Ajout version Release/x64 avec les libraries x64 et tuning de la version Debug
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| /* Begin XCConfigurationList section */ | ||||
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| 			isa = XCConfigurationList; | ||||
| 			buildConfigurations = ( | ||||
| 				1DEB923208733DC60010E9CD /* Debug */, | ||||
| 				1DEB923308733DC60010E9CD /* Release */, | ||||
| 			); | ||||
| 			defaultConfigurationIsVisible = 0; | ||||
| 			defaultConfigurationName = Release; | ||||
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| 			isa = XCConfigurationList; | ||||
| 			buildConfigurations = ( | ||||
| 				1DEB923608733DC60010E9CD /* Debug */, | ||||
| 				1DEB923708733DC60010E9CD /* Release */, | ||||
| 			); | ||||
| 			defaultConfigurationIsVisible = 0; | ||||
| 			defaultConfigurationName = Release; | ||||
| 		}; | ||||
| /* End XCConfigurationList section */ | ||||
| 	}; | ||||
| 	rootObject = 08FB7793FE84155DC02AAC07 /* Project object */; | ||||
| } | ||||
							
								
								
									
										8
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/01.HelloWorld/Makefile
									
									
									
									
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										8
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/01.HelloWorld/Makefile
									
									
									
									
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							| @@ -0,0 +1,8 @@ | ||||
| CPP = g++ | ||||
| OPTS =  -I"../../include" -L"/usr/lib" ../../bin/linux-gcc-64/libIrrKlang.so -pthread | ||||
|  | ||||
| all: | ||||
| 	$(CPP) main.cpp -o example $(OPTS) | ||||
|  | ||||
| clean: | ||||
| 	rm example | ||||
							
								
								
									
										78
									
								
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/01.HelloWorld/main.cpp
									
									
									
									
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							| @@ -0,0 +1,78 @@ | ||||
| // This example will show how to play sounds using irrKlang. | ||||
| // It will play a looped background music and a sound every | ||||
| // time the user presses a key. | ||||
|  | ||||
| // At the beginning, we need to include the irrKlang headers (irrKlang.h) and | ||||
| // the iostream headers needed to print text to the console. | ||||
|  | ||||
| #include <stdio.h> | ||||
| #include <irrKlang.h> | ||||
|  | ||||
| // include console I/O methods (conio.h for windows, our wrapper in linux) | ||||
| #if defined(WIN32) | ||||
| #include <conio.h> | ||||
| #else | ||||
| #include "../common/conio.h" | ||||
| #endif | ||||
|  | ||||
| // Also, we tell the compiler to use the namespaces 'irrklang'. | ||||
| // All classes and functions of irrKlang can be found in the namespace 'irrklang'. | ||||
| // If you want to use a class of the engine, | ||||
| // you'll have to type an irrklang:: before the name of the class. | ||||
| // For example, to use the ISoundEngine, write: irrklang::ISoundEngine. To avoid having | ||||
| // to put irrklang:: before of the name of every class, we tell the compiler that | ||||
| // we use that namespaces here. | ||||
|  | ||||
| using namespace irrklang; | ||||
|  | ||||
| // To be able to use the irrKlang.dll file, we need to link with the irrKlang.lib. | ||||
| // We could set this option in the project settings, but to make it easy we use | ||||
| // a pragma comment: | ||||
|  | ||||
| #pragma comment(lib, "irrKlang.lib") // link with irrKlang.dll | ||||
|  | ||||
| // Now lets start with irrKlang 3D sound engine example 01, demonstrating simple 2D sound. | ||||
| // Start up the sound engine using createIrrKlangDevice(). You can specify several | ||||
| // options as parameters when invoking that function, but for this example, the default | ||||
| // parameters are enough. | ||||
| int main(int argc, const char** argv) | ||||
| { | ||||
| 	// start the sound engine with default parameters | ||||
| 	ISoundEngine* engine = createIrrKlangDevice(); | ||||
|  | ||||
| 	if (!engine) | ||||
| 	{ | ||||
| 		printf("Could not startup engine\n"); | ||||
| 		return 0; // error starting up the engine | ||||
| 	} | ||||
|  | ||||
| 	// To play a sound, we only to call play2D(). The second parameter | ||||
| 	// tells the engine to play it looped. | ||||
|  | ||||
| 	// play some sound stream, looped | ||||
| 	engine->play2D("../../media/getout.ogg", true); | ||||
|  | ||||
| 	// In a loop, wait until user presses 'q' to exit or another key to | ||||
| 	// play another sound. | ||||
|  | ||||
| 	printf("\nHello World!\n"); | ||||
|  | ||||
| 	do | ||||
| 	{ | ||||
| 		printf("Press any key to play some sound, press 'q' to quit.\n"); | ||||
|  | ||||
| 		// play a single sound | ||||
| 		engine->play2D("../../media/bell.wav"); | ||||
| 	} | ||||
| 	while(getch() != 'q'); | ||||
|  | ||||
| 	// After we are finished, we have to delete the irrKlang Device created earlier | ||||
| 	// with createIrrKlangDevice(). Use ::drop() to do that. In irrKlang, you should | ||||
| 	// delete all objects you created with a method or function that starts with 'create'. | ||||
| 	// (an exception is the play2D()- or play3D()-method, see the documentation or the | ||||
| 	// next example for an explanation) | ||||
| 	// The object is deleted simply by calling ->drop(). | ||||
|  | ||||
| 	engine->drop(); // delete engine | ||||
| 	return 0; | ||||
| } | ||||
							
								
								
									
										68
									
								
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										68
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/02.3DSound/02.3DSound.cbp
									
									
									
									
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							| @@ -0,0 +1,68 @@ | ||||
| <?xml version="1.0"?> | ||||
| <!DOCTYPE CodeBlocks_project_file> | ||||
| <CodeBlocks_project_file> | ||||
| 	<FileVersion major="1" minor="1"/> | ||||
| 	<Project> | ||||
| 		<Option title="02.3DSound"/> | ||||
| 		<Option makefile="Makefile"/> | ||||
| 		<Option makefile_is_custom="0"/> | ||||
| 		<Option active_target="1"/> | ||||
| 		<Option compiler="0"/> | ||||
| 		<Build> | ||||
| 			<Target title="Debug"> | ||||
| 				<Option output="..\..\bin\win32-gcc\02.3DSound.exe"/> | ||||
| 				<Option working_dir="."/> | ||||
| 				<Option object_output="Debug"/> | ||||
| 				<Option deps_output=".deps"/> | ||||
| 				<Option type="1"/> | ||||
| 				<Option compiler="0"/> | ||||
| 				<Option projectResourceIncludeDirsRelation="1"/> | ||||
| 				<Compiler> | ||||
| 					<Add option="-DWIN32"/> | ||||
| 					<Add option="-D_DEBUG"/> | ||||
| 					<Add option="-D_CONSOLE"/> | ||||
| 					<Add option="-W"/> | ||||
| 					<Add option="-O0"/> | ||||
| 					<Add directory="..\..\include"/> | ||||
| 				</Compiler> | ||||
| 				<Linker> | ||||
| 					<Add directory="..\..\lib\win32-gcc"/> | ||||
| 				</Linker> | ||||
| 			</Target> | ||||
| 			<Target title="Release"> | ||||
| 				<Option output="..\..\bin\win32-gcc\02.3DSound.exe"/> | ||||
| 				<Option working_dir="."/> | ||||
| 				<Option object_output="Release"/> | ||||
| 				<Option deps_output=".deps"/> | ||||
| 				<Option type="1"/> | ||||
| 				<Option compiler="0"/> | ||||
| 				<Option projectResourceIncludeDirsRelation="1"/> | ||||
| 				<Compiler> | ||||
| 					<Add option="-DWIN32"/> | ||||
| 					<Add option="-DNDEBUG"/> | ||||
| 					<Add option="-D_CONSOLE"/> | ||||
| 					<Add option="-W"/> | ||||
| 					<Add option="-g"/> | ||||
| 					<Add directory="..\..\include"/> | ||||
| 				</Compiler> | ||||
| 				<Linker> | ||||
| 					<Add directory="..\..\lib\win32-gcc"/> | ||||
| 				</Linker> | ||||
| 			</Target> | ||||
| 		</Build> | ||||
| 		<Compiler> | ||||
| 			<Add option="-Os"/> | ||||
| 			<Add option="-O1"/> | ||||
| 			<Add option="-O"/> | ||||
| 		</Compiler> | ||||
| 		<Linker> | ||||
| 			<Add option="-s"/> | ||||
| 			<Add library="..\..\lib\win32-gcc\libirrklang.a"/> | ||||
| 		</Linker> | ||||
| 		<Unit filename="main.cpp"> | ||||
| 			<Option compilerVar="CPP"/> | ||||
| 			<Option target="Debug"/> | ||||
| 			<Option target="Release"/> | ||||
| 		</Unit> | ||||
| 	</Project> | ||||
| </CodeBlocks_project_file> | ||||
							
								
								
									
										21
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/02.3DSound/02.3DSound.sln
									
									
									
									
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										21
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/02.3DSound/02.3DSound.sln
									
									
									
									
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							| @@ -0,0 +1,21 @@ | ||||
| Microsoft Visual Studio Solution File, Format Version 12.00 | ||||
| # Visual Studio Express 2013 for Windows Desktop | ||||
| VisualStudioVersion = 12.0.21005.1 | ||||
| MinimumVisualStudioVersion = 10.0.40219.1 | ||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02.3DSound", "02.3DSound.vcxproj", "{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}" | ||||
| EndProject | ||||
| Global | ||||
| 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||
| 		Debug|x64 = Debug|x64 | ||||
| 		Release|x64 = Release|x64 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Debug|x64.ActiveCfg = Debug|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Debug|x64.Build.0 = Debug|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Release|x64.ActiveCfg = Release|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Release|x64.Build.0 = Release|x64 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(SolutionProperties) = preSolution | ||||
| 		HideSolutionNode = FALSE | ||||
| 	EndGlobalSection | ||||
| EndGlobal | ||||
							
								
								
									
										93
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/02.3DSound/02.3DSound.vcxproj
									
									
									
									
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										93
									
								
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							| @@ -0,0 +1,93 @@ | ||||
| <?xml version="1.0" encoding="utf-8"?> | ||||
| <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
|   <ItemGroup Label="ProjectConfigurations"> | ||||
|     <ProjectConfiguration Include="Debug|x64"> | ||||
|       <Configuration>Debug</Configuration> | ||||
|       <Platform>x64</Platform> | ||||
|     </ProjectConfiguration> | ||||
|     <ProjectConfiguration Include="Release|x64"> | ||||
|       <Configuration>Release</Configuration> | ||||
|       <Platform>x64</Platform> | ||||
|     </ProjectConfiguration> | ||||
|   </ItemGroup> | ||||
|   <PropertyGroup Label="Globals"> | ||||
|     <ProjectGuid>{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}</ProjectGuid> | ||||
|     <Keyword>Win32Proj</Keyword> | ||||
|   </PropertyGroup> | ||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||||
|     <ConfigurationType>Application</ConfigurationType> | ||||
|     <PlatformToolset>v120</PlatformToolset> | ||||
|     <CharacterSet>MultiByte</CharacterSet> | ||||
|   </PropertyGroup> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||||
|     <ConfigurationType>Application</ConfigurationType> | ||||
|     <PlatformToolset>v120</PlatformToolset> | ||||
|     <CharacterSet>MultiByte</CharacterSet> | ||||
|   </PropertyGroup> | ||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||||
|   <ImportGroup Label="ExtensionSettings"> | ||||
|   </ImportGroup> | ||||
|   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> | ||||
|     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||||
|   </ImportGroup> | ||||
|   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> | ||||
|     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||||
|   </ImportGroup> | ||||
|   <PropertyGroup Label="UserMacros" /> | ||||
|   <PropertyGroup> | ||||
|     <_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion> | ||||
|   </PropertyGroup> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||||
|     <LinkIncremental>true</LinkIncremental> | ||||
|   </PropertyGroup> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||||
|     <LinkIncremental>false</LinkIncremental> | ||||
|     <TargetName>../../bin/Winx64-visualStudio/$(ProjectName)</TargetName> | ||||
|   </PropertyGroup> | ||||
|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||||
|     <ClCompile> | ||||
|       <Optimization>Disabled</Optimization> | ||||
|       <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||||
|       <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
|       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | ||||
|       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | ||||
|       <PrecompiledHeader> | ||||
|       </PrecompiledHeader> | ||||
|       <WarningLevel>Level3</WarningLevel> | ||||
|       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | ||||
|     </ClCompile> | ||||
|     <Link> | ||||
|       <OutputFile>../../bin/Winx64-visualStudio/02.3DSound.exe</OutputFile> | ||||
|       <AdditionalLibraryDirectories>../../lib/Winx64-visualStudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||||
|       <GenerateDebugInformation>true</GenerateDebugInformation> | ||||
|       <ProgramDatabaseFile>$(OutDir)02.3DSound.pdb</ProgramDatabaseFile> | ||||
|       <SubSystem>Console</SubSystem> | ||||
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|       <RuntimeLibrary>MultiThreaded</RuntimeLibrary> | ||||
|       <PrecompiledHeader> | ||||
|       </PrecompiledHeader> | ||||
|       <WarningLevel>Level3</WarningLevel> | ||||
|       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | ||||
|     </ClCompile> | ||||
|     <Link> | ||||
|       <OutputFile>../../bin/Winx64-visualStudio/02.3DSound.exe</OutputFile> | ||||
|       <AdditionalLibraryDirectories>../../lib/Winx64-visualStudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||||
|       <GenerateDebugInformation>true</GenerateDebugInformation> | ||||
|       <SubSystem>Console</SubSystem> | ||||
|       <OptimizeReferences>true</OptimizeReferences> | ||||
|       <EnableCOMDATFolding>true</EnableCOMDATFolding> | ||||
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|     <ClCompile Include="main.cpp" /> | ||||
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										245
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/02.3DSound/02.3DSound.xcodeproj/project.pbxproj
									
