Optimization du renderer.

This commit is contained in:
MarcEricMartel
2021-12-03 11:49:59 -05:00
parent 033f69465c
commit ecddc82e7b
13 changed files with 158 additions and 117 deletions

View File

@@ -46,7 +46,7 @@ private:
void RenderWorld(int& rendercount, int& badhitcount, Player& player, Transformation& world, Shader& shader);
void UpdateWorld(Player& player, Perlin& perlin, BlockInfo* blockinfo[BTYPE_LAST]);
void TransposeWorld(Player& player);
Chunk* RetrieveChunk(int x, int y);
/*Chunk* RetrieveChunk(int x, int y);*/
};