Ajout version Release/x64 avec les libraries x64 et tuning de la version Debug
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| <!-- begin header.html --> | ||||
| <!-- | ||||
| The OpenGL Extension Wrangler Library | ||||
| Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net> | ||||
| Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> | ||||
| Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> | ||||
| Copyright (C) 2002, Lev Povalahev | ||||
| All rights reserved. | ||||
|  | ||||
| Redistribution and use in source and binary forms, with or without  | ||||
| modification, are permitted provided that the following conditions are met: | ||||
|  | ||||
| * Redistributions of source code must retain the above copyright notice,  | ||||
|   this list of conditions and the following disclaimer. | ||||
| * Redistributions in binary form must reproduce the above copyright notice,  | ||||
|   this list of conditions and the following disclaimer in the documentation  | ||||
|   and/or other materials provided with the distribution. | ||||
| * The name of the author may be used to endorse or promote products  | ||||
|   derived from this software without specific prior written permission. | ||||
|  | ||||
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"  | ||||
| AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE  | ||||
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||||
| ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE  | ||||
| LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR  | ||||
| CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF  | ||||
| SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||||
| INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||||
| CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||||
| ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | ||||
| THE POSSIBILITY OF SUCH DAMAGE. | ||||
| --> | ||||
| <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html/4/loose.dtd"> | ||||
| <html> | ||||
| <head> | ||||
| <title>GLEW: The OpenGL Extension Wrangler Library</title> | ||||
| <meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">  | ||||
| <link href="glew.css" type="text/css" rel="stylesheet"> | ||||
| </head> | ||||
| <body bgcolor="#fff0d0"> | ||||
| <table border="0" width="100%" cellpadding="12" cellspacing="8" style="height:100%"> | ||||
| <tr> | ||||
| <td bgcolor="#ffffff" align="left" valign="top" width="200"> | ||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||
| <tr> | ||||
| <td valign="top"> | ||||
|  | ||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/2.1.0/">2.1.0</a></i></td></tr> | ||||
| <tr><td align="center"><br></td></tr> | ||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||
| <tr><td align="center"><br></td></tr> | ||||
| <tr><td align="center"> | ||||
| <table border="0" cellpadding="0" cellspacing="0" align="center"> | ||||
| <tr><td align="center"><a href="index.html">Download</a></td></tr> | ||||
| <tr><td align="center">Usage</td></tr> | ||||
| <tr><td align="center"><a href="build.html">Building</a></td></tr> | ||||
| <tr><td align="center"><a href="install.html">Installation</a></td></tr> | ||||
| <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> | ||||
| <tr><td align="center"><a href="log.html">Change Log</a></td></tr> | ||||
| <tr><td align="center"><br></tr> | ||||
| <tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr> | ||||
| <tr><td align="center"><a href="https://github.com/nigels-com/glew/issues">Issues</a></td></tr> | ||||
| <tr><td align="center"><a href="https://github.com/nigels-com/glew/pulls">Pull Requests</a></td></tr> | ||||
| <tr><td align="center"><a href="https://github.com/nigels-com/glew#authors">Authors</a></td></tr> | ||||
| <tr><td align="center"><a href="https://github.com/nigels-com/glew#copyright-and-licensing">Licensing</a></td></tr> | ||||
| <tr><td align="center"><br></tr> | ||||