									
									
									
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										Normal file
									
								
							
							
						
						
									
										245
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/02.3DSound/02.3DSound.xcodeproj/project.pbxproj
									
									
									
									
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										Normal file
									
								
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| { | ||||
| 	archiveVersion = 1; | ||||
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| 			knownRegions = ( | ||||
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| 				23CDAB110C51F05E003DA087 /* main.cpp in Sources */, | ||||
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| 				GCC_MODEL_TUNING = G5; | ||||
| 				GCC_OPTIMIZATION_LEVEL = 0; | ||||
| 				INSTALL_PATH = "$(HOME)/bin"; | ||||
| 				LIBRARY_SEARCH_PATHS = ( | ||||
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| 					"$(LIBRARY_SEARCH_PATHS_QUOTED_1)", | ||||
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| 				INSTALL_PATH = "$(HOME)/bin"; | ||||
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| 					"$(LIBRARY_SEARCH_PATHS_QUOTED_1)", | ||||
| 					"$(LIBRARY_SEARCH_PATHS_QUOTED_2)", | ||||
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| 				CONFIGURATION_BUILD_DIR = "../../bin/macosx-gcc"; | ||||
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| 				HEADER_SEARCH_PATHS = ../../include; | ||||
| 				OBJROOT = "../../bin/macosx-gcc"; | ||||
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| 				SDKROOT = "$(DEVELOPER_SDK_DIR)/MacOSX10.6.sdk"; | ||||
| 			}; | ||||
| 			name = Debug; | ||||
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| 		1DEB923708733DC60010E9CD /* Release */ = { | ||||
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| 				CONFIGURATION_BUILD_DIR = "../../bin/macosx-gcc"; | ||||
| 				GCC_WARN_ABOUT_RETURN_TYPE = YES; | ||||
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| 				HEADER_SEARCH_PATHS = ../../include; | ||||
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|  | ||||
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| 			buildConfigurations = ( | ||||
| 				1DEB923208733DC60010E9CD /* Debug */, | ||||
| 				1DEB923308733DC60010E9CD /* Release */, | ||||
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| 				1DEB923608733DC60010E9CD /* Debug */, | ||||
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| } | ||||
							
								
								
									
										21
									
								
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/02.3DSound/Makefile
									
									
									
									
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							| @@ -0,0 +1,21 @@ | ||||
| CPP = g++ | ||||
| OPTS =  -I"../../include" -L"/usr/lib" ../../bin/linux-gcc-64/libIrrKlang.so -pthread | ||||
|  | ||||
| all: example | ||||
|  | ||||
| example: | ||||
| 	$(CPP) main.cpp -o example $(OPTS) | ||||
| 	@echo "" | ||||
| 	@echo "Note: to start: This example needs mp3 playback and to find the mp3 plugin for this. Please start this example with bin/linux-gcc/ as working directory." | ||||
| 	@echo "" | ||||
| 	@echo "Alternative: run 'make run' now." | ||||
|  | ||||
| clean: | ||||
| 	rm example | ||||
|  | ||||
| run:	example | ||||
| 	cd ../../bin/linux-gcc-64/ && ../../examples-64/02.3DSound/example && cd ../../examples-64/02.3DSound | ||||
|  | ||||
| 	 | ||||
|  | ||||
| 	 | ||||
							
								
								
									
										144
									
								
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										144
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/02.3DSound/main.cpp
									
									
									
									
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							| @@ -0,0 +1,144 @@ | ||||
| // This example will show how to play sounds in 3D space using irrKlang. | ||||
| // An mp3 file file be played in 3D space and moved around the user and a | ||||
| // sound will be played at a random 3D position every time the user presses | ||||
| // a key. | ||||
|  | ||||
| // For this example, we need some function to sleep for some seconds, | ||||
| // so we include the platform specific sleep functions here. This is | ||||
| // only need for demo purposes and has nothing to do with sound output. | ||||
| // include console I/O methods (conio.h for windows, our wrapper in linux) | ||||
| #if defined(WIN32) | ||||
| #include <windows.h> | ||||
| #include <conio.h> | ||||
| inline void sleepSomeTime() { Sleep(100); } | ||||
| #else | ||||
| #include "../common/conio.h" | ||||
| #endif | ||||
|  | ||||
| // Lets start: include the irrKlang headers and other input/output stuff | ||||
| // needed to print and get user input from the console. And as exlained | ||||
| // in the first tutorial, we use the namespace irr and audio and | ||||
| // link to the irrKlang.dll file. | ||||
| #include <stdio.h> | ||||
| #include <irrKlang.h> | ||||
| using namespace irrklang; | ||||
|  | ||||
| #pragma comment(lib, "irrKlang.lib") // link with irrKlang.dll | ||||
|  | ||||
|  | ||||
| // Now let's start with the irrKlang 3D sound engine example 02, | ||||
| // demonstrating simple 3D sound. Simply startup the engine using | ||||
| // using createIrrKlangDevice() with default options/parameters. | ||||
| int main(int argc, const char** argv) | ||||
| { | ||||
| 	// start the sound engine with default parameters | ||||
| 	ISoundEngine* engine = createIrrKlangDevice(); | ||||
|  | ||||
| 	if (!engine) | ||||
| 		return 0; // error starting up the engine | ||||
|  | ||||
| 	// Now play some sound stream as music in 3d space, looped. | ||||
| 	// We are setting the last parameter named 'track' to 'true' to | ||||
| 	// make irrKlang return a pointer to the played sound. (This is also returned | ||||
| 	// if the parameter 'startPaused' is set to true, by the way). Note that you | ||||
| 	// MUST call ->drop to the returned pointer if you don't need it any longer and | ||||
| 	// don't want to waste any memory. This is done in the end of the program. | ||||
|  | ||||
| 	ISound* music = engine->play3D("../../media/ophelia.mp3", | ||||
| 	                               vec3df(0,0,0), true, false, true); | ||||
|  | ||||
| 	// the following step isn't necessary, but to adjust the distance where | ||||
| 	// the 3D sound can be heard, we set some nicer minimum distance | ||||
| 	// (the default min distance is 1, for a small object). The minimum | ||||
| 	// distance simply is the distance in which the sound gets played | ||||
| 	// at maximum volume. | ||||
|  | ||||
| 	if (music) | ||||
| 		music->setMinDistance(5.0f); | ||||
|  | ||||
| 	// Print some help text and start the display loop | ||||
|  | ||||
| 	printf("\nPlaying streamed sound in 3D."); | ||||
| 	printf("\nPress ESCAPE to quit, any other key to play sound at random position.\n\n"); | ||||
|  | ||||
| 	printf("+ = Listener position\n"); | ||||
| 	printf("o = Playing sound\n"); | ||||
|  | ||||
| 	float posOnCircle = 0; | ||||
| 	const float radius = 5; | ||||
|  | ||||
| 	while(true) // endless loop until user exits | ||||
| 	{ | ||||
| 		// Each step we calculate the position of the 3D music. | ||||
| 		// For this example, we let the | ||||
| 		// music position rotate on a circle: | ||||
|  | ||||
| 		posOnCircle += 0.04f; | ||||
| 		vec3df pos3d(radius * cosf(posOnCircle), 0, | ||||
| 					  radius * sinf(posOnCircle * 0.5f)); | ||||
|  | ||||
| 		// After we know the positions, we need to let irrKlang know about the | ||||
| 		// listener position (always position (0,0,0), facing forward in this example) | ||||
| 		// and let irrKlang know about our calculated 3D music position | ||||
|  | ||||
| 		engine->setListenerPosition(vec3df(0,0,0), vec3df(0,0,1)); | ||||
|  | ||||
| 		if (music) | ||||
| 			music->setPosition(pos3d); | ||||
|  | ||||
| 		// Now print the position of the sound in a nice way to the console | ||||
| 		// and also print the play position | ||||
|  | ||||
| 		char stringForDisplay[] = "          +         "; | ||||
| 		int charpos = (int)((pos3d.X + radius) / radius * 10.0f); | ||||
| 		if (charpos >= 0 && charpos < 20) | ||||
| 			stringForDisplay[charpos] = 'o'; | ||||
| 		int playPos = music ? music->getPlayPosition() : 0; | ||||
|  | ||||
| 		printf("\rx:(%s)   3dpos: %.1f %.1f %.1f, playpos:%d:%.2d    ", | ||||
| 			stringForDisplay, pos3d.X, pos3d.Y, pos3d.Z, | ||||
| 			playPos/60000, (playPos%60000)/1000 ); | ||||
| 	 | ||||
| 		sleepSomeTime(); | ||||
|  | ||||
| 		// Handle user input: Every time the user presses a key in the console, | ||||
| 		// play a random sound or exit the application if he pressed ESCAPE. | ||||
|  | ||||
| 		if (kbhit()) | ||||
| 		{ | ||||
| 			int key = getch(); | ||||
|  | ||||
| 			if (key == 27) | ||||
| 				break; // user pressed ESCAPE key | ||||
| 			else | ||||
| 			{ | ||||
| 				// Play random sound at some random position. | ||||
| 				// Note that when calling play3D(), no pointer is returned because we didn't | ||||
| 				// specify the sound to start paused or to track it (as we did above | ||||
| 				// with the music), so we also don't need to call drop(). | ||||
|  | ||||
| 				vec3df pos(fmodf((float)rand(),radius*2)-radius, 0, 0); | ||||
|  | ||||
| 				const char* filename; | ||||
|  | ||||
| 				if (rand()%2) | ||||
| 					filename = "../../media/bell.wav"; | ||||
| 				else | ||||
| 					filename = "../../media/explosion.wav"; | ||||
|  | ||||
| 				engine->play3D(filename, pos); | ||||
|  | ||||
| 				printf("\nplaying %s at %.1f %.1f %.1f\n", | ||||
| 					filename, pos.X, pos.Y, pos.Z); | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	// don't forget to release the resources as explained above. | ||||
|  | ||||
| 	if (music) | ||||
| 		music->drop(); // release music stream. | ||||
|  | ||||
| 	engine->drop(); // delete engine | ||||
| 	return 0; | ||||
| } | ||||
							
								
								
									
										68
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/03.MemoryPlayback.cbp
									
									
									
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/03.MemoryPlayback.cbp
									
									
									
