Ajout version Release/x64 avec les libraries x64 et tuning de la version Debug
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							| @@ -0,0 +1,21 @@ | ||||
| MSDEV := msdev | ||||
| RM := rm -rf | ||||
|  | ||||
| default: | ||||
| 	$(MSDEV) glew.dsw /make \ | ||||
| 	"glew_static - Win32 Release" \ | ||||
| 	"glew_shared - Win32 Release" \ | ||||
| 	"glewinfo - Win32 Release" \ | ||||
| 	"visualinfo - Win32 Release" /build | ||||
|  | ||||
| debug: | ||||
| 	$(MSDEV) glew.dsw /make \ | ||||
| 	"glew_static - Win32 Debug" \ | ||||
| 	"glew_shared - Win32 Debug" \ | ||||
| 	"glewinfo - Win32 Debug" \ | ||||
| 	"visualinfo - Win32 Debug" /build | ||||
|  | ||||
|  | ||||
| clean: | ||||
| 	$(MSDEV) glew.dsw /make all /clean | ||||
| 	$(RM) static shared *.plg *.ncb *.opt | ||||
							
								
								
									
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								SQCSim2021/external/glew210/build/vc6/glew.dsw
									
									
									
									
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							| @@ -0,0 +1,71 @@ | ||||
| Microsoft Developer Studio Workspace File, Format Version 6.00 | ||||
| # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! | ||||
|  | ||||
| ############################################################################### | ||||
|  | ||||
| Project: "glew_shared"=.\glew_shared.dsp - Package Owner=<4> | ||||
|  | ||||
| Package=<5> | ||||
| {{{ | ||||
| }}} | ||||
|  | ||||
| Package=<4> | ||||
| {{{ | ||||
| }}} | ||||
|  | ||||
| ############################################################################### | ||||
|  | ||||
| Project: "glew_static"=.\glew_static.dsp - Package Owner=<4> | ||||
|  | ||||
| Package=<5> | ||||
| {{{ | ||||
| }}} | ||||
|  | ||||
| Package=<4> | ||||
| {{{ | ||||
| }}} | ||||
|  | ||||
| ############################################################################### | ||||
|  | ||||
| Project: "glewinfo"=.\glewinfo.dsp - Package Owner=<4> | ||||
|  | ||||
| Package=<5> | ||||
| {{{ | ||||
| }}} | ||||
|  | ||||
| Package=<4> | ||||
| {{{ | ||||
|     Begin Project Dependency | ||||
|     Project_Dep_Name glew_static | ||||
|     End Project Dependency | ||||
| }}} | ||||
|  | ||||
| ############################################################################### | ||||
|  | ||||
| Project: "visualinfo"=.\visualinfo.dsp - Package Owner=<4> | ||||
|  | ||||
| Package=<5> | ||||
| {{{ | ||||
| }}} | ||||
|  | ||||
| Package=<4> | ||||
| {{{ | ||||
|     Begin Project Dependency | ||||
|     Project_Dep_Name glew_static | ||||
|     End Project Dependency | ||||
| }}} | ||||
|  | ||||
| ############################################################################### | ||||
|  | ||||
| Global: | ||||
|  | ||||
| Package=<5> | ||||
| {{{ | ||||
| }}} | ||||
|  | ||||
| Package=<3> | ||||
| {{{ | ||||
| }}} | ||||
|  | ||||
| ############################################################################### | ||||
|  | ||||
							
								
								
									
										122
									
								
								SQCSim2021/external/glew210/build/vc6/glew_shared.dsp
									
									
									
									
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								SQCSim2021/external/glew210/build/vc6/glew_shared.dsp
									
									
									
