Ajout version Release/x64 avec les libraries x64 et tuning de la version Debug
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples.net/CSharp.05.SoundEffects/App.ico
									
									
									
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples.net/CSharp.05.SoundEffects/App.ico
									
									
									
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples.net/CSharp.05.SoundEffects/AssemblyInfo.cs
									
									
									
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples.net/CSharp.05.SoundEffects/AssemblyInfo.cs
									
									
									
									
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| using System.Reflection; | ||||
| using System.Runtime.CompilerServices; | ||||
|  | ||||
| // | ||||
| // General Information about an assembly is controlled through the following  | ||||
| // set of attributes. Change these attribute values to modify the information | ||||
| // associated with an assembly. | ||||
| // | ||||
| [assembly: AssemblyTitle("")] | ||||
| [assembly: AssemblyDescription("")] | ||||
| [assembly: AssemblyConfiguration("")] | ||||
| [assembly: AssemblyCompany("")] | ||||
| [assembly: AssemblyProduct("")] | ||||
| [assembly: AssemblyCopyright("")] | ||||
| [assembly: AssemblyTrademark("")] | ||||
| [assembly: AssemblyCulture("")]		 | ||||
|  | ||||
| // | ||||
| // Version information for an assembly consists of the following four values: | ||||
| // | ||||
| //      Major Version | ||||
| //      Minor Version  | ||||
| //      Build Number | ||||
| //      Revision | ||||
| // | ||||
| // You can specify all the values or you can default the Revision and Build Numbers  | ||||
| // by using the '*' as shown below: | ||||
|  | ||||
| [assembly: AssemblyVersion("1.0.*")] | ||||
|  | ||||
| // | ||||
| // In order to sign your assembly you must specify a key to use. Refer to the  | ||||
| // Microsoft .NET Framework documentation for more information on assembly signing. | ||||
| // | ||||
| // Use the attributes below to control which key is used for signing.  | ||||
| // | ||||
| // Notes:  | ||||
| //   (*) If no key is specified, the assembly is not signed. | ||||
| //   (*) KeyName refers to a key that has been installed in the Crypto Service | ||||
| //       Provider (CSP) on your machine. KeyFile refers to a file which contains | ||||
| //       a key. | ||||
| //   (*) If the KeyFile and the KeyName values are both specified, the  | ||||
| //       following processing occurs: | ||||
| //       (1) If the KeyName can be found in the CSP, that key is used. | ||||
| //       (2) If the KeyName does not exist and the KeyFile does exist, the key  | ||||
| //           in the KeyFile is installed into the CSP and used. | ||||
| //   (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility. | ||||
| //       When specifying the KeyFile, the location of the KeyFile should be | ||||
| //       relative to the project output directory which is | ||||
| //       %Project Directory%\obj\<configuration>. For example, if your KeyFile is | ||||
| //       located in the project directory, you would specify the AssemblyKeyFile  | ||||
| //       attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")] | ||||
| //   (*) Delay Signing is an advanced option - see the Microsoft .NET Framework | ||||
| //       documentation for more information on this. | ||||
| // | ||||
| [assembly: AssemblyDelaySign(false)] | ||||
| [assembly: AssemblyKeyFile("")] | ||||
| [assembly: AssemblyKeyName("")] | ||||
							
								
								
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples.net/CSharp.05.SoundEffects/Class1.cs
									
									
									
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples.net/CSharp.05.SoundEffects/Class1.cs
									
									
									
