booster fonctionnel

manque la distribution booster sur la map
This commit is contained in:
Frederic Leger
2023-12-16 14:38:01 -05:00
parent 2364fb9c1f
commit f2c5f8b636
4 changed files with 19 additions and 20 deletions

View File

@@ -22,8 +22,8 @@ public:
void TurnTopBottom(float value, float sensitivity);
Vector3f GetInput(bool front, bool back, bool left, bool right, bool jump, bool dash, float elapsedTime);
Sound ApplyPhysics(Vector3f input, World* world, float elapsedTime, Booster booster_table[]);
void TakeBooster(Booster booster_table[]);
void GetBooster(BOOST_TYPE boosttype);
void TakeBooster(Booster booster_table[], float elapsedTime);
void GetBooster(BOOST_TYPE boosttype, float elapsedTime);
void RemoveBooster(float elapsedtime);
void ApplyTransformation(Transformation& transformation, bool rel = true, bool rot = true) const;
@@ -72,9 +72,9 @@ protected:
float m_hp;
bool m_airborne;
bool boostspeed;
bool boostdamage;
bool boostinvincible;
bool boostspeed = false;
bool boostdamage = false;
bool boostinvincible = false;
Vector3f InterpolatePosition(const Vector3f& vec1, const Vector3f& vec2, const Timestamp& tim1, const Timestamp& tim2, const Timestamp& now);
};