									
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							| @@ -0,0 +1,122 @@ | ||||
| # Microsoft Developer Studio Project File - Name="glew_shared" - Package Owner=<4> | ||||
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 | ||||
| # ** DO NOT EDIT ** | ||||
|  | ||||
| # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 | ||||
|  | ||||
| CFG=glew_shared - Win32 Debug | ||||
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, | ||||
| !MESSAGE use the Export Makefile command and run | ||||
| !MESSAGE  | ||||
| !MESSAGE NMAKE /f "glew_shared.mak". | ||||
| !MESSAGE  | ||||
| !MESSAGE You can specify a configuration when running NMAKE | ||||
| !MESSAGE by defining the macro CFG on the command line. For example: | ||||
| !MESSAGE  | ||||
| !MESSAGE NMAKE /f "glew_shared.mak" CFG="glew_shared - Win32 Debug MX" | ||||
| !MESSAGE  | ||||
| !MESSAGE Possible choices for configuration are: | ||||
| !MESSAGE  | ||||
| !MESSAGE "glew_shared - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") | ||||
| !MESSAGE "glew_shared - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") | ||||
| !MESSAGE  | ||||
|  | ||||
| # Begin Project | ||||
| # PROP AllowPerConfigDependencies 0 | ||||
| # PROP Scc_ProjName "" | ||||
| # PROP Scc_LocalPath "" | ||||
| CPP=cl.exe | ||||
| MTL=midl.exe | ||||
| RSC=rc.exe | ||||
|  | ||||
| !IF  "$(CFG)" == "glew_shared - Win32 Release" | ||||
|  | ||||
| # PROP BASE Use_MFC 0 | ||||
| # PROP BASE Use_Debug_Libraries 0 | ||||
| # PROP BASE Output_Dir "Release" | ||||
| # PROP BASE Intermediate_Dir "Release" | ||||
| # PROP BASE Target_Dir "" | ||||
| # PROP Use_MFC 0 | ||||
| # PROP Use_Debug_Libraries 0 | ||||
| # PROP Output_Dir "../../lib" | ||||
| # PROP Intermediate_Dir "shared/release" | ||||
| # PROP Ignore_Export_Lib 0 | ||||
| # PROP Target_Dir "" | ||||
| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLEW_EXPORTS" /YX /FD /c /GS- | ||||
| # ADD CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /c /GS- | ||||
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | ||||
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | ||||
| # ADD BASE RSC /l 0x409 /d "NDEBUG" | ||||
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| BSC32=bscmake.exe | ||||
| # ADD BASE BSC32 /nologo | ||||
| # ADD BSC32 /nologo | ||||
| LINK32=link.exe | ||||
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 | ||||
| # ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/glew32.dll" /ignore:4089 | ||||
| # ADD LINK32 /base:0x62AA0000 /nodefaultlib /noentry | ||||
|  | ||||
| !ELSEIF  "$(CFG)" == "glew_shared - Win32 Debug" | ||||
|  | ||||
| # PROP BASE Use_MFC 0 | ||||
| # PROP BASE Use_Debug_Libraries 1 | ||||
| # PROP BASE Output_Dir "Debug" | ||||
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| # PROP Output_Dir "../../lib" | ||||
| # PROP Intermediate_Dir "shared/debug" | ||||
| # PROP Ignore_Export_Lib 0 | ||||
| # PROP Target_Dir "" | ||||
| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLEW_EXPORTS" /YX /FD /GZ /c /GS- | ||||
| # ADD CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /GZ /c /GS- | ||||
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | ||||
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | ||||
| # ADD BASE RSC /l 0x409 /d "_DEBUG" | ||||
| # ADD RSC /l 0x409 /d "_DEBUG" | ||||
| BSC32=bscmake.exe | ||||
| # ADD BASE BSC32 /nologo | ||||
| # ADD BSC32 /nologo | ||||
| LINK32=link.exe | ||||
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept | ||||
| # ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../bin/glew32d.dll" /pdbtype:sept | ||||
| # SUBTRACT LINK32 /pdb:none | ||||
| # ADD LINK32 /base:0x62AA0000 | ||||
|  | ||||
| !ENDIF  | ||||
|  | ||||
| # Begin Target | ||||
|  | ||||
| # Name "glew_shared - Win32 Release" | ||||
| # Name "glew_shared - Win32 Debug" | ||||
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| SOURCE=..\..\include\GL\glew.h | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\include\GL\wglew.h | ||||
| # End Source File | ||||
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| # Begin Group "Resource Files" | ||||
|  | ||||
| # PROP Default_Filter "" | ||||
| # Begin Source File | ||||
|  | ||||
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| # End Project | ||||
							
								
								
									
										112
									
								
								SQCSim2021/external/glew210/build/vc6/glew_static.dsp
									
									
									
