Ajout version Release/x64 avec les libraries x64 et tuning de la version Debug
This commit is contained in:
		
							
								
								
									
										109
									
								
								SQCSim2021/external/sfml251/include/SFML/Window/GlResource.hpp
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										109
									
								
								SQCSim2021/external/sfml251/include/SFML/Window/GlResource.hpp
									
									
									
									
										vendored
									
									
										Normal file
									
								
							| @@ -0,0 +1,109 @@ | ||||
| //////////////////////////////////////////////////////////// | ||||
| // | ||||
| // SFML - Simple and Fast Multimedia Library | ||||
| // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org) | ||||
| // | ||||
| // This software is provided 'as-is', without any express or implied warranty. | ||||
| // In no event will the authors be held liable for any damages arising from the use of this software. | ||||
| // | ||||
| // Permission is granted to anyone to use this software for any purpose, | ||||
| // including commercial applications, and to alter it and redistribute it freely, | ||||
| // subject to the following restrictions: | ||||
| // | ||||
| // 1. The origin of this software must not be misrepresented; | ||||
| //    you must not claim that you wrote the original software. | ||||
| //    If you use this software in a product, an acknowledgment | ||||
| //    in the product documentation would be appreciated but is not required. | ||||
| // | ||||
| // 2. Altered source versions must be plainly marked as such, | ||||
| //    and must not be misrepresented as being the original software. | ||||
| // | ||||
| // 3. This notice may not be removed or altered from any source distribution. | ||||
| // | ||||
| //////////////////////////////////////////////////////////// | ||||
|  | ||||
| #ifndef SFML_GLRESOURCE_HPP | ||||
| #define SFML_GLRESOURCE_HPP | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| // Headers | ||||
| //////////////////////////////////////////////////////////// | ||||
| #include <SFML/Window/Export.hpp> | ||||
| #include <SFML/System/NonCopyable.hpp> | ||||
|  | ||||
|  | ||||
| namespace sf | ||||
| { | ||||
|  | ||||
| class Context; | ||||
|  | ||||
| typedef void(*ContextDestroyCallback)(void*); | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \brief Base class for classes that require an OpenGL context | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
| class SFML_WINDOW_API GlResource | ||||
| { | ||||
| protected: | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Default constructor | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     GlResource(); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Destructor | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     ~GlResource(); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief Register a function to be called when a context is destroyed | ||||
|     /// | ||||
|     /// This is used for internal purposes in order to properly | ||||
|     /// clean up OpenGL resources that cannot be shared between | ||||
|     /// contexts. | ||||
|     /// | ||||
|     /// \param callback Function to be called when a context is destroyed | ||||
|     /// \param arg      Argument to pass when calling the function | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     static void registerContextDestroyCallback(ContextDestroyCallback callback, void* arg); | ||||
|  | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     /// \brief RAII helper class to temporarily lock an available context for use | ||||
|     /// | ||||
|     //////////////////////////////////////////////////////////// | ||||
|     class SFML_WINDOW_API TransientContextLock : NonCopyable | ||||
|     { | ||||
|     public: | ||||
|         //////////////////////////////////////////////////////////// | ||||
|         /// \brief Default constructor | ||||
|         /// | ||||
|         //////////////////////////////////////////////////////////// | ||||
|         TransientContextLock(); | ||||
|  | ||||
|         //////////////////////////////////////////////////////////// | ||||
|         /// \brief Destructor | ||||
|         /// | ||||
|         //////////////////////////////////////////////////////////// | ||||
|         ~TransientContextLock(); | ||||
|     }; | ||||
| }; | ||||
|  | ||||
| } // namespace sf | ||||
|  | ||||
|  | ||||
| #endif // SFML_GLRESOURCE_HPP | ||||
|  | ||||
| //////////////////////////////////////////////////////////// | ||||
| /// \class sf::GlResource | ||||
| /// \ingroup window | ||||
| /// | ||||
| /// This class is for internal use only, it must be the base | ||||
| /// of every class that requires a valid OpenGL context in | ||||
| /// order to work. | ||||
| /// | ||||
| //////////////////////////////////////////////////////////// | ||||
		Reference in New Issue
	
	Block a user