Ajouts de musique et irrKlang.
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SQCSim2021/external/irrKlang-1.6.0/include/ik_ISoundDeviceList.h
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SQCSim2021/external/irrKlang-1.6.0/include/ik_ISoundDeviceList.h
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// Copyright (C) 2002-2018 Nikolaus Gebhardt
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// This file is part of the "irrKlang" library.
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// For conditions of distribution and use, see copyright notice in irrKlang.h
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#ifndef __I_IRRKLANG_SOUND_DEVICE_LIST_H_INCLUDED__
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#define __I_IRRKLANG_SOUND_DEVICE_LIST_H_INCLUDED__
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#include "ik_IRefCounted.h"
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namespace irrklang
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{
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//! A list of sound devices for a sound driver. Use irrklang::createSoundDeviceList() to create this list.
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/** The function createIrrKlangDevice() has a parameter 'deviceID' which takes the value returned by
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ISoundDeviceList::getDeviceID() and uses that device then.
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The list of devices in ISoundDeviceList usually also includes the default device which is the first
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entry and has an empty deviceID string ("") and the description "default device".
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There is some example code on how to use the ISoundDeviceList in @ref enumeratingDevices.*/
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class ISoundDeviceList : public IRefCounted
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{
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public:
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//! Returns amount of enumerated devices in the list.
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virtual ik_s32 getDeviceCount() = 0;
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//! Returns the ID of the device. Use this string to identify this device in createIrrKlangDevice().
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/** \param index Index of the device, a value between 0 and ISoundDeviceList::getDeviceCount()-1.
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\return Returns a pointer to a string identifying the device. The string will only as long valid
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as long as the ISoundDeviceList exists. */
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virtual const char* getDeviceID(ik_s32 index) = 0;
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//! Returns description of the device.
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/** \param index Index of the device, a value between 0 and ISoundDeviceList::getDeviceCount()-1. */
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virtual const char* getDeviceDescription(ik_s32 index) = 0;
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};
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} // end namespace irrklang
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#endif
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