									
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								SQCSim2021/external/glew210/build/vc6/glew_static.dsp
									
									
									
									
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							| @@ -0,0 +1,112 @@ | ||||
| # Microsoft Developer Studio Project File - Name="glew_static" - Package Owner=<4> | ||||
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 | ||||
| # ** DO NOT EDIT ** | ||||
|  | ||||
| # TARGTYPE "Win32 (x86) Static Library" 0x0104 | ||||
|  | ||||
| CFG=glew_static - Win32 Debug | ||||
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, | ||||
| !MESSAGE use the Export Makefile command and run | ||||
| !MESSAGE  | ||||
| !MESSAGE NMAKE /f "glew_static.mak". | ||||
| !MESSAGE  | ||||
| !MESSAGE You can specify a configuration when running NMAKE | ||||
| !MESSAGE by defining the macro CFG on the command line. For example: | ||||
| !MESSAGE  | ||||
| !MESSAGE NMAKE /f "glew_static.mak" CFG="glew_static - Win32 Debug MX" | ||||
| !MESSAGE  | ||||
| !MESSAGE Possible choices for configuration are: | ||||
| !MESSAGE  | ||||
| !MESSAGE "glew_static - Win32 Release" (based on "Win32 (x86) Static Library") | ||||
| !MESSAGE "glew_static - Win32 Debug" (based on "Win32 (x86) Static Library") | ||||
| !MESSAGE  | ||||
|  | ||||
| # Begin Project | ||||
| # PROP AllowPerConfigDependencies 0 | ||||
| # PROP Scc_ProjName "" | ||||
| # PROP Scc_LocalPath "" | ||||
| CPP=cl.exe | ||||
| RSC=rc.exe | ||||
|  | ||||
| !IF  "$(CFG)" == "glew_static - Win32 Release" | ||||
|  | ||||
| # PROP BASE Use_MFC 0 | ||||
| # PROP BASE Use_Debug_Libraries 0 | ||||
| # PROP BASE Output_Dir "Release" | ||||
| # PROP BASE Intermediate_Dir "Release" | ||||
| # PROP BASE Target_Dir "" | ||||
| # PROP Use_MFC 0 | ||||
| # PROP Use_Debug_Libraries 0 | ||||
| # PROP Output_Dir "../../lib" | ||||
| # PROP Intermediate_Dir "static/release" | ||||
| # PROP Target_Dir "" | ||||
| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c /GS- | ||||
| # ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c /GS- | ||||
| # ADD BASE RSC /l 0x409 /d "NDEBUG" | ||||
| # ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_STATIC" | ||||
| BSC32=bscmake.exe | ||||
| # ADD BASE BSC32 /nologo | ||||
| # ADD BSC32 /nologo | ||||
| LIB32=link.exe -lib | ||||
| # ADD BASE LIB32 /nologo | ||||
| # ADD LIB32 /nologo /out:"../../lib/glew32s.lib" | ||||
|  | ||||
| !ELSEIF  "$(CFG)" == "glew_static - Win32 Debug" | ||||
|  | ||||
| # PROP BASE Use_MFC 0 | ||||
| # PROP BASE Use_Debug_Libraries 1 | ||||
| # PROP BASE Output_Dir "Debug" | ||||
| # PROP BASE Intermediate_Dir "Debug" | ||||
| # PROP BASE Target_Dir "" | ||||
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| # PROP Use_Debug_Libraries 1 | ||||
| # PROP Output_Dir "../../lib" | ||||
| # PROP Intermediate_Dir "static/debug" | ||||
| # PROP Target_Dir "" | ||||
| # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c | ||||
| # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /GZ /c | ||||
| # ADD BASE RSC /l 0x409 /d "_DEBUG" | ||||
| # ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_STATIC" | ||||
| BSC32=bscmake.exe | ||||
| # ADD BASE BSC32 /nologo | ||||
| # ADD BSC32 /nologo | ||||
| LIB32=link.exe -lib | ||||
| # ADD BASE LIB32 /nologo | ||||
| # ADD LIB32 /nologo /out:"../../lib/glew32sd.lib" | ||||
|  | ||||
| !ENDIF  | ||||
|  | ||||
| # Begin Target | ||||
|  | ||||
| # Name "glew_static - Win32 Release" | ||||
| # Name "glew_static - Win32 Debug" | ||||
| # Begin Group "Source Files" | ||||
|  | ||||
| # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | ||||
| # Begin Source File | ||||
|  | ||||
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| # End Source File | ||||
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| # Begin Group "Header Files" | ||||
|  | ||||
| # PROP Default_Filter "h;hpp;hxx;hm;inl" | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\include\GL\glew.h | ||||
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| # Begin Source File | ||||
|  | ||||
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|  | ||||
| # PROP Default_Filter "" | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\glew.rc | ||||
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| # End Project | ||||
							
