Push placement text notification queue
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@@ -52,6 +52,7 @@ private:
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void DisplayCurrentItem();
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void DisplayHud(int timer);
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void DisplayInfo(float elapsedTime, BlockType bloc);
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void DisplaySingleOrMultiplayerMenu();
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void DrawHud(float elapsedTime, BlockType bloc);
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void PrintText(float x, float y, const std::string& t, float charSizeMultiplier = 1.0f);
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@@ -63,11 +64,12 @@ private:
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World m_world = World();
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WorldRenderer m_wrenderer = WorldRenderer();
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Texture m_textureSkybox;
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Texture m_textureFont;
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Texture m_textureCrosshair;
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Texture m_textureFont;
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Texture m_textureGun;
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Texture m_texturePovGun;
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Texture m_textureSkybox;
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Texture m_textureStartMenu;
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Skybox m_skybox;
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Audio m_audio = Audio(AUDIO_PATH "start.wav");
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