| <tr><td align="center"><a href="https://sourceforge.net/projects/glew">SourceForge Page</a></td></tr> | ||||
| </table> | ||||
| <tr><td align="center"><br></tr> | ||||
| </table> | ||||
| </td> | ||||
| </tr> | ||||
| <tr> | ||||
|  | ||||
| <td valign="bottom"> | ||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||
| <tr><td align="center"><i>Last Update: 07-31-17</i></td></tr> | ||||
| <tr><td align="center"> | ||||
| 	<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/> | ||||
| 	<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/> | ||||
| 	<a href="https://travis-ci.org/nigels-com/glew/builds"><img src="travis.png" width="114" height="25" border="0" alt="Travis Logo"></a><br/> | ||||
| 	<a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a> | ||||
| </td> | ||||
| </tr> | ||||
| </table> | ||||
| </td> | ||||
| </tr> | ||||
| </table> | ||||
| </td> | ||||
|  | ||||
| <td bgcolor="#ffffff" align="left" valign="top"> | ||||
|  | ||||
| <h1>The OpenGL Extension Wrangler Library</h1> | ||||
|  | ||||
| <!-- end header.html --> | ||||
|  | ||||
|  | ||||
| <h2>Initializing GLEW</h2> | ||||
| <p> | ||||
| First you need to create a valid OpenGL rendering context and call | ||||
| <tt>glewInit()</tt> to initialize the extension entry points.  If | ||||
| <tt>glewInit()</tt> returns <tt>GLEW_OK</tt>, the initialization | ||||
| succeeded and you can use the available extensions as well as core | ||||
| OpenGL functionality. For example: | ||||
| </p> | ||||
|  | ||||
| <p class="pre"> | ||||
| #include <GL/glew.h><br> | ||||
| #include <GL/glut.h><br> | ||||
| ...<br> | ||||
| glutInit(&argc, argv);<br> | ||||
| glutCreateWindow("GLEW Test");<br> | ||||
| GLenum err = glewInit();<br> | ||||
| if (GLEW_OK != err)<br> | ||||
| {<br> | ||||
|   /* Problem: glewInit failed, something is seriously wrong. */<br> | ||||
|   fprintf(stderr, "Error: %s\n", glewGetErrorString(err));<br> | ||||
|   ...<br> | ||||
| }<br> | ||||
| fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));<br> | ||||
| </p> | ||||
|  | ||||
| <h2>Checking for Extensions</h2> | ||||
|  | ||||
| <p> | ||||
| Starting from GLEW 1.1.0, you can find out if a particular extension | ||||
| is available on your platform by querying globally defined variables | ||||
| of the form <tt>GLEW_{extension_name}</tt>: | ||||
| </p> | ||||
|  | ||||
| <p class="pre"> | ||||
| if (GLEW_ARB_vertex_program)<br> | ||||
| {<br> | ||||
|   /* It is safe to use the ARB_vertex_program extension here. */<br> | ||||
|   glGenProgramsARB(...);<br> | ||||
| }<br> | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
| <b>In GLEW 1.0.x, a global structure was used for this task. To ensure | ||||
| binary compatibility between releases, the struct was replaced with a | ||||
| set of variables.</b> | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
| You can also check for core OpenGL functionality.  For example, to | ||||
| see if OpenGL 1.3 is supported, do the following: | ||||
| </p> | ||||
|  | ||||
| <p class="pre"> | ||||
| if (GLEW_VERSION_1_3)<br> | ||||
| {<br> | ||||
|   /* Yay! OpenGL 1.3 is supported! */<br> | ||||
| }<br> | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
| In general, you can check if <tt>GLEW_{extension_name}</tt> or | ||||
| <tt>GLEW_VERSION_{version}</tt> is true or false. | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
| It is also possible to perform extension checks from string | ||||
| input. Starting from the 1.3.0 release, use <tt>glewIsSupported</tt> | ||||
| to check if the required core or extension functionality is | ||||
| available: | ||||
| </p> | ||||
|  | ||||
| <p class="pre"> | ||||
| if (glewIsSupported("GL_VERSION_1_4  GL_ARB_point_sprite"))<br> | ||||
| {<br> | ||||
|   /* Great, we have OpenGL 1.4 + point sprites. */<br> | ||||
| }<br> | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
| For extensions only, <tt>glewGetExtension</tt> provides a slower alternative | ||||
| (GLEW 1.0.x-1.2.x). <b>Note that in the 1.3.0 release </b> | ||||