									
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							| @@ -0,0 +1,68 @@ | ||||
| <?xml version="1.0"?> | ||||
| <!DOCTYPE CodeBlocks_project_file> | ||||
| <CodeBlocks_project_file> | ||||
| 	<FileVersion major="1" minor="1"/> | ||||
| 	<Project> | ||||
| 		<Option title="03.MemoryPlayback"/> | ||||
| 		<Option makefile="Makefile"/> | ||||
| 		<Option makefile_is_custom="0"/> | ||||
| 		<Option active_target="1"/> | ||||
| 		<Option compiler="0"/> | ||||
| 		<Build> | ||||
| 			<Target title="Debug"> | ||||
| 				<Option output="..\..\bin\win32-gcc\03.MemoryPlayback.exe"/> | ||||
| 				<Option working_dir="."/> | ||||
| 				<Option object_output="Debug"/> | ||||
| 				<Option deps_output=".deps"/> | ||||
| 				<Option type="1"/> | ||||
| 				<Option compiler="0"/> | ||||
| 				<Option projectResourceIncludeDirsRelation="1"/> | ||||
| 				<Compiler> | ||||
| 					<Add option="-DWIN32"/> | ||||
| 					<Add option="-D_DEBUG"/> | ||||
| 					<Add option="-D_CONSOLE"/> | ||||
| 					<Add option="-W"/> | ||||
| 					<Add option="-O0"/> | ||||
| 					<Add directory="..\..\include"/> | ||||
| 				</Compiler> | ||||
| 				<Linker> | ||||
| 					<Add directory="..\..\lib\win32-gcc"/> | ||||
| 				</Linker> | ||||
| 			</Target> | ||||
| 			<Target title="Release"> | ||||
| 				<Option output="..\..\bin\win32-gcc\03.MemoryPlayback.exe"/> | ||||
| 				<Option working_dir="."/> | ||||
| 				<Option object_output="Release"/> | ||||
| 				<Option deps_output=".deps"/> | ||||
| 				<Option type="1"/> | ||||
| 				<Option compiler="0"/> | ||||
| 				<Option projectResourceIncludeDirsRelation="1"/> | ||||
| 				<Compiler> | ||||
| 					<Add option="-DWIN32"/> | ||||
| 					<Add option="-DNDEBUG"/> | ||||
| 					<Add option="-D_CONSOLE"/> | ||||
| 					<Add option="-W"/> | ||||
| 					<Add option="-g"/> | ||||
| 					<Add directory="..\..\include"/> | ||||
| 				</Compiler> | ||||
| 				<Linker> | ||||
| 					<Add directory="..\..\lib\win32-gcc"/> | ||||
| 				</Linker> | ||||
| 			</Target> | ||||
| 		</Build> | ||||
| 		<Compiler> | ||||
| 			<Add option="-Os"/> | ||||
| 			<Add option="-O1"/> | ||||
| 			<Add option="-O"/> | ||||
| 		</Compiler> | ||||
| 		<Linker> | ||||
| 			<Add option="-s"/> | ||||
| 			<Add library="..\..\lib\win32-gcc\libirrklang.a"/> | ||||
| 		</Linker> | ||||
| 		<Unit filename="main.cpp"> | ||||
| 			<Option compilerVar="CPP"/> | ||||
| 			<Option target="Debug"/> | ||||
| 			<Option target="Release"/> | ||||
| 		</Unit> | ||||
| 	</Project> | ||||
| </CodeBlocks_project_file> | ||||
							
								
								
									
										21
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/03.MemoryPlayback.sln
									
									
									
									
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								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/03.MemoryPlayback.sln
									
									
									
									
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							| @@ -0,0 +1,21 @@ | ||||
| Microsoft Visual Studio Solution File, Format Version 12.00 | ||||
| # Visual Studio Express 2013 for Windows Desktop | ||||
| VisualStudioVersion = 12.0.21005.1 | ||||
| MinimumVisualStudioVersion = 10.0.40219.1 | ||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "03.MemoryPlayback", "03.MemoryPlayback.vcxproj", "{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}" | ||||
| EndProject | ||||
| Global | ||||
| 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||
| 		Debug|x64 = Debug|x64 | ||||
| 		Release|x64 = Release|x64 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Debug|x64.ActiveCfg = Debug|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Debug|x64.Build.0 = Debug|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Release|x64.ActiveCfg = Release|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Release|x64.Build.0 = Release|x64 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(SolutionProperties) = preSolution | ||||
| 		HideSolutionNode = FALSE | ||||
| 	EndGlobalSection | ||||
| EndGlobal | ||||
							
								
								
									
										93
									
								
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										93
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/03.MemoryPlayback.vcxproj
									
									
									
									
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							| @@ -0,0 +1,93 @@ | ||||
| <?xml version="1.0" encoding="utf-8"?> | ||||
| <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
|   <ItemGroup Label="ProjectConfigurations"> | ||||
|     <ProjectConfiguration Include="Debug|x64"> | ||||
|       <Configuration>Debug</Configuration> | ||||
|       <Platform>x64</Platform> | ||||
|     </ProjectConfiguration> | ||||
|     <ProjectConfiguration Include="Release|x64"> | ||||
|       <Configuration>Release</Configuration> | ||||
|       <Platform>x64</Platform> | ||||
|     </ProjectConfiguration> | ||||
|   </ItemGroup> | ||||
|   <PropertyGroup Label="Globals"> | ||||
|     <ProjectGuid>{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}</ProjectGuid> | ||||
|     <Keyword>Win32Proj</Keyword> | ||||
|   </PropertyGroup> | ||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||||
|     <ConfigurationType>Application</ConfigurationType> | ||||
|     <PlatformToolset>v120</PlatformToolset> | ||||
|     <CharacterSet>MultiByte</CharacterSet> | ||||
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										8
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/Makefile
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/Makefile
									
									
									
									
										vendored
									
									
										Normal file
									
								
							| @@ -0,0 +1,8 @@ | ||||
| CPP = g++ | ||||
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|  | ||||
| all: | ||||
| 	$(CPP) main.cpp -o example $(OPTS) | ||||
|  | ||||
| clean: | ||||
| 	rm example | ||||
							
								
								
									
										240
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/main.cpp
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										240
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/03.MemoryPlayback/main.cpp
									
									
									