									
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| // This example will show how to use sound effects such as echo, reverb and distortion. | ||||
| // irrKlang supports the effects Chorus, Compressor, Distortion, Echo, Flanger | ||||
| // Gargle, 3DL2Reverb, ParamEq and WavesReverb. | ||||
|  | ||||
| using System; | ||||
| using IrrKlang; | ||||
|  | ||||
| namespace CSharp._05._Effects | ||||
| { | ||||
| 	class Class1 | ||||
| 	{ | ||||
| 		[STAThread] | ||||
| 		static void Main(string[] args) | ||||
| 		{ | ||||
| 			// start the sound engine with default parameters | ||||
| 			ISoundEngine engine = new ISoundEngine(); | ||||
|  | ||||
| 			// we play a .xm file as music here. Note that the last parameter  | ||||
| 			// named 'enableSoundEffects' has been set to 'true' here. If this | ||||
| 			// is not done, sound effects cannot be used with this sound. | ||||
| 			// After this, we print some help text and start a loop which reads | ||||
| 			// user keyboard input. | ||||
|  | ||||
| 			ISound music = engine.Play2D("../../media/MF-W-90.XM", false, | ||||
| 				false, StreamMode.AutoDetect, true); | ||||
|  | ||||
| 			// Print some help text and start the display loop | ||||
|  | ||||
| 			Console.Out.Write("\nSound effects example. Keys:\n"); | ||||
| 			Console.Out.Write("\nESCAPE: quit\n"); | ||||
| 			Console.Out.Write("w: enable/disable waves reverb\n"); | ||||
| 			Console.Out.Write("d: enable/disable distortion\n"); | ||||
| 			Console.Out.Write("e: enable/disable echo\n"); | ||||
| 			Console.Out.Write("a: disable all effects\n"); | ||||
|  | ||||
| 			while(true) // endless loop until user exits | ||||
| 			{ | ||||
| 				int key = _getch(); | ||||
|  | ||||
| 				// Handle user input: Every time the user presses a key in the console, | ||||
| 				// play a random sound or exit the application if he pressed ESCAPE. | ||||
|  | ||||
| 				if (key == 27) | ||||
| 					break; // user pressed ESCAPE key | ||||
| 				else | ||||
| 				{ | ||||
| 					ISoundEffectControl fx = null; | ||||
| 					if (music != null) | ||||
| 						fx = music.SoundEffectControl; | ||||
|  | ||||
| 					if (fx == null) | ||||
| 					{ | ||||
| 						// some sound devices do not support sound effects. | ||||
| 						Console.Out.Write("This device or sound does not support sound effects.\n"); | ||||
| 						continue; | ||||
| 					}	 | ||||
|  | ||||
| 					// here we disable or enable the sound effects of the music depending | ||||
| 					// on what key the user pressed. Note that every enableXXXSoundEffect() | ||||
| 					// method also accepts a lot of parameters, so it is easily possible | ||||
| 					// to influence the details of the effect. If the sound effect is  | ||||
| 					// already active, it is also possible to simply call the  | ||||
| 					// enableXXXSoundEffect() method again to just change the effect parameters, | ||||
| 					// although we aren't doing this here. | ||||
|  | ||||
| 					if (key < 'a') // make key lower | ||||
| 						key += 'a' - 'A'; | ||||
|  | ||||
| 					switch(key) | ||||
| 					{ | ||||
| 						case 'd': | ||||
| 							if (fx.IsDistortionSoundEffectEnabled) | ||||
| 								fx.DisableDistortionSoundEffect(); | ||||
| 							else | ||||
| 								fx.EnableDistortionSoundEffect(); | ||||
| 							break; | ||||
|  | ||||
| 						case 'e': | ||||
| 							if (fx.IsEchoSoundEffectEnabled) | ||||
| 								fx.DisableEchoSoundEffect(); | ||||
| 							else | ||||
| 								fx.EnableEchoSoundEffect(); | ||||
| 							break; | ||||
|  | ||||
| 						case 'w': | ||||
| 							if (fx.IsWavesReverbSoundEffectEnabled) | ||||
| 								fx.DisableWavesReverbSoundEffect(); | ||||
| 							else | ||||
| 								fx.EnableWavesReverbSoundEffect(); | ||||
| 							break; | ||||
|  | ||||
| 						case 'a': | ||||
| 							fx.DisableAllEffects();  | ||||
| 							break; | ||||
| 					} | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		// simple functions for reading keys from the console | ||||
| 		[System.Runtime.InteropServices.DllImport("msvcrt")] | ||||
| 		static extern int _kbhit(); | ||||
| 		[System.Runtime.InteropServices.DllImport("msvcrt")] | ||||
| 		static extern int _getch(); | ||||
| 	} | ||||
| } | ||||
							
								
								
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples.net/CSharp.05.SoundEffects/app.config
									
									
									
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples.net/CSharp.05.SoundEffects/app.config
									
									
									
									
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| <?xml version="1.0" encoding="utf-8"?> | ||||
| <configuration> | ||||
| <startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration> | ||||
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