||||
|     endif() | ||||
| else() | ||||
|     set(FIND_SFML_ERROR "Requested SFML configuration (${config_name}) was not found") | ||||
|     set(SFML_FOUND FALSE) | ||||
| endif() | ||||
|  | ||||
| if (NOT SFML_FOUND) | ||||
|     if(SFML_FIND_REQUIRED) | ||||
|         # fatal error | ||||
|         message(FATAL_ERROR "${FIND_SFML_ERROR}") | ||||
|     elseif(NOT SFML_FIND_QUIETLY) | ||||
|         # error but continue | ||||
|         message(STATUS "${FIND_SFML_ERROR}") | ||||
|     endif() | ||||
| endif() | ||||
|  | ||||
| if (SFML_FOUND AND NOT SFML_FIND_QUIETLY) | ||||
|     message(STATUS "Found SFML 2.5.1 in ${CMAKE_CURRENT_LIST_DIR}") | ||||
| endif() | ||||
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