									
										vendored
									
									
										Normal file
									
								
							| @@ -0,0 +1,240 @@ | ||||
| // This example will show how to play sounds directly from memory using irrKlang. | ||||
| // This is useful for embedding sounds directly in executables as well for | ||||
| // making irrKlang work together with different APIs like advanced decoders or | ||||
| // middleware such as Shockwave. | ||||
|  | ||||
| // lets start: include irrKlang headers and other input/output stuff | ||||
| // needed to print and get user input from the console. | ||||
|  | ||||
| #include <stdio.h> | ||||
| #include <irrKlang.h> | ||||
| using namespace irrklang; | ||||
|  | ||||
| // include console I/O methods (conio.h for windows, our wrapper in linux) | ||||
| #if defined(WIN32) | ||||
| #include <conio.h> | ||||
| #else | ||||
| #include "../common/conio.h" | ||||
| #endif | ||||
|  | ||||
| #pragma comment(lib, "irrKlang.lib") // link with irrKlang.dll | ||||
|  | ||||
|  | ||||
| // the following huge array simply represents the plain sound data we | ||||
| // want to play back. It is just the content of a .wav file from the | ||||
| // game 'Hell Troopers'. Usually this sound is somewhere provided by | ||||
| // some external software, but to keep it simple we just use this array as memory. | ||||
|  | ||||
| // test.wav, converted to this array by bin2h tool, available at bin2h.irrlicht3d.org | ||||
| int memorySoundDataSize = 3932; // data size in bytes | ||||
| int memorySoundData[] = { | ||||
| 	0x46464952, 0xf54, 0x45564157, 0x20746d66, 0x12, | ||||
| 	0x10001, 0x1f40, 0x1f40, 0x80001, 0x61660000, 0x47463, | ||||
| 	0xf220000,  0x61640000, 0xf226174,  0x807f0000, 0x80807f7f, 0x7f808080, | ||||
| 	0x80818080, 0x7f7f7e80, 0x7f807f7f, 0x80808081, 0x7e7e7e80, 0x807e7e7e, | ||||
| 	0x7f7f7f7f, 0x7e7e7f7f, 0x7f7e7e7e, 0x807f8080, 0x8181807f, 0x80808180, | ||||
| 	0x80808080, 0x83818181, 0x87868584, 0x85878786, 0x4f5a7183, 0x8a816d6e, | ||||
| 	0x97918f8c, 0x5f6e7684, 0x85837768, 0x95949089, 0x6b707b8f, 0x83807672, | ||||
| 	0x908f8c84, 0x6f727f87, 0x7d7b7770, 0x87858482, 0x76797e86, 0x807e7977, | ||||
| 	0x8987857f, 0x7b7c8085, 0x837f7f7b, 0x888a8884, 0x7d7c7d85, 0x948b8380, | ||||
| 	0x318da69d, 0x92735250, 0xbb818f7e, 0x5b879fb8, 0x805f4c45, 0x978f8a7c, | ||||
| 	0x6a95a8a7, 0x7863575b, 0x95878483, 0x81929a9a, 0x75655f60, 0x8283847f, | ||||
| 	0x7b8c918e, 0x7b706a73, 0x88878886, 0x80878987, 0x7e757475, 0x84848684, | ||||
| 	0x7c838384, 0x867e7a78, 0x93949390, 0x3c5e879b, 0x98493e3b, 0xab9d9d99, | ||||
| 	0x518e97a0, 0x6f58493e, 0xa09da799, 0x808a95a2, 0x705d505a, 0x949d9b7e, | ||||
| 	0x7b84868a, 0x695d5f71, 0x91999688, 0x81807e88, 0x87828080, 0xa7a29d8f, | ||||
| 	0x3131aead, 0x87783147, 0xc1baabbc, 0x319db2a3, 0x5f523139, 0xb7a4b281, | ||||
| 	0x809b9aab, 0x513e376a, 0xadb0986b, 0x7c8f95aa, 0x53536c7e, 0xa4917764, | ||||
| 	0x707d97a1, 0x76717370, 0x948b7977, 0x74869097, 0x7d79706d, 0x92898786, | ||||
| 	0xa09d9c98, 0x31a2b3a7, 0x7f573150, 0xc2a1c0b7, 0x4a65b39f, 0x31333166, | ||||
| 	0xc0c6a1a0, 0x7ca5a0b9, 0x31465271, 0xc68e8342, 0x7078a9b7, 0x6e70616d, | ||||
| 	0x8e827b6d, 0x7c939f96, 0xa290797e, 0x97bdb8aa, 0x31313136, 0xaaa06b47, | ||||
| 	0xc1adbfc6, 0x316b6db0, 0x7e6e3131, 0xbdbcc5c0, 0x6e7e91af, 0x543c3645, | ||||
| 	0xbeb58f65, 0x5a7897ae, 0x796e5a5b, 0x9f93887e, 0x7989a0a0, 0xb0847b77, | ||||
| 	0x43a0c2be, 0x44313145, 0xbdafa569, 0x89c6a59f, 0x3131429d, 0xba644731, | ||||
| 	0xa4c1bec7, 0x63848a96, 0x40364255, 0xb2ae7d6b, 0x959da7b2, 0x5f607b7d, | ||||
| 	0x99806b62, 0xb5c3c3c4, 0x3131417b, 0xa4843931, 0xc6bdbdbb, 0x456faab0, | ||||
| 	0x31313131, 0xc6c4aa86, 0x85a8b6c3, 0x313e6476, 0xa3523731, 0xc1c5c6c3, | ||||
| 	0x657685b5, 0x8b796562, 0x8789b3a3, 0x4537313a, 0x92998760, 0xa38cb09d, | ||||
| 	0x4f737c87, 0x75654145, 0xaaa7b29f, 0x7b8394a0, 0x4f5a5967, 0xa2916957, | ||||
| 	0x9dafbabc, 0x9d928a93, 0x315a7fb3, 0x60313131, 0xb6c4c2b2, 0x92897bbc, | ||||
| 	0x33586a6b, 0x846e4d31, 0xb2c4c4c9, 0x5b657398, 0x58625658, 0xb89a8866, | ||||
| 	0xadbec5c3, 0x6a84a6ac, 0x31313131, 0xc7ab8331, 0xa9b8c6c3, 0x5566699b, | ||||
| 	0x3c313138, 0xc5b8a24f, 0x87a3c5c3, 0x58535274, 0x7b705f57, 0xc4c2b68f, | ||||
| 	0x8399c3c4, 0x3131315a, 0xb99a4a31, 0xc3c1c8b8, 0x6a90b1c0, 0x31313148, | ||||
| 	0xb89a6133, 0xb0c4c6c6, 0x6e7c97a1, 0x66535463, 0xc6c5947b, 0x314f97c4, | ||||
| 	0x5f313131, 0xaaa08a7a, 0xb6b5af9d, 0x52738fba, 0x573f3131, 0xaba99c69, | ||||
| 	0xa4a6a7ac, 0x838a94a5, 0xa58a716e, 0x7299adaf, 0x45313131, 0xc6bfaa69, | ||||
| 	0x7a859cb3, 0x80868a74, 0x4141586e, 0xad8e734c, 0x8994afb0, 0x91898184, | ||||
| 	0x8d8b9495, 0x9ab0a799, 0x31316888, 0x94553831, 0xa8b4b7aa, 0x8c8a8a9a, | ||||
| 	0x5e6f878c, 0x5b3e3c3f, 0xb0a88870, 0x99a4aab1, 0xa09b9597, 0x87acacac, | ||||
| 	0x3131576e, 0x8a553a31, 0xb1b5aba0, 0x8d959c9f, 0x5f6b7887, 0x55444247, | ||||
| 	0xa2958764, 0xa5aeb1b0, 0x9f9b9aa1, 0x9eafada8, 0x31395485, 0x75403131, | ||||
| 	0xb3b3af92, 0x878e969d, 0x727b8186, 0x4847505d, 0x92806f52, 0xa5a9ada6, | ||||
| 	0x9a97979f, 0xaab0a8a4, 0x405c719f, 0x4d363131, 0x9f958f66, 0x8a8f8f98, | ||||
| 	0x8694908f, 0x5457757b, 0x7e5b574e, 0xb1ad9a8a, 0x9aa3a7af, 0x9f9d9b9a, | ||||
| 	0x4f77849f, 0x31313341, 0x947d6346, 0x929f98a2, 0x8184848a, 0x7c7e8382, | ||||
| 	0x6e656a6e, 0xb0a38675, 0x91acb5b9, 0x77757b85, 0x838b8c84, 0x4a4e6673, | ||||
| 	0x83665b4f, 0x888e928b, 0x7e757679, 0x92939186, 0x6b767e86, 0x8980766b, | ||||
| 	0x909b9d9a, 0x6e717586, 0x8c807874, 0x848b8f91, 0x75727579, 0x87848178, | ||||
| 	0x787a8284, 0x7e7b7876, 0x83868684, 0x78797a81, 0x86837d7a, 0x83868888, | ||||
| 	0x7c7a7c7e, 0x8483827e, 0x7e808384, 0x7f7d7d7d, 0x7e7f8081, 0x7978797c, | ||||
| 	0x817f7e7c, 0x7d7e8080, 0x817e7e7d, 0x81828282, 0x7e7d7d80, 0x8383817f, | ||||
| 	0x7f818384, 0x7e7e7d7e, 0x80818180, 0x7e7e7e7e, 0x81807f7e, 0x7f7e8080, | ||||
| 	0x817f807e, 0x81828282, 0x7c7d7e80, 0x8281807d, 0x80818182, 0x80818080, | ||||
| 	0x7d7e7f80, 0x7e7c7c7d, 0x8181807f, 0x80808081, 0x81818080, 0x7e808181, | ||||
| 	0x7e7e7d7e, 0x807f7f7e, 0x81808080, 0x80808180, 0x7f7f8080, 0x7e7e7e7e, | ||||
| 	0x7f7e7e7e, 0x807f807f, 0x81808080, 0x7e808181, 0x7c7c7e7e, 0x807e7e7d, | ||||
| 	0x80808080, 0x80808080, 0x7e7e8080, 0x7e7e7e7e, 0x7f7f7e7e, 0x80807f7f, | ||||
| 	0x80808080, 0x80818080, 0x7e7e8080, 0x7e7e7e7d, 0x7e7e7f7f, 0x8080807f, | ||||
| 	0x80808080, 0x807f8080, 0x807f7e7f, 0x7f7f7f7f, 0x807f807f, 0x8180807f, | ||||
| 	0x807f8080, 0x7e7e7e7d, 0x80807f7e, 0x81808080, 0x7f808080, 0x7e7f7f7f, | ||||
| 	0x80807f7f, 0x7f7f8080, 0x7f807f7e, 0x80808080, 0x7e808080, 0x7e7e7e7e, | ||||
| 	0x8080807f, 0x7f808080, 0x7e7f7f7f, 0x80807f80, 0x7f807f80, 0x807f807f, | ||||
| 	0x80808080, 0x7f7f7f7f, 0x8080807f, 0x7f7f7f7f, 0x807f807f, 0x80808080, | ||||
| 	0x7f808080, 0x7f807e7f, 0x80808080, 0x7f7f7e7f, 0x807f8080, 0x80808080, | ||||
| 	0x80807f80, 0x7f7f7e7f, 0x7f7f7f7f, 0x80808080, 0x80808080, 0x7e7e7e7f, | ||||
| 	0x7f7e7e7f, 0x7e7f7f80, 0x80807f7f, 0x807f7f7f, 0x807f8080, 0x7f7f7f80, | ||||
| 	0x80807e7e, 0x81808080, 0x7f7f8080, 0x7e7e7e7e, 0x945f7880, 0x787c908a, | ||||
| 	0x89aaa75b, 0xa17f6868, 0x43617b95, 0x76aeaa97, 0x97ac5b4e, 0x886e4f76, | ||||
| 	0x31889099, 0x86acbb7a, 0x98a96e6e, 0x7152457c, 0x7d8a9eab, 0x8a979086, | ||||
| 	0x8c57515f, 0x8f7c8380, 0x858e9994, 0x81858780, 0x6487877c, 0x78756d6a, | ||||
| 	0x927c8774, 0x91899689, 0x7b718786, 0x66766780, 0x797d756d, 0x9c938f83, | ||||
| 	0x7b7c828d, 0x7973737f, 0x8c7a8070, 0x8383847a, 0x8b8c8384, 0x6b898079, | ||||
| 	0x7d817c79, 0x848f8681, 0x89949187, 0x8691887e, 0x80817e87, 0x817b7886, | ||||
| 	0x7578707a, 0x776a666d, 0x867d7978, 0x97918e8a, 0x979d9491, 0xa2999c96, | ||||
| 	0x476cb0a4, 0x38505d80, 0x6b565862, 0x887e7c7b, 0x596a7975, 0x686d7052, | ||||
| 	0xa4afac7f, 0xb3bdc3c0, 0x73bcc3bd, 0x31527b67, 0x604d5a31, 0xa19e9587, | ||||
| 	0x76818699, 0x3e4b3e47, 0x9a876d4a, 0xc3bbc1c8, 0xc3bebfc3, 0x3889317e, | ||||
| 	0x70513131, 0xb7ada777, 0x717cb6b5, 0x42315a77, 0x714a3146, 0xc1c99f99, | ||||
| 	0xbec5c3c7, 0x3131c4b7, 0x31313145, 0xc8b3847e, 0x93c0c1bc, 0x314a5960, | ||||
| 	0x45473a31, 0xbab98f71, 0xc3c5c3c2, 0xbfbeb7c3, 0x31683165, 0x8fb33131, | ||||
| 	0xbfc5bab5, 0x52348ec1, 0x5f313131, 0xad976a5a, 0xc4c3c6c1, 0xb0b0c3c3, | ||||
| 	0x6a3175c0, 0x73313149, 0xbfcdb595, 0x3f8ebebb, 0x31313f47, 0x8c7b603f, | ||||
| 	0xbebeb9aa, 0xaebfc3c2, 0x3173bfad, 0x3131335b, 0xc9c09d7a, 0x79b6baba, | ||||
| 	0x31373f31, 0x8c765231, 0xbbb2a7ac, 0xc0c2b1ad, 0x5fc3abbd, 0x31393131, | ||||
| 	0xc0b28e31, 0xc2b5bac9, 0x313131b3, 0x78603131, 0xbaacab82, 0xc5b8abb9, | ||||
| 	0xc5adbbbe, 0x594131a7, 0xa54b3131, 0xb6bccca8, 0x313c95c1, 0x4c313139, | ||||
| 	0xa5ad8c85, 0x9cabafad, 0xafbfc0c3, 0x31315dc1, 0x8e313131, 0xbac6c6aa, | ||||
| 	0x31abc6b3, 0x31313131, 0xba908165, 0xa1b4b2a8, 0xb3c3b69c, 0x31a1c1bb, | ||||
| 	0x3131545e, 0xccaa9b53, 0x86c0b0b6, 0x31383935, 0x99805635, 0xaea89fb2, | ||||
| 	0xc0c69da5, 0x9dc3b1c2, 0x31315231, 0xb39da431, 0xc2bfbebe, 0x313a3185, | ||||
| 	0x87733331, 0xb5a4af9d, 0xc2b39fa5, 0xa3beb2bf, 0x315f3131, 0xaaa25131, | ||||
| 	0xc1b3becb, 0x3e3135c3, 0x724d3131, 0xb8a9ad9b, 0xbea6acc1, 0xb8bbb8bd, | ||||
| 	0x316d316b, 0x9b7f3131, 0xbac3c8c0, 0x3f3161b1, 0x63343131, 0xb0b5aa8d, | ||||
| 	0xa499a5bd, 0xc3b2b7c5, 0x645f31a1, 0x8f543131, 0xbcc2bfa5, 0x443a8fc3, | ||||
| 	0x4f31313a, 0xaead9b81, 0x9ba9b6be, 0xc8a5b1b9, 0x9d4c31b5, 0x94993131, | ||||
| 	0xbbb8c584, 0x4d31a5c7, 0x40313154, 0xb2a48f78, 0xa5acbdc1, 0xc5afa7b6, | ||||
| 	0xb16231b8, 0x90b23131, 0xb9b3c176, 0x5d319dca, 0x7031315f, 0xacaa8c76, | ||||
| 	0xacaabbbd, 0xc7abaac3, 0x318331ad, 0x79bd3131, 0xc0b3ba83, 0x6c3187c6, | ||||
| 	0x73313152, 0xb2af9177, 0xb1a3a7c5, 0x91ba9ea9, 0x3175a831, 0xa4b98131, | ||||
| 	0xc6b2b9cd, 0x386c316c, 0x74623331, 0xc5baa896, 0xb2a7a4c1, 0x89c794a1, | ||||
| 	0x316bab31, 0xac688f31, 0xc8afb6cd, 0x366d3166, 0x72653c31, 0xc5b8ab94, | ||||
| 	0xa8b0a8bd, 0x91c58a8f, 0x317fa531, 0xa8718631, 0xb7adadcd, 0x3f753169, | ||||
| 	0x7a653d31, 0xc5b6a88d, 0xaaafa5bf, 0x8bc59097, 0x316dab31, 0xac699331, | ||||
| 	0xb5b1b3b1, 0x39703164, 0x7b6a3f31, 0xc4bda28c, 0xa9aba1a7, 0xa8c38c91, | ||||
| 	0x319e9031, 0x8b77be31, 0xc0b2afb6, 0x4d774281, 0x795d3131, 0xc3bea887, | ||||
| 	0xa7ad9faa, 0xc8ae9197, 0x31b13131, 0x62c28031, 0xc5afaccd, 0x835c31b8, | ||||
| 	0x706f3131, 0xc3a48a6e, 0xb7aea3b8, 0xb39c8aab, 0xa3a231a2, 0xc6653131, | ||||
| 	0xb8afcd81, 0x5d367bc1, 0x6431314a, 0xb88e8071, 0xa48fb8c5, 0xa68a87b9, | ||||
| 	0x3131c7b7, 0x6b3131a8, 0xb6c863c3, 0x49bac1b4, 0x31319575, 0x8a5b6937, | ||||
| 	0x92b0ae93, 0x86a6b2ad, 0xc4bba79d, 0x31c63131, 0x3fb33131, 0xc1b8b5c8, | ||||
| 	0x948d76b3, 0x4c513131, 0xa89c7955, 0xa99791ad, 0xa7a2798a, 0x31c5b899, | ||||
| 	0x31317531, 0xcb31a188, 0xbac5baad, 0x319c9662, 0x44465e31, 0xa5a08c8c, | ||||
| 	0x92aaa2a2, 0x8d94988e, 0x3eb1c696, 0x3131bb87, 0xa250634d, 0x9abbb8ad, | ||||
| 	0x3168a373, 0x51455b48, 0xa7a8947c, 0x7e90aca4, 0x8582967a, 0x94c0b29f, | ||||
| 	0x318fbe31, 0x5d417131, 0xb2c1b1a5, 0x31949d87, 0x4845573e, 0x9fa08b7b, | ||||
| 	0x83a09f9c, 0x7983867b, 0xc5afa290, 0xa03131ac, 0x8c573131, 0xb6b59a38, | ||||
| 	0xab9cadc9, 0x4f413165, 0x7d6f4a36, 0xbaa0aaa2, 0x818186aa, 0x93756a6c, | ||||
| 	0xc4c1ac9b, 0x31c2315a, 0x3f7e3731, 0xc8b7a67d, 0xb8ada5c1, 0x3c54413e, | ||||
| 	0x82786631, 0xb7b3b099, 0x7b847fa0, 0x887b6757, 0xc3c3b197, 0xa3936fb9, | ||||
| 	0x37313131, 0xbfb66931, 0xb7c2c3c8, 0x47504f84, 0x7a543131, 0xc5b69f8e, | ||||
| 	0x6d959dbe, 0x625d575c, 0xc2a0917d, 0x9fc1c4c3, 0x3169b645, 0x48313c31, | ||||
| 	0xc3c2bdb5, 0x64a8c4c5, 0x31334f4e, 0x97805c38, 0xadc3c6b9, 0x4765929c, | ||||
| 	0x725a514f, 0xc3bfb38a, 0x91c3c3c4, 0x3153b431, 0x555e4c31, 0xc8c2c4a5, | ||||
| 	0x5bbec4c5, 0x31314c3b, 0x986f5f3a, 0xc1c3c6af, 0x4a62a5a6, 0x4d3e493b, | ||||
| 	0xbdb39379, 0xc3c4c3c4, 0x9a31a4c2, 0x41313165, 0xbec64c31, 0xc0c5c2bf, | ||||
| 	0x54476bab, 0x70363137, 0xc5bb8f6f, 0x92b2c1c5, 0x363f5480, 0x94624541, | ||||
| 	0xc5c5b5a7, 0xb6c4c3c3, 0xb04466a2, 0x5e313131, 0xb6c77a34, 0xafc5bfc3, | ||||
| 	0x4f514789, 0x714c3131, 0xc5c09d7e, 0x7eb2b7bf, 0x3c445b65, 0x8f635141, | ||||
| 	0xc3c3aa9a, 0xacb8bebb, 0x3166a1af, 0x313131b8, 0xb67f3c89, 0xbbc7bca4, | ||||
| 	0x4c4d92a4, 0x53313c5f, 0x9f917571, 0xafb4c0bd, 0x5d5075a6, 0x693a3847, | ||||
| 	0xafa5876c, 0xb3b8bbc0, 0xa79a9aad, 0x3645658c, 0x718b3931, 0xb5bcaf34, | ||||
| 	0xa0a5a0c0, 0x4a6d5d9a, 0x6d714e37, 0xb19f9486, 0x9ba7a8a8, 0x615a6b77, | ||||
| 	0x7169384b, 0xa5ad927b, 0x9eaab6aa, 0xa094979a, 0xb83187a0, 0x8c3f3131, | ||||
| 	0x92b94d36, 0x99b09ac8, 0x7b7563ad, 0x73554e3c, 0x9f90875b, 0xa1ada2a5, | ||||
| 	0x707d7b9b, 0x4966573f, 0x8c868661, 0xaaa6b0b3, 0x8c9192a0, 0x89969689, | ||||
| 	0x3179c131, 0x49357244, 0xbc878489, 0x80b0b2ab, 0x4974896d, 0x6658655c, | ||||
| 	0x97968f7d, 0x909fa8a5, 0x4f718084, 0x523e7149, 0xa7818976, 0xa3a6a4b6, | ||||
| 	0x86898a9f, 0x9893958e, 0x3ba2aa55, 0x39456254, 0x91708679, 0x93a8af9a, | ||||
| 	0x61849176, 0x5d5b6968, 0x8c877f79, 0x989da29a, 0x73819194, 0x6a4f6b70, | ||||
| 	0x87726555, 0x9da79189, 0x8d959caa, 0x8e818089, 0x6583928f, 0x5b5b31c9, | ||||
| 	0x9a553c75, 0xa280976d, 0x8f819d95, 0x71736594, 0x786b5d70, 0x9483807b, | ||||
| 	0x968e9491, 0x7b7e7e90, 0x6c5d6571, 0x84746073, 0x9fa48886, 0x8e939795, | ||||
| 	0x817d7c82, 0x8c989486, 0x543caf5d, 0x4f4c7a61, 0x868e7c8c, 0x8d999291, | ||||
| 	0x7270948e, 0x72667776, 0x807a7777, 0x8e8e8a8b, 0x84848f91, 0x76727c81, | ||||
| 	0x79676e76, 0x88816e79, 0x93998987, 0x878b918f, 0x827d7e83, 0x68978c80, | ||||
| 	0x665aa06a, 0x715b7974, 0x7e867381, 0x85958e91, 0x797b918b, 0x74707a7b, | ||||
| 	0x7b797977, 0x8a8a8789, 0x84858e8e, 0x77797f81, 0x7a767677, 0x8478747c, | ||||
| 	0x8a8d7a7d, 0x898c8881, 0x7f7e8480, 0x83807d80, 0x8e8e8483, 0x7c7f7391, | ||||
| 	0x73786a69, 0x757c7365, 0x89897e7a, 0x868c8989, 0x7c817f80, 0x77797776, | ||||
| 	0x81807976, 0x86898681, 0x83868685, 0x787b7e7e, 0x79797676, 0x80807f7b, | ||||
| 	0x807b8680, 0x7b7f767b, 0x81857c7d, 0x84878782, 0x89858787, 0x7587918e, | ||||
| 	0x66626594, 0x845f6574, 0x8c818079, 0x8b8a8f8f, 0x7b7a7b8f, 0x776d707a, | ||||
| 	0x80797577, 0x8f878585, 0x8686888e, 0x77797b80, 0x76747375, 0x85837b7b, | ||||
| 	0x89888786, 0x80808486, 0x7979787c, 0x7c7b7877, 0x8583827d, 0x86868686, | ||||
| 	0x7d7e8183, 0x7978797b, 0x7e7b7979, 0x84848080, 0x83848486, 0x7b7c7e80, | ||||
| 	0x7b7a7b7b, 0x807f7d7c, 0x83838481, 0x80818384, 0x7b7c7c7e, 0x7c7b7b7b, | ||||
| 	0x8180807f, 0x81828282, 0x7e808080, 0x7c7c7c7e, 0x7e7e7e7c, 0x8181807e, | ||||
| 	0x81818181, 0x7f808081, 0x7c7d7e7e, 0x7e7e7e7d, 0x8080807f, 0x80818180, | ||||
| 	0x7e7f8080, 0x7d7c7c7e, 0x807e7e7d, 0x81818180, 0x7f808080, 0x7e7e7e7e, | ||||
| 	0x7e7e7e7d, 0x8080807e, 0x80808080, 0x7e7f8080, 0x807f7f7f, 0x807f7f7f, | ||||
| 	0x7f808080, 0x7e7f7e7f, 0x7e7e7f7f, 0x7e7e7e7f, 0x7f7f8080, 0x7f7f7f80, | ||||
| 	0x80808080, 0x807f8080, 0x7f7f8080, 0x7e7f7e80, 0x7f7f7f7f, 0x7f7f7e7f, | ||||
| 	0x7f7f7f7f, 0x80808080, 0x7e7e8080, 0x7e7f7e7f, 0x7e7e7e7f, 0x7f7f7f7f, | ||||
| 	0x0}; | ||||
|  | ||||
|  | ||||
| // irrKlang 3D sound engine example 03, | ||||
| // demonstrating playing sounds directly from memory | ||||
| int main(int argc, const char** argv) | ||||
| { | ||||
| 	// start the sound engine with default parameters | ||||
| 	ISoundEngine* engine = createIrrKlangDevice(); | ||||
|  | ||||
| 	if (!engine) | ||||
| 		return 0; // error starting up the engine | ||||
|  | ||||
| 	#ifdef __BIG_ENDIAN__ | ||||
| 	printf("This example won't work on Power-PCs because the way we are "\ | ||||
| 	       "storing the wave data in this example source file. Sorry."); | ||||
| 	return 0; | ||||
| 	#endif | ||||
|  | ||||
| 	// To make irrKlang know about the memory we want to play, we register | ||||
| 	// the memory chunk as a sound source. We specify the name "testsound.wav", so | ||||
| 	// we can use the name later for playing back the sound. Note that you | ||||
| 	// could also specify a better fitting name like "ok.wav". | ||||
| 	// The method addSoundSource() also returns a pointer to the created sound source, | ||||
| 	// it can be used as parameter for play2D() later, if you don't want to | ||||
| 	// play sounds via string names. | ||||
|  | ||||
| 	engine->addSoundSourceFromMemory(memorySoundData, memorySoundDataSize, "testsound.wav"); | ||||
|  | ||||
| 	// now play the sound until user presses escape | ||||
|  | ||||
| 	printf("\nPlaying sound from memory.\n"); | ||||
| 	printf("Press any key to play, ESCAPE to end program.\n"); | ||||
|  | ||||
| 	while(true) // endless loop until user exits | ||||
| 	{ | ||||
| 		// play the sound we added to memory | ||||
| 		engine->play2D("testsound.wav"); | ||||
|  | ||||
| 		if (getch() == 27) | ||||
| 			break; // user pressed ESCAPE key, cancel | ||||
| 	} | ||||
|  | ||||
| 	engine->drop(); // delete engine | ||||
| 	return 0; | ||||
| } | ||||
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| 				1DEB923308733DC60010E9CD /* Release */, | ||||
| 			); | ||||
| 			defaultConfigurationIsVisible = 0; | ||||
| 			defaultConfigurationName = Release; | ||||
| 		}; | ||||
| 		1DEB923508733DC60010E9CD /* Build configuration list for PBXProject "04.OverrideFileAccess" */ = { | ||||
| 			isa = XCConfigurationList; | ||||
| 			buildConfigurations = ( | ||||
| 				1DEB923608733DC60010E9CD /* Debug */, | ||||
| 				1DEB923708733DC60010E9CD /* Release */, | ||||
| 			); | ||||
| 			defaultConfigurationIsVisible = 0; | ||||
| 			defaultConfigurationName = Release; | ||||
| 		}; | ||||
| /* End XCConfigurationList section */ | ||||
| 	}; | ||||
| 	rootObject = 08FB7793FE84155DC02AAC07 /* Project object */; | ||||
| } | ||||
							