| <tt>glewGetExtension</tt> <b>was replaced with </b> | ||||
| <tt>glewIsSupported</tt>. | ||||
| </p> | ||||
|  | ||||
| <p class="pre"> | ||||
| if (glewGetExtension("GL_ARB_fragment_program"))<br> | ||||
| {<br> | ||||
|   /* Looks like ARB_fragment_program is supported. */<br> | ||||
| }<br> | ||||
| </p> | ||||
|  | ||||
| <h2>Experimental Drivers</h2> | ||||
|  | ||||
| <p> | ||||
| GLEW obtains information on the supported extensions from the graphics | ||||
| driver.  Experimental or pre-release drivers, however, might not | ||||
| report every available extension through the standard mechanism, in | ||||
| which case GLEW will report it unsupported.  To circumvent this | ||||
| situation, the <tt>glewExperimental</tt> global switch can be turned | ||||
| on by setting it to <tt>GL_TRUE</tt> before calling | ||||
| <tt>glewInit()</tt>, which ensures that all extensions with valid | ||||
| entry points will be exposed. | ||||
| </p> | ||||
|  | ||||
| <h2>Platform Specific Extensions</h2> | ||||
|  | ||||
| <p> | ||||
| Platform specific extensions are separated into two header files: | ||||
| <tt>wglew.h</tt> and <tt>glxew.h</tt>, which define the available | ||||
| <tt>WGL</tt> and <tt>GLX</tt> extensions.  To determine if a certain | ||||
| extension is supported, query <tt>WGLEW_{extension name}</tt> or | ||||
| <tt>GLXEW_{extension_name}</tt>.  For example: | ||||
| </p> | ||||
|  | ||||
| <p class="pre"> | ||||
| #include <GL/wglew.h><br> | ||||
| <br> | ||||
| if (WGLEW_ARB_pbuffer)<br> | ||||
| {<br> | ||||
|   /* OK, we can use pbuffers. */<br> | ||||
| }<br> | ||||
| else<br> | ||||
| {<br> | ||||
|   /* Sorry, pbuffers will not work on this platform. */<br> | ||||
| }<br> | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
| Alternatively, use <tt>wglewIsSupported</tt> or | ||||
| <tt>glxewIsSupported</tt> to check for extensions from a string: | ||||
| </p> | ||||
|  | ||||
| <p class="pre"> | ||||
| if (wglewIsSupported("WGL_ARB_pbuffer"))<br> | ||||
| {<br> | ||||
|   /* OK, we can use pbuffers. */<br> | ||||
| }<br> | ||||
| </p> | ||||
|  | ||||
| <h2>Utilities</h2> | ||||
|  | ||||
| <p> | ||||
| GLEW provides two command-line utilities: one for creating a list of | ||||
| available extensions and visuals; and another for verifying extension | ||||
| entry points. | ||||
| </p> | ||||
|  | ||||
| <h3>visualinfo: extensions and visuals</h3> | ||||
|  | ||||
| <p> | ||||
| <tt>visualinfo</tt> is an extended version of <tt>glxinfo</tt>. The | ||||
| Windows version creates a file called <tt>visualinfo.txt</tt>, which | ||||
| contains a list of available OpenGL, WGL, and GLU extensions as well | ||||
| as a table of visuals aka. pixel formats. Pbuffer and MRT capable | ||||
| visuals are also included. For additional usage information, type | ||||
| <tt>visualinfo -h</tt>. | ||||
| </p> | ||||
|  | ||||
| <h3>glewinfo: extension verification utility</h3> | ||||
|  | ||||
| <p> | ||||
| <tt>glewinfo</tt> allows you to verify the entry points for the | ||||
| extensions supported on your platform. The Windows version | ||||
| reports the results to a text file called <tt>glewinfo.txt</tt>. The | ||||
| Unix version prints the results to <tt>stdout</tt>. | ||||
| </p> | ||||
|  | ||||
| <p>Windows usage:</p> | ||||
|  <blockquote><pre>glewinfo [-pf <id>]</pre></blockquote> | ||||
|  | ||||
| <p>where <tt><id></tt> is the pixel format id for which the | ||||
| capabilities are displayed.</p> | ||||
|  | ||||
| <p>Unix usage:</p> | ||||
| <blockquote><pre>glewinfo [-display <dpy>] [-visual <id>]</pre></blockquote> | ||||
|  | ||||
| <p>where <tt><dpy></tt> is the X11 display and <tt><id></tt> is | ||||
| the visual id for which the capabilities are displayed.</p> | ||||
|  | ||||
| <!-- begin footer.html --> | ||||
| </td></tr></table></body> | ||||
| <!-- end footer.html --> | ||||
|  | ||||
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