								
								
									
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							| @@ -0,0 +1,103 @@ | ||||
| # Microsoft Developer Studio Project File - Name="glewinfo" - Package Owner=<4> | ||||
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 | ||||
| # ** DO NOT EDIT ** | ||||
|  | ||||
| # TARGTYPE "Win32 (x86) Console Application" 0x0103 | ||||
|  | ||||
| CFG=glewinfo - Win32 Debug MX | ||||
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, | ||||
| !MESSAGE use the Export Makefile command and run | ||||
| !MESSAGE  | ||||
| !MESSAGE NMAKE /f "glewinfo.mak". | ||||
| !MESSAGE  | ||||
| !MESSAGE You can specify a configuration when running NMAKE | ||||
| !MESSAGE by defining the macro CFG on the command line. For example: | ||||
| !MESSAGE  | ||||
| !MESSAGE NMAKE /f "glewinfo.mak" CFG="glewinfo - Win32 Debug MX" | ||||
| !MESSAGE  | ||||
| !MESSAGE Possible choices for configuration are: | ||||
| !MESSAGE  | ||||
| !MESSAGE "glewinfo - Win32 Release" (based on "Win32 (x86) Console Application") | ||||
| !MESSAGE "glewinfo - Win32 Debug" (based on "Win32 (x86) Console Application") | ||||
| !MESSAGE  | ||||
|  | ||||
| # Begin Project | ||||
| # PROP AllowPerConfigDependencies 0 | ||||
| # PROP Scc_ProjName "" | ||||
| # PROP Scc_LocalPath "" | ||||
| CPP=cl.exe | ||||
| RSC=rc.exe | ||||
|  | ||||
| !IF  "$(CFG)" == "glewinfo - Win32 Release" | ||||
|  | ||||
| # PROP BASE Use_MFC 0 | ||||
| # PROP BASE Use_Debug_Libraries 0 | ||||
| # PROP BASE Output_Dir "Release" | ||||
| # PROP BASE Intermediate_Dir "Release" | ||||
| # PROP BASE Target_Dir "" | ||||
| # PROP Use_MFC 0 | ||||
| # PROP Use_Debug_Libraries 0 | ||||
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| # PROP Ignore_Export_Lib 0 | ||||
| # PROP Target_Dir "" | ||||
| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c | ||||
| # ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c | ||||
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| # ADD LINK32 ../../lib/glew32s.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /machine:I386 | ||||
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| # ADD LINK32 ../../lib/glew32sd.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/glewinfod.pdb" /debug /machine:I386 /out:"../../bin/glewinfod.exe" /pdbtype:sept | ||||
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|  | ||||
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| # Begin Group "Resource Files" | ||||
|  | ||||
| # PROP Default_Filter "" | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\glewinfo.rc | ||||
| # End Source File | ||||
| # End Group | ||||
| # End Target | ||||
| # End Project | ||||
							
								
								
									
										103
									
								
								SQCSim2021/external/glew210/build/vc6/visualinfo.dsp
									
									
									
									
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								SQCSim2021/external/glew210/build/vc6/visualinfo.dsp
									
									
									