								
								
									
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							| @@ -0,0 +1,8 @@ | ||||
| CPP = g++ | ||||
| OPTS =  -I"../../include" -L"/usr/lib" ../../bin/linux-gcc-64/libIrrKlang.so -pthread | ||||
|  | ||||
| all: | ||||
| 	$(CPP) main.cpp -o example $(OPTS) | ||||
|  | ||||
| clean: | ||||
| 	rm example | ||||
							
								
								
									
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							| @@ -0,0 +1,157 @@ | ||||
| // This example will show how to override file access with irrKlang. | ||||
| // This is useful if you want to read sounds from other sources than | ||||
| // just files, for example from custom internet streams or  | ||||
| // an own encypted archive format. | ||||
|  | ||||
| // lets start: include irrKlang headers and other input/output stuff | ||||
| // needed to print and get user input from the console. | ||||
| #if defined(WIN32) | ||||
| #include <conio.h> | ||||
| #else | ||||
| #include "../common/conio.h" | ||||
| #endif | ||||
|  | ||||
| #include <string.h> | ||||
| #include <stdio.h> | ||||
| #include <irrKlang.h> | ||||
| using namespace irrklang; | ||||
|  | ||||
| #pragma comment(lib, "irrKlang.lib") // link with irrKlang.dll | ||||
|  | ||||
| // To start, we need to implement the class IFileFactory, which irrKlang uses | ||||
| // to open files. The interface consists only of one single method named  | ||||
| // createFileReader(const ik_c8* filename). In this method, we create return  | ||||
| // our own file access class and return it: | ||||
|  | ||||
| // a class implementing the IFileFactory interface to override irrklang file access | ||||
| class CMyFileFactory : public IFileFactory | ||||
| { | ||||
| public: | ||||
|  | ||||
| 	//! Opens a file for read access. Simply return 0 if file not found. | ||||
| 	virtual IFileReader* createFileReader(const ik_c8* filename) | ||||
| 	{ | ||||
| 		printf("MyFileFactory: open file %s\n", filename); | ||||
|  | ||||
| 		FILE* file = fopen(filename, "rb"); | ||||
| 		if (!file) | ||||
| 			return 0; | ||||
|  | ||||
| 		return new CMyReadFile(file, filename); | ||||
| 	} | ||||
|  | ||||
| protected: | ||||
|  | ||||
| 	// To write our own file access methods returned in the method above, | ||||
| 	// we only need to implement the IFileReader interface, which has some | ||||
| 	// standard methods like read(), seek(), getPos() etc. In this example | ||||
| 	// we simply use fopen, fread, fseek etc and print to the console  | ||||
| 	// when we are reading or seeking: | ||||
|  | ||||
| 	// an own implementation of IReadFile to overwrite read access to files  | ||||
| 	class CMyReadFile : public IFileReader | ||||
| 	{ | ||||
| 	public: | ||||
|  | ||||
| 		// constructor, store size of file and filename | ||||
| 		CMyReadFile(FILE* openedFile, const ik_c8* filename) | ||||
| 		{ | ||||
| 			File = openedFile; | ||||
| 			strcpy(Filename, filename); | ||||
|  | ||||
| 			// get file size | ||||
| 			fseek(File, 0, SEEK_END); | ||||
| 			FileSize = ftell(File); | ||||
| 			fseek(File, 0, SEEK_SET); | ||||
| 		} | ||||
|  | ||||
| 		~CMyReadFile() | ||||
| 		{ | ||||
| 			fclose(File); | ||||
| 		} | ||||
|  | ||||
| 		//! reads data, returns how much was read | ||||
| 		ik_s32 read(void* buffer, ik_u32 sizeToRead) | ||||
| 		{ | ||||
| 			printf("CMyReadFile: read %d bytes\n", sizeToRead); | ||||
| 			return (ik_s32)fread(buffer, 1, sizeToRead, File); | ||||
| 		} | ||||
|  | ||||
| 		//! changes position in file, returns true if successful | ||||
| 		bool seek(ik_s32 finalPos, bool relativeMovement) | ||||
| 		{ | ||||
| 			printf("CMyReadFile: seek to position %d\n", finalPos); | ||||
| 			return fseek(File, finalPos, relativeMovement ? SEEK_CUR : SEEK_SET) == 0; | ||||
| 		} | ||||
|  | ||||
| 		//! returns size of file | ||||
| 		ik_s32 getSize() | ||||
| 		{ | ||||
| 			return FileSize; | ||||
| 		} | ||||
|  | ||||
| 		//! returns where in the file we are. | ||||
| 		ik_s32 getPos() | ||||
| 		{ | ||||
| 			return ftell(File); | ||||
| 		} | ||||
|  | ||||
| 		//! returns name of file | ||||
| 		const ik_c8* getFileName() | ||||
| 		{ | ||||
| 			return Filename; | ||||
| 		} | ||||
|  | ||||
| 		FILE* File; | ||||
| 		char Filename[1024]; | ||||
| 		ik_s32 FileSize; | ||||
|  | ||||
| 	}; // end class CMyReadFile | ||||
|  | ||||
| }; // end class CMyFileFactory | ||||
|  | ||||
|  | ||||
|  | ||||
| // The main work is done, the only thing missing is to start up the  | ||||
| // sound engine and tell it to use the created FileFactory for file access: | ||||
|  | ||||
| // irrKlang 3D sound engine example 04,  | ||||
| // demonstrating how to override file access of irrKlang | ||||
| int main(int argc, const char** argv) | ||||
| { | ||||
| 	// start the sound engine with default parameters | ||||
| 	ISoundEngine* engine = createIrrKlangDevice(); | ||||
|  | ||||
| 	if (!engine) | ||||
| 		return 0; // error starting up the engine | ||||
|  | ||||
| 	// create an instance of the file factory and let | ||||
| 	// irrKlang know about it. irrKlang will drop() the | ||||
| 	// factory itself if it doesn't need it any longer. | ||||
|  | ||||
| 	CMyFileFactory* factory = new CMyFileFactory(); | ||||
| 	engine->addFileFactory(factory); | ||||
| 	factory->drop(); // we don't need it anymore, delete it | ||||
|  | ||||
| 	// that's it, play some sounds with our overriden | ||||
| 	// file access methods: | ||||
|  | ||||
| 	printf("\nDemonstrating file access overriding.\n"); | ||||
| 	printf("Press any key to start playing sounds, then press escape to cancel\n"); | ||||
|  | ||||
| 	getch(); | ||||
| 	 | ||||
| 	engine->play2D("../../media/getout.ogg", true); | ||||
|  | ||||
| 	while(true) // endless loop until user exits | ||||
| 	{ | ||||
| 		// play some wave sound | ||||
| 		engine->play2D("../../media/explosion.wav"); | ||||
| 		 | ||||
| 		if (getch() == 27) | ||||
| 			break; // user pressed ESCAPE key, cancel | ||||
| 	} | ||||
|  | ||||
| 	engine->drop(); // delete engine | ||||
| 	return 0; | ||||
| }  | ||||
							
