push de test pour les animations
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		| @@ -23,6 +23,7 @@ | ||||
| #include "renderer.h" | ||||
| #include "remoteplayer.h" | ||||
|  | ||||
|  | ||||
| class Engine : public OpenglContext { | ||||
| public: | ||||
|     Engine(); | ||||
| @@ -144,7 +145,8 @@ private: | ||||
|     float m_mousemy = 0; | ||||
|  | ||||
|     bool m_networkgame = false; | ||||
|  | ||||
|     netprot::PlayerInfo m_pinfo; | ||||
|     RemotePlayer m_remotePlayer; | ||||
|     std::string m_messageNotification = ""; | ||||
| }; | ||||
|  | ||||
|   | ||||
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