Merge branch 'SQC_17_HUD'
This commit is contained in:
@@ -38,7 +38,7 @@ public:
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virtual void MouseReleaseEvent(const MOUSE_BUTTON &button, int x, int y);
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private:
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float GetScale() const;
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std::pair<float, float> GetScale() const;
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int GetFps(float elapsedTime) const;
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int GetCountdown(float elapsedTime);
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@@ -50,11 +50,13 @@ private:
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void DisplayNotification(std::string message);
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void ProcessNotificationQueue();
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void DisplayCrosshair();
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void DisplayPovGun();
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void DisplayCurrentItem();
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void DisplayHud(int timer);
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void DisplayInfo(float elapsedTime, BlockType bloc);
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void DisplaySingleOrMultiplayerMenu();
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void DrawHud(float elapsedTime, BlockType bloc);
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void PrintText(float x, float y, float scale, const std::string& t);
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void PrintText(float x, float y, const std::string& t, float charSizeMultiplier = 1.0f);
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Connector m_conn;
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Shader m_shader01;
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@@ -64,10 +66,13 @@ private:
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World m_world = World();
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WorldRenderer m_wrenderer = WorldRenderer();
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Texture m_textureSkybox;
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Texture m_textureFont;
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Texture m_textureCrosshair;
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Texture m_textureFont;
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Texture m_textureGun;
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Texture m_texturePovGun;
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Texture m_textureSkybox;
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Texture m_textureSoloMultiMenu;
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Texture m_textureTitle;
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Skybox m_skybox;
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Audio m_audio = Audio(AUDIO_PATH "start.wav");
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@@ -107,6 +112,7 @@ private:
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bool m_displayHud = true;
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bool m_displayInfo = false;
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bool m_resetcountdown = false;
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bool m_soloMultiChoiceMade = true;
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bool m_stopcountdown = false;
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bool m_keyK = false;
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