								
								
									
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							| @@ -0,0 +1,68 @@ | ||||
| <?xml version="1.0"?> | ||||
| <!DOCTYPE CodeBlocks_project_file> | ||||
| <CodeBlocks_project_file> | ||||
| 	<FileVersion major="1" minor="1"/> | ||||
| 	<Project> | ||||
| 		<Option title="05.Effects"/> | ||||
| 		<Option makefile="Makefile"/> | ||||
| 		<Option makefile_is_custom="0"/> | ||||
| 		<Option active_target="1"/> | ||||
| 		<Option compiler="0"/> | ||||
| 		<Build> | ||||
| 			<Target title="Debug"> | ||||
| 				<Option output="..\..\bin\win32-gcc\05.Effects.exe"/> | ||||
| 				<Option working_dir="."/> | ||||
| 				<Option object_output="Debug"/> | ||||
| 				<Option deps_output=".deps"/> | ||||
| 				<Option type="1"/> | ||||
| 				<Option compiler="0"/> | ||||
| 				<Option projectResourceIncludeDirsRelation="1"/> | ||||
| 				<Compiler> | ||||
| 					<Add option="-DWIN32"/> | ||||
| 					<Add option="-D_DEBUG"/> | ||||
| 					<Add option="-D_CONSOLE"/> | ||||
| 					<Add option="-W"/> | ||||
| 					<Add option="-O0"/> | ||||
| 					<Add directory="..\..\include"/> | ||||
| 				</Compiler> | ||||
| 				<Linker> | ||||
| 					<Add directory="..\..\lib\win32-gcc"/> | ||||
| 				</Linker> | ||||
| 			</Target> | ||||
| 			<Target title="Release"> | ||||
| 				<Option output="..\..\bin\win32-gcc\05.Effects.exe"/> | ||||
| 				<Option working_dir="."/> | ||||
| 				<Option object_output="Release"/> | ||||
| 				<Option deps_output=".deps"/> | ||||
| 				<Option type="1"/> | ||||
| 				<Option compiler="0"/> | ||||
| 				<Option projectResourceIncludeDirsRelation="1"/> | ||||
| 				<Compiler> | ||||
| 					<Add option="-DWIN32"/> | ||||
| 					<Add option="-DNDEBUG"/> | ||||
| 					<Add option="-D_CONSOLE"/> | ||||
| 					<Add option="-W"/> | ||||
| 					<Add option="-g"/> | ||||
| 					<Add directory="..\..\include"/> | ||||
| 				</Compiler> | ||||
| 				<Linker> | ||||
| 					<Add directory="..\..\lib\win32-gcc"/> | ||||
| 				</Linker> | ||||
| 			</Target> | ||||
| 		</Build> | ||||
| 		<Compiler> | ||||
| 			<Add option="-Os"/> | ||||
| 			<Add option="-O1"/> | ||||
| 			<Add option="-O"/> | ||||
| 		</Compiler> | ||||
| 		<Linker> | ||||
| 			<Add option="-s"/> | ||||
| 			<Add library="..\..\lib\win32-gcc\libirrklang.a"/> | ||||
| 		</Linker> | ||||
| 		<Unit filename="main.cpp"> | ||||
| 			<Option compilerVar="CPP"/> | ||||
| 			<Option target="Debug"/> | ||||
| 			<Option target="Release"/> | ||||
| 		</Unit> | ||||
| 	</Project> | ||||
| </CodeBlocks_project_file> | ||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | ||||
| Microsoft Visual Studio Solution File, Format Version 12.00 | ||||
| # Visual Studio Express 2013 for Windows Desktop | ||||
| VisualStudioVersion = 12.0.21005.1 | ||||
| MinimumVisualStudioVersion = 10.0.40219.1 | ||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05.Effects", "05.Effects.vcxproj", "{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}" | ||||
| EndProject | ||||
| Global | ||||
| 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||
| 		Debug|x64 = Debug|x64 | ||||
| 		Release|x64 = Release|x64 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Debug|x64.ActiveCfg = Debug|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Debug|x64.Build.0 = Debug|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Release|x64.ActiveCfg = Release|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Release|x64.Build.0 = Release|x64 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(SolutionProperties) = preSolution | ||||
| 		HideSolutionNode = FALSE | ||||
| 	EndGlobalSection | ||||
| EndGlobal | ||||
							
								
								
									
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							| @@ -0,0 +1,93 @@ | ||||
| <?xml version="1.0" encoding="utf-8"?> | ||||
| <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
|   <ItemGroup Label="ProjectConfigurations"> | ||||
|     <ProjectConfiguration Include="Debug|x64"> | ||||
|       <Configuration>Debug</Configuration> | ||||
|       <Platform>x64</Platform> | ||||
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|     <ProjectConfiguration Include="Release|x64"> | ||||
|       <Configuration>Release</Configuration> | ||||
|       <Platform>x64</Platform> | ||||
|     </ProjectConfiguration> | ||||
|   </ItemGroup> | ||||
|   <PropertyGroup Label="Globals"> | ||||
|     <ProjectGuid>{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}</ProjectGuid> | ||||
|     <Keyword>Win32Proj</Keyword> | ||||
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|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||||
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|   <ImportGroup Label="ExtensionSettings"> | ||||
|   </ImportGroup> | ||||
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|   </ImportGroup> | ||||
|   <PropertyGroup Label="UserMacros" /> | ||||
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|     <TargetName>../../bin/Winx64-visualStudio/$(ProjectName)</TargetName> | ||||
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|       <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
|       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | ||||
|       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | ||||
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| 				23CDAB100C51F05E003DA087 /* main.cpp */, | ||||
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| 			sourceTree = "<group>"; | ||||
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| /* End PBXGroup section */ | ||||
|  | ||||
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| 			isa = PBXNativeTarget; | ||||
| 			buildConfigurationList = 1DEB923108733DC60010E9CD /* Build configuration list for PBXNativeTarget "macosx_xcode" */; | ||||
| 			buildPhases = ( | ||||
| 				8DD76F640486A84900D96B5E /* Sources */, | ||||
| 				8DD76F660486A84900D96B5E /* Frameworks */, | ||||
| 				8DD76F690486A84900D96B5E /* CopyFiles */, | ||||
| 				23CDAAE90C51E99B003DA087 /* ShellScript */, | ||||
| 			); | ||||
| 			buildRules = ( | ||||
| 			); | ||||
| 			dependencies = ( | ||||
| 			); | ||||
| 			name = macosx_xcode; | ||||
| 			productInstallPath = "$(HOME)/bin"; | ||||
| 			productName = macosx_xcode; | ||||
| 			productReference = 8DD76F6C0486A84900D96B5E /* 05.Effects */; | ||||
| 			productType = "com.apple.product-type.tool"; | ||||
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| /* End PBXNativeTarget section */ | ||||
|  | ||||
| /* Begin PBXProject section */ | ||||
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| 			isa = PBXProject; | ||||
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| 			compatibilityVersion = "Xcode 2.4"; | ||||
| 			developmentRegion = English; | ||||
| 			hasScannedForEncodings = 1; | ||||
| 			knownRegions = ( | ||||
| 				English, | ||||
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| 				French, | ||||
| 				German, | ||||
| 			); | ||||
| 			mainGroup = 08FB7794FE84155DC02AAC07 /* macosx_xcode */; | ||||
| 			projectDirPath = ""; | ||||
| 			projectRoot = ""; | ||||
| 			targets = ( | ||||
| 				8DD76F620486A84900D96B5E /* macosx_xcode */, | ||||
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| 		}; | ||||
| /* End PBXProject section */ | ||||
|  | ||||
| /* Begin PBXShellScriptBuildPhase section */ | ||||
| 		23CDAAE90C51E99B003DA087 /* ShellScript */ = { | ||||
| 			isa = PBXShellScriptBuildPhase; | ||||
| 			buildActionMask = 2147483647; | ||||
| 			files = ( | ||||
| 			); | ||||
| 			inputPaths = ( | ||||
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| 			); | ||||
| 			outputPaths = ( | ||||
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| 			runOnlyForDeploymentPostprocessing = 0; | ||||
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| 		}; | ||||
| /* End PBXShellScriptBuildPhase section */ | ||||
|  | ||||
| /* Begin PBXSourcesBuildPhase section */ | ||||
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| 				23CDAB110C51F05E003DA087 /* main.cpp in Sources */, | ||||
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| /* End PBXSourcesBuildPhase section */ | ||||
|  | ||||
| /* Begin XCBuildConfiguration section */ | ||||
| 		1DEB923208733DC60010E9CD /* Debug */ = { | ||||
| 			isa = XCBuildConfiguration; | ||||
| 			buildSettings = { | ||||
| 				COPY_PHASE_STRIP = NO; | ||||
| 				GCC_DYNAMIC_NO_PIC = NO; | ||||
| 				GCC_ENABLE_FIX_AND_CONTINUE = YES; | ||||
| 				GCC_MODEL_TUNING = G5; | ||||
| 				GCC_OPTIMIZATION_LEVEL = 0; | ||||
| 				INSTALL_PATH = "$(HOME)/bin"; | ||||
| 				LIBRARY_SEARCH_PATHS = ( | ||||
| 					"$(inherited)", | ||||
| 					"$(LIBRARY_SEARCH_PATHS_QUOTED_1)", | ||||
| 					"$(LIBRARY_SEARCH_PATHS_QUOTED_2)", | ||||
| 				); | ||||
| 				LIBRARY_SEARCH_PATHS_QUOTED_1 = "\"$(SRCROOT)/../../../bin/macosx-gcc\""; | ||||
| 				LIBRARY_SEARCH_PATHS_QUOTED_2 = "\"$(SRCROOT)/../../bin/macosx-gcc\""; | ||||
| 				PRODUCT_NAME = 05.Effects; | ||||
| 				ZERO_LINK = YES; | ||||
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| 				ARCHS_STANDARD_32_64_BIT_PRE_XCODE_3_1 = "x86_64 i386 ppc"; | ||||
| 				GCC_GENERATE_DEBUGGING_SYMBOLS = NO; | ||||
| 				GCC_MODEL_TUNING = G5; | ||||
| 				INSTALL_PATH = "$(HOME)/bin"; | ||||
| 				LIBRARY_SEARCH_PATHS = ( | ||||
| 					"$(inherited)", | ||||
| 					"$(LIBRARY_SEARCH_PATHS_QUOTED_1)", | ||||
| 					"$(LIBRARY_SEARCH_PATHS_QUOTED_2)", | ||||
| 				); | ||||
| 				LIBRARY_SEARCH_PATHS_QUOTED_1 = "\"$(SRCROOT)/../../../bin/macosx-gcc\""; | ||||
| 				LIBRARY_SEARCH_PATHS_QUOTED_2 = "\"$(SRCROOT)/../../bin/macosx-gcc\""; | ||||
| 				PRODUCT_NAME = 05.Effects; | ||||
| 			}; | ||||
| 			name = Release; | ||||
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| 		1DEB923608733DC60010E9CD /* Debug */ = { | ||||
| 			isa = XCBuildConfiguration; | ||||
| 			buildSettings = { | ||||
| 				CONFIGURATION_BUILD_DIR = "../../bin/macosx-gcc"; | ||||
| 				GCC_WARN_ABOUT_RETURN_TYPE = YES; | ||||
| 				GCC_WARN_UNUSED_VARIABLE = YES; | ||||
| 				HEADER_SEARCH_PATHS = ../../include; | ||||
| 				OBJROOT = "../../bin/macosx-gcc"; | ||||
| 				PREBINDING = NO; | ||||
| 				SDKROOT = "$(DEVELOPER_SDK_DIR)/MacOSX10.6.sdk"; | ||||
| 			}; | ||||
| 			name = Debug; | ||||
| 		}; | ||||
| 		1DEB923708733DC60010E9CD /* Release */ = { | ||||
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| 				ARCHS = "$(ARCHS_STANDARD_32_64_BIT_PRE_XCODE_3_1)"; | ||||
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| 				CONFIGURATION_BUILD_DIR = "../../bin/macosx-gcc"; | ||||
| 				GCC_WARN_ABOUT_RETURN_TYPE = YES; | ||||
| 				GCC_WARN_UNUSED_VARIABLE = YES; | ||||
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| 			name = Release; | ||||
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|  | ||||
| /* Begin XCConfigurationList section */ | ||||
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| 			buildConfigurations = ( | ||||
| 				1DEB923208733DC60010E9CD /* Debug */, | ||||
| 				1DEB923308733DC60010E9CD /* Release */, | ||||
| 			); | ||||
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| 			defaultConfigurationName = Release; | ||||
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| 			isa = XCConfigurationList; | ||||
| 			buildConfigurations = ( | ||||
| 				1DEB923608733DC60010E9CD /* Debug */, | ||||
| 				1DEB923708733DC60010E9CD /* Release */, | ||||
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| } | ||||
							
