Ajout version Release/x64 avec les libraries x64 et tuning de la version Debug
This commit is contained in:
		
							
								
								
									
										11
									
								
								SQCSim2021/external/sfml251/examples/shader/resources/billboard.frag
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								SQCSim2021/external/sfml251/examples/shader/resources/billboard.frag
									
									
									
									
										vendored
									
									
										Normal file
									
								
							| @@ -0,0 +1,11 @@ | ||||
| #version 150 | ||||
|  | ||||
| uniform sampler2D texture; | ||||
|  | ||||
| in vec2 tex_coord; | ||||
|  | ||||
| void main() | ||||
| { | ||||
|     // Read and apply a color from the texture | ||||
|     gl_FragColor = texture2D(texture, tex_coord); | ||||
| } | ||||
		Reference in New Issue
	
	Block a user