Ajouts de musique et irrKlang.
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								SQCSim2021/external/irrKlang-1.6.0/examples.net/VisualBasic.01.HelloWorld/Module1.vb
									
									
									
									
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								SQCSim2021/external/irrKlang-1.6.0/examples.net/VisualBasic.01.HelloWorld/Module1.vb
									
									
									
									
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| Imports IrrKlang | ||||
|  | ||||
| Module Module1 | ||||
|  | ||||
|     Sub Main() | ||||
|  | ||||
|         ' start up the engine | ||||
|         Dim engine As New ISoundEngine | ||||
|  | ||||
|         ' To play a sound, we only to call play2D(). The second parameter | ||||
|         ' tells the engine to play it looped. | ||||
|  | ||||
|         engine.Play2D("../../media/getout.ogg", True) | ||||
|  | ||||
|         Console.Out.WriteLine("") | ||||
|         Console.Out.WriteLine("Hello World") | ||||
|  | ||||
|         Do | ||||
|             Console.Out.WriteLine("Press any key to play some sound, press 'q' to quit.") | ||||
|  | ||||
|             ' play a single sound | ||||
|             engine.Play2D("../../media/bell.wav") | ||||
|  | ||||
|         Loop While _getch() <> 113 ' until 'the key "q" is pressed | ||||
|  | ||||
|     End Sub | ||||
|  | ||||
|     ' some simple function for reading keys from the console | ||||
|     <System.Runtime.InteropServices.DllImport("msvcrt")> _ | ||||
|     Public Function _getch() As Integer | ||||
|     End Function | ||||
|  | ||||
| End Module | ||||
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