								
								
									
										8
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/05.Effects/Makefile
									
									
									
									
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										8
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/05.Effects/Makefile
									
									
									
									
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							| @@ -0,0 +1,8 @@ | ||||
| CPP = g++ | ||||
| OPTS =  -I"../../include" -L"/usr/lib" ../../bin/linux-gcc-64/libIrrKlang.so -pthread | ||||
|  | ||||
| all: | ||||
| 	$(CPP) main.cpp -o example $(OPTS) | ||||
|  | ||||
| clean: | ||||
| 	rm example | ||||
							
								
								
									
										135
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/05.Effects/main.cpp
									
									
									
									
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										135
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/05.Effects/main.cpp
									
									
									
									
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							| @@ -0,0 +1,135 @@ | ||||
| // This example will show how to use sound effects such as echo, reverb and distortion. | ||||
| // irrKlang supports the effects Chorus, Compressor, Distortion, Echo, Flanger | ||||
| // Gargle, 3DL2Reverb, ParamEq and WavesReverb. | ||||
|  | ||||
| // Lets start: include the irrKlang headers and other input/output stuff | ||||
| // needed to print and get user input from the console. And as exlained | ||||
| // in the first tutorial, we use the namespace irr and audio and | ||||
| // link to the irrKlang.dll file. | ||||
| #if defined(WIN32) | ||||
| 	#include <conio.h> | ||||
| #else | ||||
| 	#include "../common/conio.h" | ||||
| #endif | ||||
|  | ||||
| #include <stdio.h> | ||||
| #include <stdlib.h> | ||||
| #include <irrKlang.h> | ||||
| using namespace irrklang; | ||||
|  | ||||
| #pragma comment(lib, "irrKlang.lib") // link with irrKlang.dll | ||||
|  | ||||
|  | ||||
| // Now let's start with the irrKlang 3D sound engine example 05, | ||||
| // demonstrating sound effects. Simply startup the engine using | ||||
| // using createIrrKlangDevice() with default options/parameters. | ||||
| int main(int argc, const char** argv) | ||||
| { | ||||
| 	// start the sound engine with default parameters | ||||
| 	ISoundEngine* engine = createIrrKlangDevice(); | ||||
|  | ||||
| 	if (!engine) | ||||
| 		return 0; // error starting up the engine | ||||
|  | ||||
| 	// we play a .xm file as music here. Note that the last parameter  | ||||
| 	// named 'enableSoundEffects' has been set to 'true' here. If this | ||||
| 	// is not done, sound effects cannot be used with this sound. | ||||
| 	// After this, we print some help text and start a loop which reads | ||||
| 	// user keyboard input. | ||||
| 	 | ||||
| 	const char* filename = "../../media/MF-W-90.XM"; | ||||
|  | ||||
| 	#ifdef __BIG_ENDIAN__ | ||||
| 		filename = "../../media/ophelia.mp3"; // no xm playback on power pcs currently | ||||
| 	#endif | ||||
| 	 | ||||
| 	ISound* music = engine->play2D(filename, | ||||
| 		true, false, true, ESM_AUTO_DETECT, true); | ||||
|  | ||||
| 	// Print some help text and start the display loop | ||||
|  | ||||
| 	printf("\nSound effects example. Keys:\n"); | ||||
| 	printf("\nESCAPE: quit\n"); | ||||
| 	printf("w: enable/disable waves reverb\n"); | ||||
| 	printf("d: enable/disable distortion\n"); | ||||
| 	printf("e: enable/disable echo\n"); | ||||
| 	printf("a: disable all effects\n"); | ||||
|  | ||||
| 	while(true) // endless loop until user exits | ||||
| 	{ | ||||
| 		int key = getch(); | ||||
|  | ||||
| 		if (key == 27) | ||||
| 			break; // user pressed ESCAPE key | ||||
| 		else | ||||
| 		{ | ||||
| 			// user maybe pressed an effects key, | ||||
| 			// now enable or disable a sound effect. | ||||
|  | ||||
| 			// We get a pointer to the ISoundEffectControl interface, | ||||
| 			// but this only exists if the sound driver supports sound effects | ||||
| 			// and if the sound was started setting the 'enableSoundeffects' flag | ||||
| 			// to 'true' as we did above. This pointer is only valid as long as | ||||
| 			// we don't call music->drop() and delete the music with this. | ||||
|  | ||||
| 			ISoundEffectControl* fx = 0; | ||||
| 			if (music) | ||||
| 				fx = music->getSoundEffectControl(); | ||||
|  | ||||
| 			if (!fx) | ||||
| 			{ | ||||
| 				// some sound devices do not support sound effects. | ||||
| 				printf("This device or sound does not support sound effects.\n"); | ||||
| 				continue; | ||||
| 			}	 | ||||
|  | ||||
| 			// here we disable or enable the sound effects of the music depending | ||||
| 			// on what key the user pressed. Note that every enableXXXSoundEffect() | ||||
| 			// method also accepts a lot of parameters, so it is easily possible | ||||
| 			// to influence the details of the effect. If the sound effect is  | ||||
| 			// already active, it is also possible to simply call the  | ||||
| 			// enableXXXSoundEffect() method again to just change the effect parameters, | ||||
| 			// although we aren't doing this here. | ||||
|  | ||||
| 			if (key < 'a') // make key lower | ||||
| 				key += 'a' - 'A'; | ||||
|  | ||||
| 			switch(key) | ||||
| 			{ | ||||
| 			case 'd': | ||||
| 				if (fx->isDistortionSoundEffectEnabled()) | ||||
| 					fx->disableDistortionSoundEffect(); | ||||
| 				else | ||||
| 					fx->enableDistortionSoundEffect(); | ||||
| 				break; | ||||
|  | ||||
| 			case 'e': | ||||
| 				if (fx->isEchoSoundEffectEnabled()) | ||||
| 					fx->disableEchoSoundEffect(); | ||||
| 				else | ||||
| 					fx->enableEchoSoundEffect(); | ||||
| 				break; | ||||
|  | ||||
| 			case 'w': | ||||
| 				if (fx->isWavesReverbSoundEffectEnabled()) | ||||
| 					fx->disableWavesReverbSoundEffect(); | ||||
| 				else | ||||
| 					fx->enableWavesReverbSoundEffect(); | ||||
| 				break; | ||||
|  | ||||
| 			case 'a': | ||||
| 				fx->disableAllEffects();  | ||||
| 				break; | ||||
| 			} | ||||
| 		}			 | ||||
| 	} | ||||
|  | ||||
| 	// don't forget to release the resources | ||||
|  | ||||
| 	if (music) | ||||
| 		music->drop(); // release music stream. | ||||
|  | ||||
| 	engine->drop(); // delete Engine | ||||
|  | ||||
| 	return 0; | ||||
| } | ||||
							
								
								
									
										68
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/06.Recording/06.Recording.cbp
									
									
									
									
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										68
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/06.Recording/06.Recording.cbp
									
									
									
									
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							| @@ -0,0 +1,68 @@ | ||||
| <?xml version="1.0"?> | ||||
| <!DOCTYPE CodeBlocks_project_file> | ||||
| <CodeBlocks_project_file> | ||||
| 	<FileVersion major="1" minor="1"/> | ||||
| 	<Project> | ||||
| 		<Option title="06.Recording"/> | ||||
| 		<Option makefile="Makefile"/> | ||||
| 		<Option makefile_is_custom="0"/> | ||||
| 		<Option active_target="1"/> | ||||
| 		<Option compiler="0"/> | ||||
| 		<Build> | ||||
| 			<Target title="Debug"> | ||||
| 				<Option output="..\..\bin\win32-gcc\06.Recording.exe"/> | ||||
| 				<Option working_dir="."/> | ||||
| 				<Option object_output="Debug"/> | ||||
| 				<Option deps_output=".deps"/> | ||||
| 				<Option type="1"/> | ||||
| 				<Option compiler="0"/> | ||||
| 				<Option projectResourceIncludeDirsRelation="1"/> | ||||
| 				<Compiler> | ||||
| 					<Add option="-DWIN32"/> | ||||
| 					<Add option="-D_DEBUG"/> | ||||
| 					<Add option="-D_CONSOLE"/> | ||||
| 					<Add option="-W"/> | ||||
| 					<Add option="-O0"/> | ||||
| 					<Add directory="..\..\include"/> | ||||
| 				</Compiler> | ||||
| 				<Linker> | ||||
| 					<Add directory="..\..\lib\win32-gcc"/> | ||||
| 				</Linker> | ||||
| 			</Target> | ||||
| 			<Target title="Release"> | ||||
| 				<Option output="..\..\bin\win32-gcc\06.Recording.exe"/> | ||||
| 				<Option working_dir="."/> | ||||
| 				<Option object_output="Release"/> | ||||
| 				<Option deps_output=".deps"/> | ||||
| 				<Option type="1"/> | ||||
| 				<Option compiler="0"/> | ||||
| 				<Option projectResourceIncludeDirsRelation="1"/> | ||||
| 				<Compiler> | ||||
| 					<Add option="-DWIN32"/> | ||||
| 					<Add option="-DNDEBUG"/> | ||||
| 					<Add option="-D_CONSOLE"/> | ||||
| 					<Add option="-W"/> | ||||
| 					<Add option="-g"/> | ||||
| 					<Add directory="..\..\include"/> | ||||
| 				</Compiler> | ||||
| 				<Linker> | ||||
| 					<Add directory="..\..\lib\win32-gcc"/> | ||||
| 				</Linker> | ||||
| 			</Target> | ||||
| 		</Build> | ||||
| 		<Compiler> | ||||
| 			<Add option="-Os"/> | ||||
| 			<Add option="-O1"/> | ||||
| 			<Add option="-O"/> | ||||
| 		</Compiler> | ||||
| 		<Linker> | ||||
| 			<Add option="-s"/> | ||||
| 			<Add library="..\..\lib\win32-gcc\libirrklang.a"/> | ||||
| 		</Linker> | ||||
| 		<Unit filename="main.cpp"> | ||||
| 			<Option compilerVar="CPP"/> | ||||
| 			<Option target="Debug"/> | ||||
| 			<Option target="Release"/> | ||||
| 		</Unit> | ||||
| 	</Project> | ||||
| </CodeBlocks_project_file> | ||||
							
								
								
									
										21
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/06.Recording/06.Recording.sln
									