									
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							| @@ -0,0 +1,103 @@ | ||||
| # Microsoft Developer Studio Project File - Name="visualinfo" - Package Owner=<4> | ||||
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 | ||||
| # ** DO NOT EDIT ** | ||||
|  | ||||
| # TARGTYPE "Win32 (x86) Console Application" 0x0103 | ||||
|  | ||||
| CFG=visualinfo - Win32 Debug MX | ||||
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, | ||||
| !MESSAGE use the Export Makefile command and run | ||||
| !MESSAGE  | ||||
| !MESSAGE NMAKE /f "visualinfo.mak". | ||||
| !MESSAGE  | ||||
| !MESSAGE You can specify a configuration when running NMAKE | ||||
| !MESSAGE by defining the macro CFG on the command line. For example: | ||||
| !MESSAGE  | ||||
| !MESSAGE NMAKE /f "visualinfo.mak" CFG="visualinfo - Win32 Debug MX" | ||||
| !MESSAGE  | ||||
| !MESSAGE Possible choices for configuration are: | ||||
| !MESSAGE  | ||||
| !MESSAGE "visualinfo - Win32 Release" (based on "Win32 (x86) Console Application") | ||||
| !MESSAGE "visualinfo - Win32 Debug" (based on "Win32 (x86) Console Application") | ||||
| !MESSAGE  | ||||
|  | ||||
| # Begin Project | ||||
| # PROP AllowPerConfigDependencies 0 | ||||
| # PROP Scc_ProjName "" | ||||
| # PROP Scc_LocalPath "" | ||||
| CPP=cl.exe | ||||
| RSC=rc.exe | ||||
|  | ||||
| !IF  "$(CFG)" == "visualinfo - Win32 Release" | ||||
|  | ||||
| # PROP BASE Use_MFC 0 | ||||
| # PROP BASE Use_Debug_Libraries 0 | ||||
| # PROP BASE Output_Dir "Release" | ||||
| # PROP BASE Intermediate_Dir "Release" | ||||
| # PROP BASE Target_Dir "" | ||||
| # PROP Use_MFC 0 | ||||
| # PROP Use_Debug_Libraries 0 | ||||
| # PROP Output_Dir "../../bin" | ||||
| # PROP Intermediate_Dir "static/release" | ||||
| # PROP Ignore_Export_Lib 0 | ||||
| # PROP Target_Dir "" | ||||
| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c | ||||
| # ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c | ||||
| # ADD BASE RSC /l 0x409 /d "NDEBUG" | ||||
| # ADD RSC /l 0x409 /d "NDEBUG" | ||||
| BSC32=bscmake.exe | ||||
| # ADD BASE BSC32 /nologo | ||||
| # ADD BSC32 /nologo | ||||
| LINK32=link.exe | ||||
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 | ||||
| # ADD LINK32 ../../lib/glew32s.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 | ||||
|  | ||||
| !ELSEIF  "$(CFG)" == "visualinfo - Win32 Debug" | ||||
|  | ||||
| # PROP BASE Use_MFC 0 | ||||
| # PROP BASE Use_Debug_Libraries 1 | ||||
| # PROP BASE Output_Dir "Debug" | ||||
| # PROP BASE Intermediate_Dir "Debug" | ||||
| # PROP BASE Target_Dir "" | ||||
| # PROP Use_MFC 0 | ||||
| # PROP Use_Debug_Libraries 1 | ||||
| # PROP Output_Dir "../../bin" | ||||
| # PROP Intermediate_Dir "static/debug" | ||||
| # PROP Ignore_Export_Lib 0 | ||||
| # PROP Target_Dir "" | ||||
| # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c | ||||
| # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /GZ /c | ||||
| # ADD BASE RSC /l 0x409 /d "_DEBUG" | ||||
| # ADD RSC /l 0x409 /d "_DEBUG" | ||||
| BSC32=bscmake.exe | ||||
| # ADD BASE BSC32 /nologo | ||||
| # ADD BSC32 /nologo | ||||
| LINK32=link.exe | ||||
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | ||||
| # ADD LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept | ||||
| # SUBTRACT LINK32 /pdb:none | ||||
|  | ||||
| !ENDIF  | ||||
|  | ||||
| # Begin Target | ||||
|  | ||||
| # Name "visualinfo - Win32 Release" | ||||
| # Name "visualinfo - Win32 Debug" | ||||
| # Begin Group "Source Files" | ||||
|  | ||||
| # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\src\visualinfo.c | ||||
| # End Source File | ||||
| # End Group | ||||
| # Begin Group "Resource Files" | ||||
|  | ||||
| # PROP Default_Filter "" | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\visualinfo.rc | ||||
| # End Source File | ||||
| # End Group | ||||
| # End Target | ||||
| # End Project | ||||
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