									
									
									
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										21
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/06.Recording/06.Recording.sln
									
									
									
									
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										Normal file
									
								
							| @@ -0,0 +1,21 @@ | ||||
| Microsoft Visual Studio Solution File, Format Version 12.00 | ||||
| # Visual Studio Express 2013 for Windows Desktop | ||||
| VisualStudioVersion = 12.0.21005.1 | ||||
| MinimumVisualStudioVersion = 10.0.40219.1 | ||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "06.Recording", "06.Recording.vcxproj", "{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}" | ||||
| EndProject | ||||
| Global | ||||
| 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||
| 		Debug|x64 = Debug|x64 | ||||
| 		Release|x64 = Release|x64 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Debug|x64.ActiveCfg = Debug|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Debug|x64.Build.0 = Debug|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Release|x64.ActiveCfg = Release|x64 | ||||
| 		{C9328295-3D0A-446B-8522-6C1B6FC7F4E6}.Release|x64.Build.0 = Release|x64 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(SolutionProperties) = preSolution | ||||
| 		HideSolutionNode = FALSE | ||||
| 	EndGlobalSection | ||||
| EndGlobal | ||||
							
								
								
									
										93
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/06.Recording/06.Recording.vcxproj
									
									
									
									
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										93
									
								
								SQCSim2021/external/irrKlang-64bit-1.6.0/examples/06.Recording/06.Recording.vcxproj
									
									
									
									
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										Normal file
									
								
							| @@ -0,0 +1,93 @@ | ||||
| <?xml version="1.0" encoding="utf-8"?> | ||||
| <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
|   <ItemGroup Label="ProjectConfigurations"> | ||||
|     <ProjectConfiguration Include="Debug|x64"> | ||||
|       <Configuration>Debug</Configuration> | ||||
|       <Platform>x64</Platform> | ||||
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							| @@ -0,0 +1,127 @@ | ||||
| // This example will show how to record and play back audio. Additionally, | ||||
| // the example shows how to write recorded audio out into a .WAV file. | ||||
| // Audio recording is currently only supported on windows, so this | ||||
| // example won't work on Linux or MacOS for now. | ||||
|  | ||||
| // Lets start: include the irrKlang headers and other input/output stuff | ||||
| // needed to print and get user input from the console. And as exlained | ||||
| // in the first tutorial, we use the namespace irr and audio and | ||||
| // link to the irrKlang.dll file. | ||||
| #include <stdio.h> | ||||
| #include <irrKlang.h> | ||||
|  | ||||
| // include console I/O methods (conio.h for windows, our wrapper in linux) | ||||
| #if defined(WIN32) | ||||
| #include <conio.h> | ||||
| #else | ||||
| #include "../common/conio.h" | ||||
| #endif | ||||
| #pragma comment(lib, "irrKlang.lib") // link with irrKlang.dll | ||||
|  | ||||
|  | ||||
| using namespace irrklang; | ||||
|  | ||||
| void writeWaveFile(const char* filename, SAudioStreamFormat format, void* data); | ||||
|  | ||||
| // The following will simply start up the irrklang engine, create an audio recorder, record | ||||
| // some audio when the user presses a key, and save that data to a wave file. Additionally, | ||||
| // the data is added into the sound engine and played back as well. | ||||
| int main(int argc, const char** argv) | ||||
| { | ||||
| 	ISoundEngine* engine = createIrrKlangDevice(); | ||||
| 	IAudioRecorder* recorder = createIrrKlangAudioRecorder(engine); | ||||
|  | ||||
| 	if (!engine || !recorder) | ||||
| 	{ | ||||
| 		printf("Could not create audio engine or audio recoder\n"); | ||||
| 		return 1; | ||||
| 	} | ||||
|  | ||||
| 	printf("\nPress any key to start recording audio...\n"); | ||||
| 	getch(); | ||||
|  | ||||
| 	// record some audio | ||||
|  | ||||
| 	recorder->startRecordingBufferedAudio(); | ||||
|  | ||||
| 	printf("\nRECORDING. Press any key to stop...\n"); | ||||
| 	getch(); | ||||
|  | ||||
| 	recorder->stopRecordingAudio(); | ||||
|  | ||||
| 	printf("\nRecording done, recorded %dms of audio.\n",  | ||||
| 		recorder->getAudioFormat().FrameCount * 1000 / recorder->getAudioFormat().SampleRate ); | ||||
| 	printf("Press any key to play back recorded audio...\n"); | ||||
| 	getch(); | ||||
| 	 | ||||
| 	// write the recorded audio as wave file | ||||
| 	writeWaveFile("recorded.wav", recorder->getAudioFormat(), recorder->getRecordedAudioData()); | ||||
|  | ||||
| 	// play the recorded audio | ||||
| 	recorder->addSoundSourceFromRecordedAudio("myRecordedVoice"); | ||||
| 	engine->play2D("myRecordedVoice", true); | ||||
|  | ||||
| 	// wait until user presses a key | ||||
| 	printf("\nPress any key to quit..."); | ||||
| 	getch(); | ||||
|  | ||||
| 	recorder->drop(); | ||||
| 	engine->drop(); // delete engine | ||||
|  | ||||
| 	return 0; | ||||
| } | ||||
|  | ||||
|  | ||||
| // writes the recorded audio data into a .WAV file | ||||
| void writeWaveFile(const char* filename, SAudioStreamFormat format, void* data) | ||||
| {	 | ||||
| 	if (!data) | ||||
| 	{ | ||||
| 		printf("Could not save recorded data to %s, nothing recorded\n", filename); | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
| 	FILE* file = fopen(filename, "wb"); | ||||
|  | ||||
| 	if (file) | ||||
| 	{ | ||||
| 		// write wave header  | ||||
| 		unsigned short formatType =	1; | ||||
| 		unsigned short numChannels = format.ChannelCount; | ||||
| 		unsigned long  sampleRate =	format.SampleRate; | ||||
| 		unsigned short bitsPerChannel = format.getSampleSize() * 8; | ||||
| 		unsigned short bytesPerSample = format.getFrameSize() ; | ||||
| 		unsigned long  bytesPerSecond = format.getBytesPerSecond(); | ||||
| 		unsigned long  dataLen = format.getSampleDataSize(); | ||||
| 			 | ||||
| 		const int fmtChunkLen = 16; | ||||
| 		const int waveHeaderLen = 4 + 8 + fmtChunkLen + 8; | ||||
|  | ||||
| 		unsigned long totalLen = waveHeaderLen + dataLen; | ||||
|  | ||||
| 		fwrite("RIFF", 4, 1, file); | ||||
| 		fwrite(&totalLen, 4, 1, file); | ||||
| 		fwrite("WAVE", 4, 1, file); | ||||
| 		fwrite("fmt ", 4, 1, file); | ||||
| 		fwrite(&fmtChunkLen, 4, 1, file); | ||||
| 		fwrite(&formatType, 2, 1, file); | ||||
| 		fwrite(&numChannels, 2, 1, file); | ||||
| 		fwrite(&sampleRate, 4, 1, file); | ||||
| 		fwrite(&bytesPerSecond, 4, 1, file); | ||||
| 		fwrite(&bytesPerSample, 2, 1, file); | ||||
| 		fwrite(&bitsPerChannel, 2, 1, file); | ||||
|  | ||||
| 		// write data | ||||
|  | ||||
| 		fwrite("data", 4, 1, file); | ||||
| 		fwrite(&dataLen, 4, 1, file); | ||||
| 		fwrite(data, dataLen, 1, file); | ||||
|  | ||||
| 		// finish | ||||
|  | ||||
| 		printf("Saved audio as %s\n", filename); | ||||
| 		fclose(file); | ||||
| 	} | ||||
| 	else | ||||
| 		printf("Could not open %s to write audio data\n", filename); | ||||
| } | ||||
							
								
								
									
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							| @@ -0,0 +1,123 @@ | ||||
|  | ||||
| // additional headers for simple console functions under linux, | ||||
| // similar to conio.h in windows. | ||||
| // used for irrKlang linux examples  | ||||
|  | ||||
| #ifndef __IRRKLANG_CONIO_H_INCLUDED__ | ||||
| #define __IRRKLANG_CONIO_H_INCLUDED__ | ||||
|  | ||||
| #if !defined(_WIN32) && !defined(_WIN64) && !defined(__MACH__) | ||||
|  | ||||
| #include <termios.h> | ||||
| #include <unistd.h> | ||||
| #include <stdio.h> | ||||
| #include <memory.h> | ||||
| #include <stdlib.h> | ||||
|  | ||||
| // sleeps 100 milliseconds | ||||
| inline void sleepSomeTime() { usleep(100000); } | ||||
|  | ||||
| // returns if keyboard has been hit | ||||
| inline int kbhit(void)  | ||||
| {  | ||||
| 	termios oldTerm, newTerm; | ||||
| 	int fd = 0;  | ||||
| 	 | ||||
| 	tcgetattr(fd, &oldTerm);  | ||||
| 	newTerm = oldTerm; | ||||
| 	newTerm.c_lflag = newTerm.c_lflag & (!ICANON);  | ||||
|  | ||||
| 	newTerm.c_cc[VMIN] = 0;  | ||||
| 	newTerm.c_cc[VTIME] = 1;  | ||||
|  | ||||
| 	tcsetattr(fd, TCSANOW, &newTerm);  | ||||
|  | ||||
| 	int c = getchar();  | ||||
|  | ||||
| 	tcsetattr(fd, TCSANOW, &oldTerm);  | ||||
|  | ||||
| 	if (c != -1)  | ||||
| 		ungetc(c, stdin);  | ||||
|  | ||||
| 	return ((c != -1) ? 1 : 0);  | ||||
| } | ||||
|  | ||||
| // waits for the user to enter a character | ||||
| inline int getch()  | ||||
| { | ||||
| 	termios oldTerm, newTerm; | ||||
|  | ||||
| 	tcgetattr( STDIN_FILENO, &oldTerm ); | ||||
| 	newTerm = oldTerm; | ||||
| 	newTerm.c_lflag &= ~( ICANON | ECHO ); | ||||
|  | ||||
| 	tcsetattr( STDIN_FILENO, TCSANOW, &newTerm ); | ||||
|  | ||||
| 	int character = getchar(); | ||||
|  | ||||
| 	tcsetattr( STDIN_FILENO, TCSANOW, &oldTerm ); | ||||
|  | ||||
| 	return character; | ||||
| } | ||||
| //#endif // !defined(_WIN32) && !defined(_WIN64) | ||||
| #elif defined(__MACH__) | ||||
| // macOSX implementation | ||||
|  | ||||
| #include <termios.h> | ||||
| #include <unistd.h> | ||||
| #include <stdio.h> | ||||
| #include <memory.h> | ||||
| #include <stdlib.h> | ||||
| #include <sys/ioctl.h> | ||||
|  | ||||
| class RawTerm // keeps the terminal in raw mode as long as an instance of this class exists | ||||
| { | ||||
| 	termios old; | ||||
| 	 | ||||
| public: | ||||
| 	RawTerm() | ||||
| 	{ | ||||
| 		tcgetattr(STDIN_FILENO, &old); | ||||
| 		termios newt = old;  | ||||
|   | ||||
| 		newt.c_iflag &= ~(IGNBRK | ISTRIP | INLCR | IGNCR | ICRNL | IXON | BRKINT | PARMRK); | ||||
| 		newt.c_lflag &= ~(ICANON | ISIG | IEXTEN|ECHO | ECHONL); | ||||
| 		newt.c_cflag &= ~(CSIZE | PARENB); | ||||
| 		newt.c_cflag |= CS8; | ||||
| 		newt.c_oflag &= ~OPOST; | ||||
| 		 | ||||
| 		tcsetattr(STDIN_FILENO, 0, &newt); | ||||
| 	} | ||||
| 	 | ||||
| 	~RawTerm() | ||||
| 	{ | ||||
| 		tcsetattr(STDIN_FILENO, 0, &old); | ||||
| 	} | ||||
| }; | ||||
|  | ||||
|  | ||||
| inline int getch(void) | ||||
| { | ||||
| 	RawTerm myRawterm; | ||||
| 	return getchar(); | ||||
| } | ||||
|  | ||||
|  | ||||
| inline int kbhit(void) | ||||
| { | ||||
| 	RawTerm myRawterm; | ||||
| 	 | ||||
| 	int count = -1; | ||||
| 	ioctl(STDIN_FILENO, FIONREAD, &count); | ||||
| 	   | ||||
| 	return count > 0 ? count : 0; | ||||
| } | ||||
|  | ||||
| // needed for irrklang | ||||
| // sleeps 100 milliseconds | ||||
| inline void sleepSomeTime() { usleep(100000); } | ||||
|  | ||||
| #endif | ||||
|  | ||||
| #endif // __IRRKLANG_CONIO_H_INCLUDED__ | ||||
|  | ||||
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